Portal 2

### Portal 2

Circular Logic
Komentarzy: 54
qrioso 26 marca o 7:01
Fun to play as usual. Thanks
jandlml 19 lutego o 17:23
nice laser bit there at the end
Skyferret  [autor] 18 października 2016 o 2:53
Glad you liked it. Thanks for playing.
bullfrog 18 października 2016 o 1:52
Brilliant map yet again, I really enjoyed this - it’s one of your best at this level of difficulty, IMHO. All your maps are good and played by many, but the ones that really float my boat are the ones that rely mainly on observation, logic and lateral thinking as opposed to too much mouse dexterity and timing. Thank you
Skyferret  [autor] 9 sierpnia 2016 o 2:14
This one might make for a good hammer remake
Petutski 8 sierpnia 2016 o 13:42
Fantastic map even after 2 years! Thanks!
jam.lab1 15 lipca 2015 o 7:58
WOW! Geat game. Raly enjoyed it.
Spaceminnow 9 czerwca 2015 o 11:40
The upper rooms eluded me for awhile. After I knew the rooms were up I progressed to the exit :)
Skyferret  [autor] 19 grudnia 2014 o 0:39
Uglee: Thanks for the game play recording.
Uglee 17 grudnia 2014 o 5:45
It took me longer than it should have :) Here's my blind run: https://www.dropbox.com/s/ni0p7jvkki10okc/circular.dem?dl=0
Skyferret  [autor] 28 października 2014 o 3:22
Thanks for playing. Glad you enjoyed it. I might put it on the "to do" list of previous maps to be Hammered.
Petutski 27 października 2014 o 21:04
Wow! Excellent and fun map! I understand the title now as working through the logic causes a change in the previous state, etc. Great work!
the_8ill 4 sierpnia 2014 o 6:55
Wow! Wow!
piripiago 7 grudnia 2013 o 10:05
It is possible to get stuck at the very beginning if you take the weighted cube out of the first room, then return to the first room. Adding a pedestal button to activate the cube dropper would solve that and I think it wouldn't break the solution, although it would mean that you wouldn't have to jump into the funnel yourself to grab the cube.
psn_markm1978 5 listopada 2013 o 0:31
Wow! Very good map! Just the right amount of difficulty to be challenging, but not frustrating.

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
Garunas 14 października 2013 o 7:09
Awesome test chamber. Can you try mine? http://steamcommunity.com/sharedfiles/filedetails/?id=180312984
gotredonyou 8 sierpnia 2013 o 14:09
Great design! Just the right level of fustration.
RedneckTexan 26 lipca 2013 o 19:53
It kicked my a**
Bad_Aim 25 lipca 2013 o 22:25
Finally got through this one. Took me a while to get the opening move worked out, but then I kinda just fumbled through the rest never really sure if I was doing the right thing. I got to the end and was like, "Oh wow, there's the exit." As always, a very cool design!!
dafees 25 lipca 2013 o 21:48
Wanted to stop by and say that I found this chamber to be quite fun. The beginning took longer for me than I thought it. Kudos on that one.
Brouce 24 lipca 2013 o 17:16
Really impressive!
The map is small but so full of tricks. A real challenge for the mind. Really good job.
Thx for this, Skyferret
ZERO 24 lipca 2013 o 15:42
o/
Skyferret  [autor] 24 lipca 2013 o 15:38
I don't think I've played that one. I'll take a look.
Andi 24 lipca 2013 o 15:32
Like many of your other chambers I've played, this gets a thumbs up. But I have say this is one of your best. I loved it from start to finish. Great job.

Would you mind trying one of mine? (You may have played this one, it's an older one but I'm taking it out again.)
http://steamcommunity.com/sharedfiles/filedetails/?id=102328177
EuroSong 24 lipca 2013 o 13:43
Excellent - love it! Quite easy in a methodical kindof way: I mean, no special tricks or anything like that. But at the same time it was quite tricky. Took me a while to see the obvious solution. Well-designed chamber!
N64Fan 24 lipca 2013 o 11:39
I just wanted to take time out of playing community maps to tell you that this is one of the most difficult maps I've ever played. And I mean that in a good way. Great work.
big red foot 24 lipca 2013 o 10:15
Good
TPI | Ketobbey 24 lipca 2013 o 2:13
Impressive and fun!
This is my first time playing on someones own creation and I enjoyed it. Smart Design!
Bird up 23 lipca 2013 o 20:39
great!!! it took me more time and headache than any other carrer misson from the game! I've spend a long time on it, but worth complete this puzzle/ Muito trabalhoso, mais que qualquer missão da carreira do jogo, mas valeu a pena ter completado. Muito bom!
Raven_of_Might 23 lipca 2013 o 15:01
this was by far the hardest puzzle I've ever done on here :D. Very well done ^_^. =)
Villain ZENIT CHAMPION 23 lipca 2013 o 5:23
nice
ZoZo 22 lipca 2013 o 16:59
Nice!
HMW 22 lipca 2013 o 10:03
Nice and easy, but still had some moments of "where was I going again?" Well done!
Nesquouik 22 lipca 2013 o 9:41
Good work :p
Awesome Tesiana 22 lipca 2013 o 4:51
nice
lord_dhaf 21 lipca 2013 o 6:37
Btw, I had a similar idéa in this chamber:
http://steamcommunity.com/sharedfiles/filedetails/?id=161906991
If you have the time, please try it, and tell me what you think! It is a little bit harder than yous, but not much.
lord_dhaf 21 lipca 2013 o 6:34
Good puzzle, fun to solve! Good work!
@Skyferret: Possible shortcut(?):
There are two distinct problems to solve. The first beeing to turn the tractor beam, and the second to open the exit. The first required you to cycle around once, but se second part didn't. It seems like the intended solution is to bring down the reflector cube from the room with the exit and cycle around bringing it back up, but that is not necessary. If you send the laser into the wall in the funnel room at a small angle, you can use it to get to the exit and open it in the same cycle.
Aosih 21 lipca 2013 o 6:20
Just started exploring the user created content... But this was awesome man. Had a tougher time with this than any other level, but doesn't feel hard because of execution difficulty or other frustrating factors...
Mewtwo 21 lipca 2013 o 5:45
very nice map, keep doing this work :d
Prof_Apex 21 lipca 2013 o 5:42
I ended up having to intentionally run into quite a few discouragement beams to get through portals ;D all around a vert enjoyable puzzle. It was challenging and well thought out, as well as very neat and beautiful in design :D
LillyYaGirl 21 lipca 2013 o 5:35
just bought portal combo pack. can't wait to finish 1 and play 2!!!
1980 21 lipca 2013 o 1:20
Very enjoyable to solve and quite neat and well designed chmabers.
vallibus 20 lipca 2013 o 15:23
Nice level. And that little "misdirection" at the end had me scratching my head for a while.
Marshall 20 lipca 2013 o 14:10
My favorite type of chamber: Takes a little bit of brainpower, but it's in no way frustrating. Just lots of fun. Thanks!
Skyferret  [autor] 20 lipca 2013 o 12:54