Portal 2

Portal 2

[BEE2] Portal style momentum
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28 Comments
Pumpkinhead Mar 3 @ 11:38am 
Brilliant! :D
WhereIsBaoDur Dec 1, 2013 @ 12:23pm 
Thanks for the nostalgia!
commander2005 Aug 29, 2013 @ 2:24am 
once upon in the good old times...
Nobody No-one Aug 12, 2013 @ 10:37am 
not finished yet.
Likely Warm Cabin Aug 5, 2013 @ 9:24pm 
dante, I would really like to see this guide. Is it an article you could maybe link me to?
SuperFluffyShmoopy Aug 2, 2013 @ 8:47pm 
ever heard of BLUEMOD
[DA] nintendo.erk  [author] Aug 1, 2013 @ 9:13am 
yeah i do remember, i've "borrowed" the puzzle in the 2nd last room from an other map but couldn't remember what map is was, thanks for reminding me, i really liked it back then so i thought to use it in a portal 1 momentum map :)
| \_/ () Aug 1, 2013 @ 9:02am 
nice chamber, but...while playing this i had the feeling i'm playing a remake of a chamber i made a couple of months ago. and i see you played it. remember it?: http://steamcommunity.com/sharedfiles/filedetails/?id=126802912
ps: i like some of the puzzles in my chamber more. XD
Prototype Jul 29, 2013 @ 12:05am 
Nice simple map. The terminal velocity flings are annoying, but not too bad.
Nobody No-one Jul 22, 2013 @ 11:52am 
"That door is the entrance"
Oh, stupid me.
Nobody No-one Jul 22, 2013 @ 11:52am 
Rexaura elements, some of them show as errors in the editor, but when I build the map they look fine... strange.
[DA] nintendo.erk  [author] Jul 22, 2013 @ 11:50am 
Still won't be able to add anything to this map though, tried to replace it because the camera at the exit intersects with the angled panel above the exit, but it has a broken link.
I get that a lot lately :(
[DA] nintendo.erk  [author] Jul 22, 2013 @ 11:47am 
That door is the entrance :P and thanks a lot for your compliment.
I'm working on my knowledge of BEE2, every time I try something I find new stuff :)
Just installed it last weekend, I won't use rexaura elements, they don't even work with me, I get errors in the editor and preview :/
Nobody No-one Jul 22, 2013 @ 11:21am 
Lots of smiley-faces in your comment :)
Nobody No-one Jul 22, 2013 @ 11:20am 
they can. Anything without custom material can be seen without the bee2. So, I believe anything but the sendificator and maybe the rexaura elements can be seen without the bee2, so it is safe to add the blocks. I mean the door right when you walk in that never opens or closes. In the screenshot. The guide also explains how to make the incinerator accept regular cubes, may be helpful to you.
P.S. I love your maps. Your latest ones have a really cool lighting scheme, the visuals look like hammer even though they are not (that's a compliment).
[DA] nintendo.erk  [author] Jul 22, 2013 @ 11:09am 
Thanks, looking forward to the guide.
I didn't use those blocks because i don't know if players without BEE2 can see them, this is my very first tryout with BEE2, things will get better, I promise :)
The door in room one is just for aesthetics, all the doors close behind the player :)
Portal 1 has a door after each test as far as I can remember :)
Anyway thanks a lot for your feedback and i'll await your guide.
PS Sorry you didn't like the infinifling parts, I put them in because I really like them, although I like the 2nd last room most :)
Nobody No-one Jul 22, 2013 @ 10:46am 
Played the map, I hate infiniflings...
nice and simple puzzle.
Some tips on Portal 1 Aesthetics, you know those blocks that are smaller than regular sized blocks (BEE2 Element)? Use them to make your map look more like portal 1. Randomly place them on the walls. Also, the fizzlers, I am going to make a guide to show how to remove the p2 fizzler texture from the fizzlers.

Quick question, what was the purpose of the door in room one?
[DA] nintendo.erk  [author] Jul 22, 2013 @ 10:28am 
ah thanks :)
Nobody No-one Jul 22, 2013 @ 7:00am 
square lights are always packed. They have no custom material.
Likely Warm Cabin Jul 21, 2013 @ 2:34pm 
The sixth room was my favorite. All these rooms were cool because you didn't directly steal any of them from the first Portal ^u^
[DA] nintendo.erk  [author] Jul 21, 2013 @ 6:00am 
thanks :) then i'll know.
it are square lights, i have them mostly in the ceiling in an upgoing part...
Chronos™ Jul 21, 2013 @ 5:57am 
i try before install.
[DA] nintendo.erk  [author] Jul 21, 2013 @ 3:02am 
anyone can play this one, i'm only not sure if all the lights will be visible without BEE2...
Chronos™ Jul 21, 2013 @ 2:50am 
ok shall i try...?
[DA] nintendo.erk  [author] Jul 21, 2013 @ 1:28am 
it includes all the old BEE items and tons of new ones :)
Chronos™ Jul 20, 2013 @ 11:56pm 
wow , oldschool----does the Beemod 2 work with the first one?