Azorae's Superconductor
75 commenti
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Chelliste 20 feb, ore 20:51 
Hundreds of maps since I last played this excellent puzzle, so I don't remember if I did it the same way. You can't see the portal surfaces in the exit room while the funnel is blue... except for a brief moment if you jump sideways off the light bridge, then you can shoot a portal while falling. The solution is not too hard after that.
Almisuifre 10 gen, ore 13:40 
Cleverly simple.
dire.fcs 18 nov 2014, ore 14:53 
Nice work!
jam.lab1 29 ago 2014, ore 15:18 
Very cool. Nice job.
metadavid 15 lug 2014, ore 20:48 
After much knitted brow frustrated concentration the solution suddenly appeared as simple. I have to do the chamber again now to see if I can do it straight with one attempt. Amazing design
gamecreator 6 lug 2014, ore 23:50 
Very nice. It was simpler in the end than I thought. For some reason I didn't consider one of the laser possibilities.
GBMusicMaster 30 giu 2014, ore 10:16 
I tried this map on several different occasions, always feeling like the solution was obvious but just out of reach for me. Today, I solved it. Excellent chamber!
Ale 12 mag 2014, ore 5:43 
An excellent chamber, as always. Good design and puzzle shape. Thank you!
ghostyman719 13 apr 2014, ore 17:39 
Simple and elegent, with just enough puzzle. Well done!
herbusmc 6 apr 2014, ore 22:15 
To all who find maps like this one difficult, hang in there. The more you play, the easier they get. Thanks for being such a quality map maker, Azorae!
幸運な 20 mar 2014, ore 10:20 
Oh nice profile picture btw ^^
幸運な 20 mar 2014, ore 10:20 
Nice1 i like it! but yes it had unintender solutions :D
Azorae  [autore] 10 mar 2014, ore 18:24 
It's not that there's supposed to be a red herring, it's just that this chamber is rather poorly designed compared to my others and unintended solutions are pretty rampant
tuyuqas 9 mar 2014, ore 12:59 
Arrrrrrrrgh!!! How much I hate it when I think in the wrong direction in the first place (in this case, mainly because one of the elements was created simply for confusing players ). Hours of torments to eventually come up with an incredibly simple solution. Elegant and ingenious as always!
stonetear 24 dic 2013, ore 14:58 
jez 14 nov 2013, ore 14:54 
No it was not "too easy"
paul 30 ott 2013, ore 13:07 
nice but too easy. definitely not intermediate.
hobbs 14 ott 2013, ore 17:41 
a quick way to win and unintended solution.
make portal on other side,
make a new cube (destroying old one),
jump across with cube and hope you make it.
from this postion,
go here and jump.
Der HammerMeister 7 set 2013, ore 1:32 
I wonder how this test would work with a goo pit in the center...
question man6 19 ago 2013, ore 6:47 
Very nice chamber. Definitley made my brain think on how to get the cube and the laser towards the exit. Once I figured it out, I kinda felt like I should've found out sooner :P. Great chamber!
dcook 20 lug 2013, ore 3:54 
Thought this one was fairly easy.. :-) Solved in about 4 minutes as intended.. watched rectors vid after.. that way had not occured to me.. Some of your other maps? ....My head hurts.. lol Excellent job, they are pretty tough. :-)
Twenty Four 10 lug 2013, ore 16:36 
Easy Cheat: first throw cube in pit. then put light bridge as close to the grid as possible. jump, make portal on other side. take cube to other side. set up portal to use for laser. get on light bridge. walk to funnel. use previously placed portal for reversing funnel laser. switch laser once you are on the other side. voila! you are out in record time.
WestEastPlace 9 lug 2013, ore 8:57 
Thanks jackloko99
Andi 8 lug 2013, ore 15:24 
Ecellent chamber, I really enjoyed this test. Very effective use of elements in getting the player to think about what to do next. Thumbs up.

