Into Darkness - Part 1
31 opmerkingen
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ThePotato 14 sep 2013 om 10:06vm 
the end part took me by surprise but the level is good
ƦɅƉ∑LIƬE 2 aug 2013 om 7:11nm 
Me two
Linking-Yellow 2 aug 2013 om 6:54nm 
Nice surprise at the end. I hope you continue this series.
Big_assasin_guy 31 jul 2013 om 6:32nm 
U Killed me Why
ƦɅƉ∑LIƬE 29 jul 2013 om 10:49vm 
short but fun
Pey'j 29 jul 2013 om 9:30vm 
Very nice!
smeenz 29 jul 2013 om 4:11vm 
I liked it, but it seemed a bit short
Lewis 29 jul 2013 om 2:00vm 
AWESOME,
Twenty Four 28 jul 2013 om 4:40nm 
dang that scared the shit out of me! LOL :)
DeathWish808 28 jul 2013 om 12:52nm 
I know it's only part 1, but it felt far too short. If you're going to start off with a simple puzzle like that then maybe add a room or 2 more. Otherwise it's only a 1 or 2 minute map.
Gemarakup 28 jul 2013 om 11:23vm 
Maybe 2 puzzles with a BTS between them.
Dont Friend Me Im A Monster 28 jul 2013 om 11:09vm 
I AMK GONNA PLAY!
doodledemon 28 jul 2013 om 10:29vm 
took me way too long to figure that out T_T and the very end startled me :P good level.
123robot 28 jul 2013 om 7:43vm 
Cool, and kind of simple but still clever. I managed to get Wheatley without cheating - it was a bit of a complicated manuever and difficult to describe, but I made an infinite fall loop to gain velocity (orange portal at bottom, blue on top), shot the blue on the ground below Wheatley and used my momentum to shoot up and grab him. I doubt that's intended but it was pretty cool carrying him around. And yeah, that end did scare me a little, but this was at least something different from the norm, so that's cool. Thumbs up.
Gemarakup 28 jul 2013 om 4:43vm 
Also, I solved it by portal bumping. Fix that.
Gemarakup 28 jul 2013 om 4:43vm 
Nice detailing, but my first thought was if this was on fast compile. The end was a bit frightening, so, yeah, I'm waiting for good maps.
Rolling_Biscuits 27 jul 2013 om 9:59nm 
Okami,I agree.
Okami Amaterasu 27 jul 2013 om 3:42nm 
Am I the only one who wished that Wheatley would WARN you?
]--{ЛÐЯʖ05Ħ}--[ 27 jul 2013 om 3:17nm 
Im trying it out, looks... AWESOME
Nytro 27 jul 2013 om 1:00nm 
nice
AlexanderTheEngineer 27 jul 2013 om 12:26vm 
great start. very short test but it looks there is more to come! the last part surprised me btw.
Tzigon 26 jul 2013 om 11:01nm 
try mine its called eather "dificulty increases" or "first time in hell" its my first map i made
ManBearChihuahua 26 jul 2013 om 3:26nm 
You can get Wheatley down... With noclip.
ロスヴァイセ 26 jul 2013 om 10:20vm 
Nice one.
Gibbs 26 jul 2013 om 9:40vm 
One Word: AWESOME!
Andi 26 jul 2013 om 9:38vm 
An excellent start. I look forward to Part 2. Thumbs up.

Would you mind trying one of mine? It's a bit tricky.
http://steamcommunity.com/sharedfiles/filedetails/?id=102328177
{A4F}Tank420uk 25 jul 2013 om 3:38nm 
the fall at the end actually made me jump a little
Ghost-Mactavish 25 jul 2013 om 2:51nm 
Seems Cool, but how do you get it to look like the old labratorys?
Bayram 25 jul 2013 om 10:43vm 
Nice atmosphere, but the puzzle is rather easy and the ending very sudden, so the test as a whole isn't very rewarding to play. Thumbs up for encouragement.
BUG 25 jul 2013 om 7:23vm 
Nice job but a little short.Thanks
Truffleh0g 21 jul 2013 om 2:24nm 
Cool chamber, but is there any way to get Wheatley down?