Left 4 Dead 2

Left 4 Dead 2

< >
Midnight Aug 24, 2016 @ 1:13pm 
Biters with Special pls C:
Hoxten Aug 1, 2016 @ 5:37pm 
thus is realistic
Tommo the Temmo Feb 4, 2016 @ 12:22am 
Errr. this is cool and all but. the infected already know how to bite... how do you think the green flu spreaded? [SPOILERS FOR SACRIFICE COMIC -->] its not airborne. also in the part when louis finds out he isnt immune, a zombie bit him sooo. sorry, just wanted to share my knowledge.
RimBo Aug 15, 2015 @ 8:49am 
i had this in the beta l4d 2 thanks for making it i nthe full l4d 2 :3
The Cliche Detective Nov 29, 2014 @ 9:48pm 
this is amazing I've been looking forever and I finally find it
Smoke May 24, 2014 @ 4:25pm 
i was wondering, can you make without a mutation in another addon? i love this idea btw.
Munkee Feb 18, 2014 @ 3:44am 
love it, challenge. 10/10

but 1 thing you need to fix lol. i touched fire and it said i got bit.. XD

used the jump through fire shortcut on dead center and kept saying me and nick got bit XD
big nose man Feb 9, 2014 @ 11:06am 
I kind of like the idea of pills possibly hurting you because it's like an extra challenging gamble, I would love to play this on Realism! It looks great, I'm gonna go play it!
Pannuera Nov 22, 2013 @ 4:02am 
how run it?
jabronilord  [author] Aug 15, 2013 @ 2:16pm 
New update: When bitten, health bleeds out 4 times as fast, increasing the priority of healing.
The immunity gene was introduced, info in the description.
Skullkan6 Aug 10, 2013 @ 10:12pm 
jabronilord  [author] Aug 8, 2013 @ 10:09pm 
Alright, I finally fixed it. I promise.

