Distant Detail
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wildsoft 2014년 10월 2일 오후 5시 38분 
well you did good, it's on a lot of pc's even still... someone should make a list of hq recomended addons
Badniss Everdeen  [작성자] 2014년 10월 1일 오후 11시 58분 
There's a mod called the Skyrim Distance Overhaul (I think) that does the same thing that my mod does, only I believe it is with more optimized meshes. I don't really support this mod much anymore because it was made in a time when there wasn't any other mod available to make distant objects visible. I definitely recommend you check out the Distance Overhaul.
wildsoft 2014년 10월 1일 오후 9시 39분 
Someone should include the "Distant Detail HF" this fix will add for the Heathfire compatability
Junglist NL 2014년 9월 15일 오전 8시 52분 
Thanks!
danmet 2014년 5월 7일 오후 2시 04분 
Super . Endlich weitsicht
1ofJAHpeople 2014년 4월 9일 오전 8시 25분 
marvellous! 100% graphics upgrade! TYVM
RockZ 2013년 12월 23일 오전 5시 22분 
nice :) works fine for me
Badniss Everdeen  [작성자] 2013년 12월 20일 오후 12시 13분 
It only affects certain large objects, not every object as that would nuke your performance on any system.
Pvt. D. Maes(17th Airborne) 2013년 12월 19일 오후 5시 06분 
I INSTALLED THIS MOD BUT STILL HAVE TREES ETC POPING UP IN THE DISTANCE
piratekingdan 2013년 12월 4일 오전 9시 31분 
Works pretty well. Happy to be using it.
chardo527 2013년 11월 29일 오후 9시 58분 
Please put the Hearthfire Edition on Steam, Nexus gets too confusing, and for some reason my NMM is not working right now.
przemasg90 2013년 9월 23일 오전 4시 27분 
bad soo bad
i find better
Death666Saint 2013년 5월 26일 오후 4시 31분 
I decided to increase ugrid. My PC can handle it at 7. Thanks for all the feedback and for the awesome mod!
Badniss Everdeen  [작성자] 2013년 5월 26일 오전 9시 50분 
Well it is possible that those shrubs are objects which could be made visible when distant with the Creation Kit. The surefire way to fix pop in and visibility distance is to increase the ugrids setting, yes, if you have a computer that will handle the increased load.
Death666Saint 2013년 5월 25일 오후 1시 09분 
I have a few mods installed that add a bunch of shrubs and other plants because I think Skyrim is too bare without them and I hate seeing them randomly popping in. So the only way to increase them (by a little) is to edit the cell/ grid range? I'm just iffy about editing the grid range because it causes so many problems and can't be undone (to saves anyway)
Badniss Everdeen  [작성자] 2013년 5월 25일 오후 12시 25분 
You can extend the grass distance in the .INI file, but it will only show up on fully loaded cells. Actual shrubs could probably be made visible when distant, but in my opinion, plants wouldn't contribute that much to the visuals at far range.
Death666Saint 2013년 5월 25일 오전 11시 07분 
Any way to increase plant lod?
le fond du slip 2013년 4월 21일 오전 12시 28분 
graet mod
iceteaman49 2013년 2월 20일 오전 6시 45분 
nice idea
topetazo 2013년 2월 18일 오전 2시 14분 
Finally found this mod to be preventing Heljarchen house to show up after attempting to build. I had built both other houses in Hearthfire. I have all DLC's, all Unofficials, unchecked this mod and now can build. Liked the mod, tho.
Ronin X 2013년 2월 17일 오후 12시 16분 
BOSS identified and error in this mod: "Error: Use Distant DetailHF.esp" Just an FYI for the creator: Kazoomie
Chub 2013년 2월 17일 오전 11시 07분 
Good, good.
Vortex-Pixalation 2013년 2월 9일 오전 8시 52분 
is this compatable with heathfire
Brett Keane 2013년 2월 9일 오전 4시 55분 
Go to nexus? Nah...If you can't do it here not interested.
bitl 2013년 2월 7일 오전 1시 32분 
Cool mod, many thanks!
What is the "ugridstoload setting" you've mentioned and where do I configure it?
ScottSteiner 2013년 1월 2일 오전 12시 02분 
Would be nice if this was renamed to have "Vanilla" or something else added to the end to differentiate it from the Hearthfire version. This would've made it easier to figure out which mod was causing my issues with Hearthfire.
TurtleDuck 2012년 12월 30일 오전 1시 10분 
i really appreciate you communicating with your consumers and even reccomending a mod you're in competition with, it's always great to see things like that
Rodelero 2012년 12월 9일 오후 9시 24분 
alright cools man thanks
Badniss Everdeen  [작성자] 2012년 12월 9일 오후 6시 17분 
Unfortunately, the more I add the heavier the performance impact will be. There is a much more efficient take on this idea, called "The Skyrim Distance Overhaul," but last I checked, it isn't compatible with Hearthfire, so use caution if you're running that expansion.
Rodelero 2012년 12월 9일 오전 2시 52분 
is it possible to add more?
besides that its anice little mod.
Badniss Everdeen  [작성자] 2012년 11월 22일 오후 3시 18분 
There is a Hearthfire-friendly version available in the workshop. Search for Distant Detail Hearthfire Edition, and go ahead and disable the original Distant Detail plugin before downloading the new one.

