The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Distant Detail
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Počet komentářů: 80
Tuprewm 26. říj. v 5.42 odp. 
Eh... Just tired of setting graphics to low and not seeing anybody until they're in melee range. Puts a small damper on snipers, :P
Kazoomie  [autor] 26. říj. v 3.28 odp. 
The only way I know of to increase the draw distance for people is in the SkyrimPrefs file in My Documents/My Games/Skyrim. Find the line fLODFadeOutMultActors=15.0000 and increase the number to 25 or so. I think that controls it, but you can also check out a tweak guide for Skyrim to be sure.
Tuprewm 25. říj. v 11.21 odp. 
Any chance you'll possibly do this for people, too?
Kazoomie  [autor] 16. čvc. v 11.01 dop. 
No problem, have fun!
Vaibhav Vishal 16. čvc. v 11.00 dop. 
ok, then I will download those which are in the disription, thanks
Kazoomie  [autor] 16. čvc. v 10.55 dop. 
Yes you may also find it on Steam Workshop:

The Distant Detail mods are outdated, but I keep them online for people who still want them. I recommend and personally use the mods linked to in the description, as they are able to achieve the results I was striving for in a much more efficient way.
Vaibhav Vishal 16. čvc. v 10.51 dop. 
ok, sure. Isn't that hearthfire edition on steam?
Kazoomie  [autor] 16. čvc. v 10.49 dop. 
Vishal, my apologies, my comments queue showed this topic and Birds and Flocks Hearthfire right next to each other. In my head I thought I was replying to a post on Birds and Flocks Hearthfire.

You will encounter houses not showing up with this mod if you're running Hearthfire. Please download the Hearthfire Edition of Distant Detail here:

Again, sorry for my oversight about which topic I'm replying to.
Vaibhav Vishal 16. čvc. v 10.46 dop. 
ok, I will subscribe
Kazoomie  [autor] 16. čvc. v 10.15 dop. 
Yes, it works with Legendary
Vaibhav Vishal 16. čvc. v 9.17 dop. 
I have legendary edition, will this mod work?
wildsoft 2. říj. 2014 v 5.38 odp. 
well you did good, it's on a lot of pc's even still... someone should make a list of hq recomended addons
Kazoomie  [autor] 1. říj. 2014 v 11.58 odp. 
There's a mod called the Skyrim Distance Overhaul (I think) that does the same thing that my mod does, only I believe it is with more optimized meshes. I don't really support this mod much anymore because it was made in a time when there wasn't any other mod available to make distant objects visible. I definitely recommend you check out the Distance Overhaul.
wildsoft 1. říj. 2014 v 9.39 odp. 
Someone should include the "Distant Detail HF" this fix will add for the Heathfire compatability
Maddox [NL] 15. zář. 2014 v 8.52 dop. 
danmet 7. kvě. 2014 v 2.04 odp. 
Super . Endlich weitsicht
1ofJAHpeople 9. dub. 2014 v 8.25 dop. 
marvellous! 100% graphics upgrade! TYVM
RockZ 23. pro. 2013 v 5.22 dop. 
nice :) works fine for me
Kazoomie  [autor] 20. pro. 2013 v 12.13 odp. 
It only affects certain large objects, not every object as that would nuke your performance on any system.
Pvt. D. Maes(17th Airborne) 19. pro. 2013 v 5.06 odp. 
piratekingdan 4. pro. 2013 v 9.31 dop. 
Works pretty well. Happy to be using it.
chardo527 29. lis. 2013 v 9.58 odp. 
Please put the Hearthfire Edition on Steam, Nexus gets too confusing, and for some reason my NMM is not working right now.
przemasg90 23. zář. 2013 v 4.27 dop. 
bad soo bad
i find better
Death666Saint 26. kvě. 2013 v 4.31 odp. 
I decided to increase ugrid. My PC can handle it at 7. Thanks for all the feedback and for the awesome mod!
Kazoomie  [autor] 26. kvě. 2013 v 9.50 dop. 
Well it is possible that those shrubs are objects which could be made visible when distant with the Creation Kit. The surefire way to fix pop in and visibility distance is to increase the ugrids setting, yes, if you have a computer that will handle the increased load.
Death666Saint 25. kvě. 2013 v 1.09 odp. 
I have a few mods installed that add a bunch of shrubs and other plants because I think Skyrim is too bare without them and I hate seeing them randomly popping in. So the only way to increase them (by a little) is to edit the cell/ grid range? I'm just iffy about editing the grid range because it causes so many problems and can't be undone (to saves anyway)
Kazoomie  [autor] 25. kvě. 2013 v 12.25 odp. 
You can extend the grass distance in the .INI file, but it will only show up on fully loaded cells. Actual shrubs could probably be made visible when distant, but in my opinion, plants wouldn't contribute that much to the visuals at far range.
Death666Saint 25. kvě. 2013 v 11.07 dop. 
Any way to increase plant lod?
le fond du slip 21. dub. 2013 v 12.28 dop. 
graet mod
iceteaman49 20. úno. 2013 v 6.45 dop. 
nice idea
topetazo 18. úno. 2013 v 2.14 dop. 
Finally found this mod to be preventing Heljarchen house to show up after attempting to build. I had built both other houses in Hearthfire. I have all DLC's, all Unofficials, unchecked this mod and now can build. Liked the mod, tho.
Ronin X 17. úno. 2013 v 12.16 odp. 
BOSS identified and error in this mod: "Error: Use Distant DetailHF.esp" Just an FYI for the creator: Kazoomie
Pierre 17. úno. 2013 v 11.07 dop. 
Good, good.
Vortex-Pixalation 9. úno. 2013 v 8.52 dop. 
is this compatable with heathfire
Brett Keane 9. úno. 2013 v 4.55 dop. 
Go to nexus? Nah...If you can't do it here not interested.
bitl 7. úno. 2013 v 1.32 dop. 
Cool mod, many thanks!
What is the "ugridstoload setting" you've mentioned and where do I configure it?
ScottSteiner 2. led. 2013 v 12.02 dop. 
Would be nice if this was renamed to have "Vanilla" or something else added to the end to differentiate it from the Hearthfire version. This would've made it easier to figure out which mod was causing my issues with Hearthfire.
TurtleDuck 30. pro. 2012 v 1.10 dop. 
i really appreciate you communicating with your consumers and even reccomending a mod you're in competition with, it's always great to see things like that
Rodelero 9. pro. 2012 v 9.24 odp. 
alright cools man thanks
Kazoomie  [autor] 9. pro. 2012 v 6.17 odp. 
Unfortunately, the more I add the heavier the performance impact will be. There is a much more efficient take on this idea, called "The Skyrim Distance Overhaul," but last I checked, it isn't compatible with Hearthfire, so use caution if you're running that expansion.
Rodelero 9. pro. 2012 v 2.52 dop. 
is it possible to add more?
besides that its anice little mod.
Kazoomie  [autor] 22. lis. 2012 v 3.18 odp. 
There is a Hearthfire-friendly version available in the workshop. Search for Distant Detail Hearthfire Edition, and go ahead and disable the original Distant Detail plugin before downloading the new one.

