The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Physical Adept
88 kommenttia
Ph0b0s302 17.12.2018 klo 21.22 
Does this work with Ordinator?
Stultus Lupus 28.2.2017 klo 15.22 
This has no invisible "unarmed" weapon, right? Other unarmed mods I've seen need you to equip some new weapon type to get the buffs, and I'm hoping this doesn't because I would have no idea where to get it.
chrom.xh 29.11.2016 klo 20.09 
This mod just from the description sounds like the Munk class from 3.5 Dungeons and Dragons. i am going to give this mod a try and see how it works.
Cole 14.11.2016 klo 13.10 
Enjoying the mod so far. I really liked the unarmored skill in Morrowind. However, the third rank of Resilience isn't increasing my armor rating.

Also, I was wondering if you planned on adding a perk to increas jump height? I miss the old days of huge leaps in Morrowind.
Kishero 19.7.2015 klo 13.48 
I'm assuming yes, because its an obvius thing to think of, but the unarmed damage buff and perk, they stack with the enchanted gloves in riften, and with the Kajut and argonian unarmed boost yes?
nullfish 13.6.2015 klo 6.16 
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Trjack 23.4.2015 klo 17.42 
Can you add some fix for thw swing? I never play this way because only using your right hand is faster but watching that same animation for the entire game.. just beah.
irongorgon 23.4.2015 klo 11.29 
just played i thinkd it works you is awewsomeness for creating thanx
irongorgon 18.4.2015 klo 7.54 
work*
irongorgon 18.4.2015 klo 7.53 
does it wok with way of the monk mod or the dovahs ring mod?
StarLightRemains 7.3.2015 klo 22.25 
My skill tree didnt change?
helppppp
dragondoro 4.2.2015 klo 1.24 
Thanks. Im play for monk now. Now i wont good mod for pants (only pants-leggins).
Sorry for my english-im Russian)))))))))))))))
hacronas 21.1.2015 klo 18.19 
For those having issues with the werewolf perk tree, I ran the mod through TES5Edit and found a place under Actor Value Information in a section number 00000645 called AVHealRatePowerMod where it ends up setting all the werewolf perks back to vanilla Skyrim values - in other words, none. So when you open the tree it thinks the values are invalid and crashes. I removed that section from the ESP and it solved the problem, and doesn't seem to cause any additional problems, so if you want a bit of a hack to fix it, you might try that (backing the ESP up first, of course).
Dedan Of Zone 1 21.1.2015 klo 13.15 
I always wanted to be a brawler since oblivion. when i found out it wasnt in skyrim i was disappointed but nowi can finnaly FALCON PAWNCH hiemeskr straight to oblivion >:) btw thanks
Gormathius Nightstrider 4.12.2014 klo 0.35 
Thank you, I now know how to Nen.
Sir_Kent 26.10.2014 klo 14.46 
Great mod I am currently playing as swordsmen who doesn't like armor(so heavy). Anyways I love being able to take a hit while wearing chefs hats and such. Keep up the good work.
Jax 27.6.2014 klo 5.08 
hey i like this mod but the problem is
whenever i use the warewolf perk tree it crashes and many people say that when u download this mod it crashes the tree so its not just me can u please look into it and get back to me when its good so i can re subscribe :)
thanks
John Shepard 12.6.2014 klo 0.41 
where are the spells?
John Shepard 11.6.2014 klo 23.34 
the picture of an ACUTUAL arm glowing like that when you cast it REALLY got my attention.
and i also loved the unarmed skill back in the good old oblivion.
Ahhhhhhhh... Memories
X_Aurawhisperer_X 1.6.2014 klo 8.57 
Hey bud. I just want to alarm you I like your mod, but I had to unsubscribe it. It interferes with the werewolf tree is why by allowing the game to crash, which is something I can't afford to allow. I'll subscribe it again when this bug is fixed though, other than that no thank you.
Knife 21.3.2014 klo 8.13 
oh and you mention you can block how you do that?
Knife 21.3.2014 klo 8.12 
and mask and helmets?
Knife 21.3.2014 klo 8.11 
dont get it if you want to get defence up you have to were normal clothes?
does mage clothes work?
what armor and clothes does work?
and can i use armored gauntlets and boots with it?
how about martial art mods and punching gauntlet mods?
can it work with does?
BDSaMmi 23.12.2013 klo 16.53 
I enjoy this mod although I fell like that actually using your unarmed strikes should help raise your alteration skill if you are using some of the spells to augment yourself and when you're unarmored and you get hit it should also raise the alteration skill otherwise progression up the alteration line feels kinda slow since i'm mostly punching people and not getting much experience out of that.
transgender gaming 15.11.2013 klo 13.51 
@WetWire Oh. Well then. Thank you. It's a really great mod. Good luck with whatever you may be doing.