Syntax errors. Not even once.
jabronilord  [author] Aug 8, 2013 @ 11:13am 
Odd, I'll look into it but I just fixed it yesterday.
Skullkan6 Aug 8, 2013 @ 11:04am 
I'm thinking it fits. Also, i'm having trouble running a game as whenever I run it on local, I start getting special infected and bites cease to appear. Also it appears it's difficult to find a server to play mutators on.
jabronilord  [author] Aug 8, 2013 @ 10:59am 
Quick question to all of you: Do you think that the stagger animation after being bit should be removed? Or should it stay? I was thinking about removing it.
jabronilord  [author] Aug 7, 2013 @ 6:13pm 
Good news everyone! The mod has been fixed, it should work now. So go get your friends and play.
jabronilord  [author] Jul 30, 2013 @ 7:42am 
Sorry, I'm on vacation and I don't have access to any of the files, in a week I'll fix it. Must've mixed up the files or something.
Skullkan6 Jul 27, 2013 @ 8:03pm 
I concer with this... I haven't tried this since it was singleplayer and a few times after the video you see above. I'm not getting the bitten status effect. Somehow the mutator broke, for fuck's sake i'm seeing special infected!
jabronilord  [author] Jul 24, 2013 @ 10:56pm 
Ymmat_in_the_hat Jul 24, 2013 @ 9:55pm 
I have not been bitten yet i hope youre able to fix this
matrixz Jul 20, 2013 @ 2:50am 
if it worked with walking corpses Fuck yeah!!! The Walking Dead
Gamereaper227 Jul 13, 2013 @ 3:51am 
OI i thought of something , you can make the zombies idle like tht and have boomers spawn occasionally they'll puke on you alerting the zombies or if you shoot them when they are near one they'll push zombies away much like a shove and they will start chasing you
jabronilord  [author] Jul 12, 2013 @ 9:10pm 
Don't worry, funny thing is I tried something like that in the early prototype for Biters. I wanted to make it seem like the Walking Dead, so I made the zombies blind, so they have to rely on sound and gunshots to find you. Thing is, the AI is dumb. Really dumb. You can do whatever you want, so long as you don't bump into them and they won't react to you.
Gamereaper227 Jul 12, 2013 @ 8:57pm 
yeah i kinda figured tht i was just being optimistic
jabronilord  [author] Jul 12, 2013 @ 7:48am 
I'm not sure if that's possible or how to do it.
Gamereaper227 Jul 12, 2013 @ 6:30am 
why dont u strip their animation process so they only use idle walking as seen when they arent aware of you but not the part when their puking falling down and sleeping for slow walking zambies
Enigma Jul 10, 2013 @ 11:54pm 
video was funny lol
Enigma Jul 10, 2013 @ 11:41pm 
can you make tham actually bite?
jabronilord  [author] Jul 10, 2013 @ 9:18pm 
I'll do it later.
TrunkMonkey Jul 10, 2013 @ 5:00pm 
Can you reupload the original biters somehow?
jabronilord  [author] Jul 10, 2013 @ 2:01pm 
4-player is here! Please note: There's a bug where if you use pills/adrenaline while NOT bitten, it will make you bitten. I'm working on getting that fixed.
Sp♠d♠kus Jul 10, 2013 @ 8:55am 
i was hoping for a slower moving zombies giving some breathing space due to the difficulty of the mutation provided, just my opinion but great concept
zulance Jul 8, 2013 @ 11:04pm 
what would make it real fun was if it also was in realisim mode
jabronilord  [author] Jul 8, 2013 @ 10:56pm 
@zulance Thanks!
zulance Jul 8, 2013 @ 10:55pm 
personaly i like the idea of this mutator because it realy gets you to think of new strategys you could use in game i gota say realy cool :)
jabronilord  [author] Jul 8, 2013 @ 1:40pm 
It only starts the bleedout when you're hit by an infected.
Tessa K. Pegram Jul 8, 2013 @ 11:37am 
@SilentNinja I think it is programed so that when you take damage it starts the bleed-out sequence.
The One Who Owns You Jul 8, 2013 @ 8:46am 
You could just slow down their acceleration. That way they have consistent animations and they can be taken out quicker. Or you could prevent them from climbing, which would make them possible to get away from in a pinch. I think either solution would make them more managable.
Hell Mantle Raven Jul 8, 2013 @ 7:33am 
might want to buff the med kit speed, especially because of the time it takes to heal. also if there is a way, maybe make the infected less aware of the survivor's actions until they shoot them or any other infected in a nearby range them, not sure if this is possible to do, but as seen in the video, as soon as you killed a few of them, a whole ton of them became aware of your presence and that was how you already had a whole hoard attacking. otherwise from that, nice mod! I might try it when the bugs are fixed!
jabronilord  [author] Jul 7, 2013 @ 4:59pm 
Don't worry about that, 4-player will make it much easier.
Hawker65 [FR] Jul 7, 2013 @ 4:25pm 
I know, it might look ugly, but it might be easier to play for those players who aren't very good at this game
jabronilord  [author] Jul 7, 2013 @ 2:37pm 
I agree, but sadly it doesn't work the way you think it does.
Hawker65 [FR] Jul 7, 2013 @ 2:31pm 
That would be more "typical apocalyptic scneario" like
jabronilord  [author] Jul 7, 2013 @ 2:13pm 
It'll look really bad, the animations won't go with the speed and the immersion will be ruined.
Hawker65 [FR] Jul 7, 2013 @ 2:11pm 
Could you make them slow?
jabronilord  [author] Jul 7, 2013 @ 1:59pm 
Co-op's still in the works, it should be less buggy than singleplayer. Hang in there guys, it's coming.
Rocket Salesman Jul 7, 2013 @ 11:29am 
This is a fantastic mod, I love it! Very difficult, and makes expert players have to examine and use the environment to their advantage in order to defeat the zombies. A single bite causes you to bleed out unless you use a med kit on it, but med kits spawn more commonly than in regular play, so don't think it is impossible. I also love the way that being surrounded pretty much means death, it makes me rethink charging in and makes the game much moire "realistic". I love this mod, it is easily one of my favorite workshop items and my new favorite mutation! Is co op here yet, or is that still in the works?
Sérgio Jul 7, 2013 @ 5:44am 
wtf i thought the common infectors bite i mean an animation of bite your title tricks alot why don't you change the name ithink was a thing and cames another lol.
[L4D] SilentNinja Jul 7, 2013 @ 4:38am 
Excuse me, this is bugged - why am I suddenly bitten when I fall? You need to fix this.
L0RD J3STER Jul 7, 2013 @ 12:45am 
@skullkan6, I see your avatar's Jebus from Madness.

Anyone who tries to correct me, themselves are wrong. His name isn't Jesus, It's close to Jebus.