That should get you back up and running.
Badniss Everdeen  [작성자] 2012년 10월 13일 오전 8시 12분 
I run SDO with Dawnguard. The issue is that it is not compatible with Hearthfire. I made SDO work with Hearthfire by opening all the .ESPs in Creation Kit and re-saving them with Hearth.esm activated as part of their dependent master files.

But if you're running just Dawnguard, it's fine.
Zaniaac 2012년 10월 12일 오후 7시 09분 
Does the Skyrim Distance Overhaul work with Dawnguard? it says in the notes that it doesn't. Can anybody confirm this? I would gladly download the SDO if it works properly.
Badniss Everdeen  [작성자] 2012년 10월 10일 오전 9시 52분 
Distant Detail Hearthfire Edition is now available in the Steam Workshop!

Thanks for your patience!
Badniss Everdeen  [작성자] 2012년 10월 6일 오후 8시 12분 
FN, thank you for the headsup. The Skyrim Distance Overhaul accomplishes what I was intending to do with this mod in a more sophisticated fashion. You might check it out. It does the same thing, and will hopefully not conflict with Hearthfire.
FN 2012년 10월 6일 오후 2시 21분 
This doesn't seem to be compatible with Hearthfire. It stops housebuilding, as far as I can tell. Oh well, I enjoyed using it. WD.
Badniss Everdeen  [작성자] 2012년 8월 8일 오후 12시 54분 
It shouldn't be INCOMPATIBLE, but I recommend you also check out the Skyrim Distance Overhaul on Skyrim Nexus. It's a more expanded, streamlined iteration of this idea.
Mythicia77 2012년 8월 8일 오전 5시 09분 
Is this compatible with Dawnguard?
Zaniaac 2012년 6월 12일 오후 3시 36분 
I just got a 670 2GB video card. coupled with a core i5 2500k This game doesn't dip below 60fps : That's good that their is no conflict
Badniss Everdeen  [작성자] 2012년 6월 12일 오후 1시 26분 
There SHOULDN'T be any conflicts with HD texture packs, but you may get a significant drop in framerates depending on your rig.
Zaniaac 2012년 6월 10일 오후 7시 40분 
Is this compatible with the HD texture pack?
TrekGuy 2012년 6월 4일 오전 3시 18분 
I loved the mod but had to take it off because the FPS was dropping below 30fps in some places and most of Solitude was 15fps. With mod off 50fps+
I do run a serious amount of HD texture mods. System is Corei7 920, 6GB DDR3, 256GB Crucial SSD M4, eVGA GeForce 570 2.5GB Edition.
Siege.dhy 2012년 5월 22일 오후 1시 27분 
yeah idk ive tried many different ways to fix this issue but it wont load scenary detail trees grass etc. until im like 50 yards i can still see further than 50 yards its just very undetailed landscape and such
Badniss Everdeen  [작성자] 2012년 5월 21일 오후 1시 41분 
When you say the view distance is reduced, do you mean the game is literally clipping out details at a very short distance (as in, it just turns to fog), or objects, characters and items aren't showing up until you're very close to them?

You can modify all those values in the skyrim ini files by hand.

If you're running around 20 graphics mods, chances are there is a conflict somewhere with this mod.

I'd say if you've got the kind of hardware to get 70-80 FPS with 20 graphics mods, just increase your ugridstoload value in the skyrim.ini file.
Siege.dhy 2012년 5월 20일 오후 2시 15분 
how can i increase view distance manually because aon my graphics are all set on ultra and im running around 20 graphics mods hardware isnt the problem i run all that and still get around 70-80 fps depending upon location
Badniss Everdeen  [작성자] 2012년 5월 20일 오전 10시 46분 
Douchen, I don't have a clue. What happens if you try to set your detail settings and view distance manually? Any difference? If the game takes longer to load, it's only because it's having to load in additional objects, but the view distance should be entirely unaffected.
Siege.dhy 2012년 5월 19일 오후 1시 52분 
for some reason this mod causes me to lose view distance and increase loading time on textures any clue why ?
Razek 2012년 4월 26일 오전 10시 49분 
Well I'm having fps troubles with this. I have a 6950 and it was taking a solid 10fps off in the riverwood area (~50 to ~40). Most areas I only see about a 1-5 frame decrease, but when you have a bunch of little mods that eat at fps it adds up, so I had to disable.
Heisenberg 2012년 4월 19일 오후 8시 27분 
Kazoomie, I apologize if my komentov upset, I just offered a different solution to the problem ... I put this mod is to assess the quality of picture and of course FPS :)
campia608 2012년 4월 7일 오후 2시 14분 
lovee it