WetWire  [tekijä] 15.11.2013 klo 5.30 
This mod is no longer being updated. Real life issues have prevented me from commiting any time to mods as of late. Feel free to make changes to the mod as you see fit. any reproduction i ask you only mention the original creator.
transgender gaming 14.11.2013 klo 18.30 
GOD... WHY DO I KEEP MAKING POSTS!? Do you think you'll make a compatibility patch for "Classic Classes and Birthsigns" (by Kearsage) It adds a monk class... And that alters the Unarmed combat and Unarmored defence... I was just wondering if you were willing to make a patch that sort of just... Either works with the system from that mod... Or removes unarmed/unarmored improvements and only has the perks/spells/etc.
transgender gaming 13.11.2013 klo 14.10 
Oh jeez. Another post from me. Knockback punch spell... That's all... Just give it a really high Magicka/Stamina cost and it'll be balanced :3
transgender gaming 7.11.2013 klo 15.36 
@White Tiger, Silly Tiger... You're wearing armor! You can't wear anything labeled as light/heavy armor... Just wear clothing, or robes...
transgender gaming 5.11.2013 klo 14.35 
This mod... Is for mages. Combine this with the "Touch Spells" mod... And you got yourself a stew goin'.
transgender gaming 1.11.2013 klo 22.23 
@Harkan An extremely badass one. Oh, BTW. This seems like it could be useful for pure mages... Seeing as there's the unarmored defense boost.
Raven™ 20.10.2013 klo 23.45 
What kind of Dragonborn would be a Monk?
white42683 26.9.2013 klo 18.37 
i think that you can not do the companunes quist with this mod unless you use the ability to change your perks at the end of the dragonborn dlc to remove the unarmored spell you have on all the time
Link-X-Malon 25.9.2013 klo 12.27 
So wait, do I get an increase in skill for attacking unarmed, and can unlock perks, or is it all in alteration?
Dan 8.9.2013 klo 1.58 
It is a small thing but still: is there any way to remove the sword sound from your right hand? when you hit something it is the weapon meets armor sound
Ragemonster93 13.8.2013 klo 17.10 
For some reason this mod causes Skyrim to CTD when I try to bring up the werewolf perk tree.
White Tiger 4.8.2013 klo 18.02 
For some reason the unarmored effect does not appear for me, the additional damage for unarmed strikes does, but not unarmored?
transgender gaming 29.7.2013 klo 16.00 
I think this would go great with the Touch Spells mod
WetWire  [tekijä] 27.7.2013 klo 0.19 
Currently trying to push out another adventure for one of my mods. The werewolf issue is on the boards to get a resolution. Yes the oakflesh type spells overwrite unarmored by design i did not want them to stack, they dispel effects with matching keywords. The ranks are balance in a way that you should have an unarmored rating just slightly under the armor spell of matching skill level. So when cast you get a slight boots when compared. This way you have a constant armor rating without the spell, and a small jump in armor with the spell. I felt it was better to provide a small bonus by overwriting the effect then almost doubling it for the duration of the spell.
Kolvi 26.7.2013 klo 11.07 
Hey WetWire, enjoying the mod so far. Just wondering about the Werewolf bug and if it's being worked on? It seems that alteration armor spells like Oakflesh do not stack with the trait that gives you armor for being well, unarmored.( I'm guessing the trait just casts a perma alteration armor spell and thats why) Just wondering how rank 3 of this trait would be compared to the alteration spell dragonskin.
WetWire  [tekijä] 23.7.2013 klo 15.48 
what do you mean by 19th level? alteration skill 19? you would not have much unlocked and to really increase your unarmored bonus looks at what your alteration skill is and increases it accordingly.
kos.a 23.7.2013 klo 4.43 
hi!
Great job WetWire!
But i've got problem - im fighting with two swords, but i'm unarmor. I'm not using magic. Problem - my physical adept tree does not works - i'm on the 19 level with this and it stops.... what i'm doing wrong?
ProbablyWizards 21.7.2013 klo 14.51 
so my perk tree disppeared. since this update you just released. I tried uninstalling the more recnt mod I downloaded, and reinstalling this one. still no perk tree. any help?
WetWire  [tekijä] 20.7.2013 klo 13.56 
Update applied, added change notes and Discussion that explains what each perk should give.
Leaxdin 20.7.2013 klo 13.01 
yeah way of the fist i only have way of the fist novice and journey man mind you im not level 100 in alteration will that give me journeyman and master?
WetWire  [tekijä] 20.7.2013 klo 12.48 
Currently I can not find a way to have hand-to-hand add alteration skill. it is set to do so like any other weapon but does not work. It was built into the game to not give such experience.
WetWire  [tekijä] 20.7.2013 klo 12.46 
Way of the fist and its respective levels are addes via perks
Leaxdin 16.7.2013 klo 7.08 
are you mgonna add way of the fist journeyman and up as the way of the fist becomes inadequate at levels 20 and over.
Parmak 15.7.2013 klo 19.19 
You should make it so that you get EXP for alteration from fighting unarmed and taking hits unarmed, otherwise you just end up spamming your spells to level up alteration which is no fun because then you have to switch back tou your fists :(
cheesecheese56 14.7.2013 klo 22.22 
Hate to be the bearer of another bug: if in werewolf form to access the werewolf skill tree, the game crashes. I've disabled mods to narrow it down to this one, unfortunately. I hope this helps. I really enjoy the mod!