Would you mind trying one of mine? It's quite the challenge.
SkepticalDragon 8 lug 2013, ore 4:44 
-[H]-[S.T.A.L.K.E.R.] jackloko99 7 lug 2013, ore 22:31 
My walkthrough:
The MAD Fool 7 lug 2013, ore 15:59 
Very nice :) However, I did find a shortcut (similar to RectorRocks' solution): instead of taking light bridge to cube-- jump toward grid and create portal across from beam reverser catcher. Enter other side of room through portal can create portal so that you can go on light bridge. Go to end of light bridge-- jump down to cube, create portal where laser meets wall and jump through (a bit tricky but can do). The rest is self evident. I got to say, though, that I like the intended solution. For anyone wondering what it is here is a hint: it's all about where you first place the cube. (Hope you don't mine if I gave a hint... Hope the hint is right-- that is that I got the intended solution right.)
My Workshop
Nestrio (Cubix) 7 lug 2013, ore 14:38 
Brilliantly designed, clever and fun, this test chamber goes to my 'favorites' list. Well done.
beanalicious1 7 lug 2013, ore 13:34 
possimpible 7 lug 2013, ore 10:50 
Wow, this was really really clever. Great job.
Bad_Aim 6 lug 2013, ore 20:59 
That was definitely fun. Good amount of thinking without being overly complex. If you have time, please play one of my latest chambers.
Sloi 6 lug 2013, ore 18:39 
That was fun. :-)

Time was ~5-10 mins.
BlazerJake 6 lug 2013, ore 18:16 
this was great! i actually had to sleep on this one to figure it out
Nube52 6 lug 2013, ore 12:35 
@ Xervil Getting in the door room should be easy right? Then play around with various placements of 1 portal in each room to retrieve cube and laser beam. I got cube first nad laser beam allignment last.
xervil 6 lug 2013, ore 12:08 
I feel like a noob to ask it but how cam you play this?
Zoraya 6 lug 2013, ore 12:07 
Great puzzle, very clever!
Avatar 6 lug 2013, ore 11:16 
Wow! Good work on a good puzzel. Thanks for making!!!!!
club 6 lug 2013, ore 10:24 
A nice Mevious-like quality to this map. Not oversaturated with test elements. Less fluff, more thinking. I liked it.
Light 6 lug 2013, ore 8:22 
that was a good map! i liked!
RectorRocks 5 lug 2013, ore 22:20 
Not sure if I solved it unintendedly but great map!
Here's my blindrun:

Thumbs up!
Thanks for mapping! ;)
Cheers! :)
-[H]-[S.T.A.L.K.E.R.] jackloko99 5 lug 2013, ore 19:24 
Excelent, loved this one, good job
Nube52 5 lug 2013, ore 19:01 
That was sweet- thumbs up!. ...and I'm sure I solved it as intended, no shortcuts. Here was my thought/reaction process. Ok got to get in other room.... (Orange funnel on) oh I'm getting in other room.... this is easy, Oh sh-t I need to get a cube and a beam in here now too! ...but I did it. Try some of my variety
BigFatAnimal 5 lug 2013, ore 18:02 
I blame cirno.
kingkentuck 5 lug 2013, ore 15:44 
Tortured myself for hours. Then I did it almost by accident and suprise it was easy.
Geneosis 5 lug 2013, ore 14:35 
Well I solved it but I used the white surfaces in the pit (that seems to be a safe-converted-goo-pool) so I don't know if I used the expected solution... Cool puzzle anyway, nicely done ^^

If anyone is interested, here is my last map : Rotarium ;)
greykarel 5 lug 2013, ore 14:26 
Well done. The intended solution is not hard, but still the puzzle has an unintended way to break through.
giles_5 5 lug 2013, ore 11:49 
pritty straight forward coulda made it a little harder
fun tho :)
Madgod Pim 5 lug 2013, ore 5:45 
Time for a co op run ForeverAlone% map series Kappab
Evil_Dr 5 lug 2013, ore 5:11 
Mind twister, enjoyed thoroughly.
The Mighty Lo 5 lug 2013, ore 4:34 
Well done