Portal 2

Portal 2

Area 10 - A Short Horror Game Experience [V.2]
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178 Kommentare
cochetmichel49 17. Sep. um 9:00 Uhr 
Simple, but funny, thanks
Anachronistic ALLOS  [Autor] 7. Sep. um 14:58 Uhr 
This map wasn't aimed towards being great, anyways. I just made it for a little bit of fun.

The naked human models are from the co-op campaign ending, being the stasis human models.
TheScopedFanatic 7. Sep. um 12:28 Uhr 
i have played the office prank but thats a different story. I'm just giving you some feedback. The map looked really sweet and so i expected a grand chase scene when i was running away from the monster (who is that anyways? i've seen that ant guy and also that white naked guy before but idk who it is) i love horror maps, definetly portal 2 as its not originally made to be a horror game, and so when people exploit the music soundtrack and the mecanics, it just gets really creepy and i love that. Continue doing gods work, you only get better the more you create until you come upon a masterpiece.
Anachronistic ALLOS  [Autor] 4. Sep. um 15:49 Uhr 
If you want a great ending, go play The Office Prank, by Camben. That's a legit horror; this map was just an offset idea.
TheScopedFanatic 4. Sep. um 15:01 Uhr 
Expected a maybe more further chase scene, where da monster would get closer and closer until a scene where maybe the other monsters would block you off and you would have to do a quick puzzle. Or a leap of faith moment where you exit the last door and have the choice between getting caught by him or jumping (into fire/water/off a cliff). That's some endings.
Anachronistic ALLOS  [Autor] 4. Sep. um 14:57 Uhr 
Well, what were you expecting? The ending of The Evil Within?
TheScopedFanatic 4. Sep. um 14:50 Uhr 
The most anti climatic ending.
Anachronistic ALLOS  [Autor] 15. Juni um 19:48 Uhr 
re:Escape From Aperture Part 4: Goodbye, Sir.
KerbalAwesomebuilderX 15. Juni um 19:45 Uhr 
Which map did you use the voice in?
Anachronistic ALLOS  [Autor] 15. Juni um 19:44 Uhr 
I think it actually really only happens in Portal 1, but there's quite a bit of remaining content from Portal existent in Portal 2. In Portal 2's files, you can even find the voice clip for the Party Escort Bot, which I have used in a map before.
KerbalAwesomebuilderX 15. Juni um 19:42 Uhr 
Really? I never knew blood splattered when you are shot by a turret in portal 2.
Anachronistic ALLOS  [Autor] 15. Juni um 17:10 Uhr 
*textures



Those are in Portal 2 by default. Used when the player is shot by a Turret. The blood decals are more prominently seen in Portal 1.
KerbalAwesomebuilderX 15. Juni um 16:18 Uhr 
oh. where did you get the blud models?
Anachronistic ALLOS  [Autor] 15. Juni um 16:17 Uhr 
Those are the stasis human models from the end of the co-op campaign.
KerbalAwesomebuilderX 15. Juni um 16:16 Uhr 
ok where did you get the figure models?
Anachronistic ALLOS  [Autor] 15. Juni um 16:09 Uhr 
The rambling voice sound? That's from Portal 2, in the Ratman dens.
KerbalAwesomebuilderX 15. Juni um 16:08 Uhr 
too scary! i had to stop in the middle! how did you make that wierd voice?
siluskhusro 29. Mai um 12:03 Uhr 
:p2orange
Spear180 21. Mai um 15:51 Uhr 
That update made map A LOT creepier!
Duma 17. Apr. um 12:57 Uhr 
Decent, I guess.
ℳadeye06 13. Juli 2015 um 13:43 Uhr 
Nice!
weatherman115 15. Juni 2015 um 13:47 Uhr 
As I played
*moves camera to singing*
Cave Johnson is Gman confirmed.
Where IS that room and why is there another person in there?
GET AWAY FROM HIM, CHELL. GET. AWAY.
And who's the tall guy with the ti- aaaah.
Did I just hear breathing?
And in the end it was all a hallucination.
Maybe one of them will teleport to me. Or leave the room. One of the two.
AAAHA! Damn.
Now that I think of it, Mike Schmidt would LOVE this job.
Suddenly, P-Body!
A SPY checking his watch. OK.
Hello *insert core name here*!
Suddenly, Atlas!
Did Rattmann just cough?
The moment of truth. Here we go.
*lights shut off* NOPE
Why you little...
Second time's a charm! Yes!
I hate that guy x2.
Adam Holland 26. Apr. 2015 um 15:37 Uhr 
Cool map, man. I thought I was playing "Amnesia" for a second. No weapons, no chance to defend myself, no hope. Great job.
the fresh prince of fuck off 25. März 2015 um 9:05 Uhr 
Thankyou so much!
Anachronistic ALLOS  [Autor] 24. März 2015 um 14:46 Uhr 
Oh hey! You're the first person to ever actually link their video playthrough in the comments, as I always suggest! You deserve an award of some sort.

