This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Mist of Stagnation
< >
i just kill May 17, 2016 @ 5:05pm 
<3 <3 <3
Y1ff Dealer Oct 13, 2015 @ 5:10pm 
This is insane! I have literally made an idea in my head exactly of this game. I thought, "it would be really cool to have a steampunk game with airships and a commander"
Don  [author] Mar 31, 2015 @ 9:02pm 
We aren't dead, just in the shadows for now.

2015 will have a lot to show for us. Stay tuned.
rrocks Mar 10, 2015 @ 10:18am 
@mresc It looks abandoned. I could be wrong about this, but their site hasn't been updated for nearly 2 years, their kickstarter failed majorly reaching only $600 of the $50,000 they were asking for. They also haven't updated anything here in a year. I guess it's better that this happened now and not after a ton of people threw money at them. Shame though because the game seemed really interesting.
mresc Feb 27, 2015 @ 9:21am 
Is this game still in production? Not a fan of PvP mulltiplayer, but it looks amazing! If you guys ever add a PvE element (bots) I'll definitely buy this whenever it's released. :)
Bangcat Jul 29, 2014 @ 7:10pm 
Sounds good. Figured I'd churn the pot a little after it's been settled for a bit. If there's more machines on a deck, maybe some steam catapult boarding actions in some ship to ship maps or even ship to land, and a few good ragdoll flops into some breakable objects, I think a chunk of the rest of the game's design will be well complamented. Do kinda hope there will be some of this, and maybe a few comunity events worked into something of a story to complament the efforts downt he line.

Looking forward to see what comes out for starters. Good luck guys. Know you put a good chunk of your selves and security into it.
Don  [author] Jul 29, 2014 @ 11:07am 
we are in the process of adding a few more things like that. It will be made public as soon as they are ready!
Bangcat Jul 23, 2014 @ 2:31pm 
Has there been something set up where more than just the Commander has a mech by chance? Have to admit this is my first time checking back on this game in a hand full of months and currious. :fist:
arynn_sylvanji Apr 18, 2014 @ 3:39pm 
Looks very cool. I like the Steampunk environment.
kamillo55855 (GameMiner) Apr 17, 2014 @ 4:02am 
Melix Apr 15, 2014 @ 9:26am 
ionutudor2012 Apr 14, 2014 @ 1:30pm 
Bmikes Mar 18, 2014 @ 2:29am 
I fully understand as of now I have been working on a map for chivalry and once finished starting a full game. I know how much time it takes:) even with a team of 3 its taking us a while haha. Thanks again, the UV tutorial on the cave especially helped as now I can make my own assets because of it. Game looks great and cannot wait!
Don  [author] Mar 17, 2014 @ 8:08pm 
Thanks, I know we promised an end of year update, but hold in there.

We have some exciting things coming soon.
Bmikes Mar 16, 2014 @ 1:30pm 
Voted yes because this game seems pretty awesome and your tuts helped me out a lot!
Bangcat Feb 6, 2014 @ 9:33pm 
I come back to check on the progress on this one. Under a different name I once brought thoughts on this project here of how I indeed hope there will be more than one mech per side. I feel that if only the commander gets the mech, there will be all the more in fighting for the oppertunity, especially since he's also, as known, the commander of the RTS elements.

