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A few design flaws though:
Cameras can't be dropped when portalled into
I can just put a portal on the left side of the glass and right click it to spawn another one on the right side of the class (and also the opposite), easily fixed by putting black walls on the glass
Should have portal pointers on surfaces that are supposed to aim to the receiver, especially on that inclined surface (did you really have to put the receiver JUST on the inclined surface?)
Could have at least some lighting. Total darkness is just ugly... maybe you could have emphasized the darkness by bringing a light only on the part that had the open ceiling with weathley on it... and the rest of the elements also emitting light once they activate.
Would you mind trying one of mine? It's a bit tricky.
http://steamcommunity.com/sharedfiles/filedetails/?id=102328177