..all I can really do at the moment is link your video in the description, but it's something!
Bargriff 14. März 2015 um 1:31 Uhr 
really good! :)
Anachronistic ALLOS  [Autor] 7. März 2015 um 14:17 Uhr 
A mediocre attempt at horror, at most.
Partially based on the indie horror Curse of Blackwater, but then I think I pretty much lost devotion to detail halfway through.
Petutski 7. März 2015 um 5:16 Uhr 
Well, unique map, but relies on persistance rather than brains. Not my favorite.
Anachronistic ALLOS  [Autor] 17. Feb. 2015 um 20:30 Uhr 
Please, no OCs of any sort in the comments section. Not only is this not a roleplay forum, the concept of a Slenderman-based OC is ridiculous.
minestardan 17. Feb. 2015 um 19:19 Uhr 
Anyway he is about the size of slenderman.
minestardan 17. Feb. 2015 um 19:17 Uhr 
YOU BETTER NOT DIE!!! Anyway has any of you seen my Slender creature Cujo? He might be in your map and he has rabies,so I suggest you step away from your computor like right now.Just kidding ,:) (But I'm serious, this is no joke,he will make a very dangerous virus and scare you to hell)
Capt Blackwood 28. Jan. 2015 um 8:43 Uhr 
I love the new version, it makes the whole level scarier
Anachronistic ALLOS  [Autor] 25. Dez. 2014 um 12:37 Uhr 
No, because this was a pitiful excuse for a horror map anyways.

It was actually inspired by Markiplier's playthrough of the horror game Curse of Blackwater, which can be seen here: https://www.youtube.com/playlist?list=PL3tRBEVW0hiCQmnLYV2ONDqjOKWKpCP9q
POSTAL Swoffle 25. Dez. 2014 um 1:29 Uhr 
Alrighty, I suppose I'll say it's a nice map then. Does it have any story or chance of a sequel though? I'm pretty curious.
Anachronistic ALLOS  [Autor] 24. Dez. 2014 um 17:14 Uhr 
I am not the first to make a non-Portal map in Portal, nor am I the first to make a 'horror' map of any caliber. The blame is not on me, my friend.

Heck, there's a high-caliber (but incomplete) make of the original Slender: The Eight Pages floating about on ThinkingWithPortals. A few Minecraft maps here and there. And just some maps that are just flat-out not puzzle-y in any way.

If you still have gripes about this sort of map when such maps have been in existence for a while, then please leave. A creator may make whatever they want, and whether the result may be good or bad, it was still their decision to make it, not the community's decision.

A map may still be taken down after its posting if enough good reason has been given in general consensus, but if only one person (such as you) gripes about it, then such words mean nothing.

[TL;DR]

It's my map, my rules. Deal with it.[/b]
tu7650x 24. Dez. 2014 um 16:56 Uhr 
It's not a mod indeed, it's not even Portal. Portal is supposed to about using a portal gun and techno-gadgetry to solve physical puzzles, this is nothing more than a boring goose chase to find pointless keys.
Anachronistic ALLOS  [Autor] 30. Okt. 2014 um 17:33 Uhr 
It's not a mod. Why do people call these that? The custom maps on the workshop are not mods. Thinking with Time Machine is a mod. Aperture Tag is a mod. This is not a mod.
Procrastinating Provacateur 12. Okt. 2014 um 21:22 Uhr 
Very nice map. *clap* *clap*
Anonymister 4. Okt. 2014 um 11:38 Uhr 
Ok, is it just me, or does anyone else think the Cave Johnson portrait in room 08 looks a lot like the G-Man? When the lights go off that is.
wschwartz 6. Sep. 2014 um 12:56 Uhr 
did anyone see the changing painting of cave jonston
bonkrood 28. Aug. 2014 um 14:10 Uhr 
A lot of fun, different, i liked it. :)
Gamerduck13 14. Aug. 2014 um 6:49 Uhr 
its pretty good for a horror map 10/10
Bluegirl 13. Aug. 2014 um 8:33 Uhr 
When I found that dead core in the wardrobe I took it with me for the rest of the level. I have no idea why I did it. I treated it as if it was a Companion Cube.
make_it_better 9. Aug. 2014 um 11:33 Uhr 
This map is art :)
vioray 2. Aug. 2014 um 2:41 Uhr 
simple but very effective, nicely done. I would suggest though that when the player sees the lines of watchers for the first time have them vanish again faster so the player only gets a brief glimpse of them the first time

and epictimmy24, Portal 2 is for whatever kind of levels the author wants to make. in addition to the many, many excellent traditional Portal style maps there's been lots of very impressive efforts that stand out as something different
vitrios 1. Aug. 2014 um 5:56 Uhr 
It was short, but fun to play. I ended up spoiling the monster for myself by looking up a playthrough but it was still a nice experience. I'd like to see a sequel to this, or another horror map similar to it.
Anachronistic ALLOS  [Autor] 31. Juli 2014 um 15:24 Uhr 
I'm not the only person to have done it, seriously.
If you want examples of others, there's "Escape" by Le Tasty, "Going Down?" by Arachnaphob, "SCP-5134" by ΘπeΞχz, and there's even a whole Slender remake that's posted to Thinking With Portals, with custom models imported and everything. "Forest of Slender." Horror made within Portal 2's engine is not a questionable thing at this point.

Also, I'm the mapper here, I do what I want.
epictimmy24 31. Juli 2014 um 11:45 Uhr 
Seriously? Portal 2 Isn't for horror games. Bad ideas.
Anonymister 23. Juli 2014 um 14:17 Uhr 
Ok, thank you for the answer, and I look forward to seeing more of your work! Your maps are difficult to compare to!