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It's a great map still, thank you for doing it!
Me when the lights are off:...WHAT THE FU...
Also because my publishing tool is broken, so I can't work on my already-existing Portal 2 workshop maps. If you'd looked at my last-released map, you would have known that.
1) That lamp model is actually in Portal 2 by default
2) It's not a weapon, I actually just (figuratively) duct-tape it to the player.
The naked human models are from the co-op campaign ending, being the stasis human models.
Those are in Portal 2 by default. Used when the player is shot by a Turret. The blood decals are more prominently seen in Portal 1.
*moves camera to singing*
Cave Johnson is Gman confirmed.
Where IS that room and why is there another person in there?
GET AWAY FROM HIM, CHELL. GET. AWAY.
And who's the tall guy with the ti- aaaah.
Did I just hear breathing?
And in the end it was all a hallucination.
Maybe one of them will teleport to me. Or leave the room. One of the two.
AAAHA! Damn.
Now that I think of it, Mike Schmidt would LOVE this job.
Suddenly, P-Body!
A SPY checking his watch. OK.
Hello *insert core name here*!
Suddenly, Atlas!
Did Rattmann just cough?
The moment of truth. Here we go.
*lights shut off* NOPE
Why you little...
Second time's a charm! Yes!
I hate that guy x2.