If it achives this, and the vibe of travel to different combat zones perhaps even for established ships that could take up the form of clans who may or may not accept outside random mercinaries, it could indeed really go somewhere, especialy in a market that thanks to a couple other games, shows, is re learning it's love for mechs after it was seemingly swept under the rug for about half a decade if not longer.:Fury:
Don  [author] Feb 2, 2014 @ 5:02pm 
Thanks, update is coming soon!
fiimeo Feb 1, 2014 @ 7:24am 
You guys are in the process of "nailing it." Keep up the great work and I look forward to playing this. :)
DAT RICE FARMER Jan 20, 2014 @ 11:14pm 
I've been looking for a game like this for a long time.
DAT RICE FARMER Jan 20, 2014 @ 11:08pm 
Cant wait for an FPS steampunk game! The weapon animations are nicely done by nima d.h(youtube name).
Mr. Hat Jan 20, 2014 @ 8:27pm 
Looks awesome can't wait
HarvyWarlock Jan 16, 2014 @ 6:57pm 
Looks great, but a shame it's multiplayer.
Don  [author] Jan 16, 2014 @ 5:55pm 
We are actually doing a single player tutorial mode. So we will see how that goes, but the main thing we are focued on is the multiplayer.
DoktorTrask Jan 16, 2014 @ 7:30am 
No Singleplayer-Story-Mode? To bad it's look good and interesting but only Multiyplayer.
Andreas_Becks Jan 13, 2014 @ 1:04am 
Waffen-SS [UA] Jan 9, 2014 @ 2:19pm 
Ermie Jan 4, 2014 @ 3:46pm 
If this game had maxi pads for sticky grenades I would buy it twice
flare Jan 4, 2014 @ 7:16am 
The game looks genuinely really good, but like others the graphics do look in parts a little early 2000's, but in others it looks beautiful. But either way for the gameplay I'd most likely buy it, keep at it :D
Crimson Strings Jan 3, 2014 @ 9:55pm 
Seems similar to natural selection although the commander is in first person. Sounds intresting.
condog118 Jan 2, 2014 @ 10:06am 
looks great
siegemaster1 Jan 1, 2014 @ 12:02am 
[KR$W] 1MKing™2 Dec 30, 2013 @ 5:10am 
hahaha wow, that sounds really cool. but i think i wont make it since its kinda a long trip from germany to america. :)
Don  [author] Dec 29, 2013 @ 7:33pm 
we will also be doing 2 conventions in the 1st half of 2014, we will be giving away tickets to them. What part of the country are you in?
[KR$W] 1MKing™2 Dec 29, 2013 @ 8:19am 
awesome, cant wait for it! :D
Don  [author] Dec 28, 2013 @ 5:38pm 
We are working on a good end of the year update. We have just been putting our nose to the grinding stone and staying busy working. Next year we will be interactive with the community a lot more!
[KR$W] 1MKing™2 Dec 28, 2013 @ 3:45am 
how about some updates or vlogs, i think your game would get much more attention if you would stay in touch with the community... o.O
SOFI Dec 19, 2013 @ 6:56am 
Airship. ^_^
Crazy Dec 15, 2013 @ 4:35am 
Don  [author] Dec 14, 2013 @ 11:02pm 
We have some very cool news that will be released very soon. It's a large addition to the game, to stay tuned!
Bauble Dec 14, 2013 @ 11:46am 
12/10 would buy
flowlanss Dec 9, 2013 @ 7:08am 
I love Steam Punk world, but I'm not good at FPS... If is this good game, maybe I'll be FPS lover...
frzn' Manexu Dec 9, 2013 @ 4:54am 
nice game
Don  [author] Dec 5, 2013 @ 5:54pm 
thanks, be sure to spread the word!
Sophos_NSM Dec 5, 2013 @ 3:06am 

ps: Upvoted. Thanks for the Portuguese. unfortunately few developers give us attention.
You gave us attention. I also give you attention. Upvoted.
Vault Tech Employee 101 Nov 26, 2013 @ 10:00pm 
i was thinking it could be pretty awesome if you could rack up killstreaks or scorestreaks that would unlock drops "heavy weapons, air strikes etc" but instead of the player getting them, the commander could dole them out to where they r needed most....just a thought. seems like it would emphisize teamwork also.:p2turret:
Don  [author] Nov 26, 2013 @ 5:55pm 
The commander will be able to fight while in the field, but with limited range. We are working on giving the commander a lot to do so its not a boring job.
Vault Tech Employee 101 Nov 25, 2013 @ 11:07pm 
concept is good. interested in seeing how the commander role plays out. seems like the commander could get a bit boring or repetative. is he also able to fight while on the field? designs are very well done. i would love to see a single player campaign based in the same world. overall nice work, keep it up and good luck!:p2turret:
Dolphin=< Nov 18, 2013 @ 5:34am 
로봇을 현실적으로 조종한다는것이흥미로움
Piecyk Nov 17, 2013 @ 4:19am 
looks pretty neat
GambleGearbox Nov 8, 2013 @ 12:32am 
nice concept!