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24 коментара
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pa1ntmaster 7 юли в 11:52след. 
Not too shabby; never needed to do what wildgoosespeeder did.
stormsend 3 май в 6:06сут. 
Good one. enjoyed solving. Not too hard. Thanks.
wildgoosespeeder 12 декември 2013 в 10:08след. 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Again, antline tricks in my profile screenshots. This will fix a lot of criss-crossing.I found myself sacrificing the cube a lot to solve this test.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
psn_markm1978 31 октомври 2013 в 8:05след. 
Not bad. On the last part, I had the cube placed on the lip of the vertical portal switch to get it to trigger the exit door. It was deceptively easier than I had first interpolated.
smfinch10  [автор] 14 октомври 2013 в 8:10сут. 
my new test, just portals part 3 is ready to play at http://steamcommunity.com/sharedfiles/filedetails/?id=185971243 have fun thanks
Prototype 29 септември 2013 в 2:26сут. 
Clever little map, some of the antlines could be better directed, apart from that no other problems. I'd give it easy/medium difficulty.
jenzpiper 20 август 2013 в 4:53сут. 
Intresting...
jimke2 17 август 2013 в 9:39след. 
I will try it now, please try my maps
mysticmat 12 август 2013 в 4:55сут. 
That was very complex!!! GREAT JOB! that is what I call a REAL test chamber!
P.S: Thx for commenting on my test!
Cool-T(h)iger 10 август 2013 в 10:17сут. 
Now, it's a good map. I like it ;)
Luc 10 август 2013 в 8:37сут. 
Hmmm, didnt like it, to be honest. (Hope you don't mind some constructive critism.) The only diificulty here is due to the poor 'intelligibility'; in other words, you have a bad overview of the map. (Best example is the button that spawns the cube; I had no idea it spawned a cube. Try facing buttons towards whatever it is they activate, so the player will see it.) Once you've walked around a bit, you'll easily figure out how to solve the level, but then it's still quite tedious to actually accomplish it. This map requires a lot of unnecessary walking, plus, if you make a mistake, you have to start all over, which isn't challenging but purely frustrating. Example: I managed to place a portal in the back, next to the two weighted buttons, but then accidently touched a fizzler. I had to redo the entire level, which is a bit of an extreme punishment.
Not trying to flame here though, just hoping to help. If you'll review some of my levels now and then, I'll return the favor.
Surnist 10 август 2013 в 7:58сут. 
Nice level, i took 5 minutes to accomplish it! :)
Piranha.A 8 август 2013 в 8:53след. 
That's another good chamber of yours. I'd also say it's medium diffculty. Here's my blind run.
𝗖𝗼𝗹𝘂𝗺𝗯𝘂𝘀 8 август 2013 в 1:37след. 
Hint: That cube's frustrating you? Get a new one.
𝗖𝗼𝗹𝘂𝗺𝗯𝘂𝘀 8 август 2013 в 1:35след. 
Not as challenging as it appeared.
Capracus. 19 юли 2013 в 10:00след. 
This is a great map more challenging than it appears. I'll definitely be trying out your other maps!
ME LOVE SKYRIM 19 юли 2013 в 7:58след. 
your map is raelly fun
Altie 19 юли 2013 в 12:52след. 
downloaded :)
∀ε>0∃δ>0 19 юли 2013 в 9:54сут. 
nice job, and it's quite complicated.
GemWrecker 19 юли 2013 в 9:09сут. 
It seems that i can't solve it. I'm almost at the end of the map. I just need to get the cube at the last button, but the fizzlers is blocking my way. Great map by the way, and it's pretty diffucult.
Booker Dewitt 19 юли 2013 в 9:09сут. 
Good job!
AD_79 4 юли 2013 в 5:42след. 
One thing I think you should change: All those lights on the ceiling. They don't look all that great, and they just increase the amount of entities in the map. I suggest using them to highlight important things, like certain portal surfaces and other things.
AD_79 3 юли 2013 в 2:53след. 
It is an improvement over your previous maps, I will say that.
GraveNoX 3 юли 2013 в 7:45сут. 
Very good chamber, my blind run here (13 minutes): http://youtu.be/ahKAeBE3xQ8 and run (3 minutes) http://youtu.be/3un0Cpk1afM