Necro's map #2
14 kommentarer
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Petutski 11. apr @ 6:49pm 
Great fun with lots of surprises!
TemzineManaStar 22. nov, 2013 @ 1:51am 
It may become a deadlock in the first room.
It is shut up by the wall and stops having no room to maneuver.
Sleckd 24. jul, 2013 @ 7:57pm 
Once again you impress, great job
thefreakDWN 24. jul, 2013 @ 4:05pm 
Of the first 3 of your maps, this one is the best hands down. great job, you progressed a lot since your first map =)
Andi 24. jul, 2013 @ 3:47pm 
Very nice chamber, I had a lot ot fun playing it. The player can skip the second part of the chamber and place the companion cube on the button using a portal bump on the celing next to the excusion funnel. Take the white strip off of the celing on either side of the fizzler and that will fix this problem. Still, great job, thumbs up.

Would you mind trying one of mine? It's a bit tricky.
http://steamcommunity.com/sharedfiles/filedetails/?id=102328177
boozewald80 24. jul, 2013 @ 5:08am 
thumbs up!!!
Repelsteeltje 23. jul, 2013 @ 6:56pm 
I found myself stuck on the 1x1 "island" under the blue gel dropper. You might consider adding something so that you can get back from where you jumped. Besides that, good chamber. Liked the part where you seem to have to leave the companion cube, full of doubt and insecurity whether you would see your pal again or not, you continue your way through this chamber... and there he is! Helping you through the exit afterall :)
bvsmith 22. jul, 2013 @ 8:54pm 
Come on, Frisha! Use F6!!!!!!!
raycelbelmond 22. jul, 2013 @ 2:36am 
Logic suite. A little bit more interesting. An evolution. Nice. Raycelbelmond
BUG 18. jul, 2013 @ 6:35pm 
Just like #1.Nice erasy and fun.Thanks.
necro.monster  [skaper] 17. jul, 2013 @ 9:35pm 
Before jumping approach to the edge, and look up. Be attentive
Phrendon 17. jul, 2013 @ 5:05pm 
I gave you thumbs up because it was fun for sure.
Phrendon 17. jul, 2013 @ 5:05pm 
Beat it, but died once on that long jump. Needs more turrets.
SexyFrisha 16. jul, 2013 @ 1:01am 
good job but u need to put some checkpoints because its annoying and boring to start the map from the begining when u die