That should get you back up and running.
Kazoomie  [autor] 13. říj. 2012 v 8.12 dop. 
I run SDO with Dawnguard. The issue is that it is not compatible with Hearthfire. I made SDO work with Hearthfire by opening all the .ESPs in Creation Kit and re-saving them with Hearth.esm activated as part of their dependent master files.

But if you're running just Dawnguard, it's fine.
Zaniaac 12. říj. 2012 v 7.09 odp. 
Does the Skyrim Distance Overhaul work with Dawnguard? it says in the notes that it doesn't. Can anybody confirm this? I would gladly download the SDO if it works properly.
Kazoomie  [autor] 10. říj. 2012 v 9.52 dop. 
Distant Detail Hearthfire Edition is now available in the Steam Workshop!

Thanks for your patience!
Kazoomie  [autor] 6. říj. 2012 v 8.12 odp. 
FN, thank you for the headsup. The Skyrim Distance Overhaul accomplishes what I was intending to do with this mod in a more sophisticated fashion. You might check it out. It does the same thing, and will hopefully not conflict with Hearthfire.
FN 6. říj. 2012 v 2.21 odp. 
This doesn't seem to be compatible with Hearthfire. It stops housebuilding, as far as I can tell. Oh well, I enjoyed using it. WD.
Kazoomie  [autor] 8. srp. 2012 v 12.54 odp. 
It shouldn't be INCOMPATIBLE, but I recommend you also check out the Skyrim Distance Overhaul on Skyrim Nexus. It's a more expanded, streamlined iteration of this idea.
Mythicia77 8. srp. 2012 v 5.09 dop. 
Is this compatible with Dawnguard?
Zaniaac 12. čvn. 2012 v 3.36 odp. 
I just got a 670 2GB video card. coupled with a core i5 2500k This game doesn't dip below 60fps : That's good that their is no conflict