Azorae's Superconductor
75 megjegyzés
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Chelliste febr. 20. @ du. 8:51 
Hundreds of maps since I last played this excellent puzzle, so I don't remember if I did it the same way. You can't see the portal surfaces in the exit room while the funnel is blue... except for a brief moment if you jump sideways off the light bridge, then you can shoot a portal while falling. The solution is not too hard after that.
Almisuifre jan. 10. @ du. 1:40 
Cleverly simple.
dire.fcs 2014. nov. 18. @ du. 2:53 
Nice work!
jam.lab1 2014. aug. 29. @ du. 3:18 
Very cool. Nice job.
metadavid 2014. júl. 15. @ du. 8:48 
After much knitted brow frustrated concentration the solution suddenly appeared as simple. I have to do the chamber again now to see if I can do it straight with one attempt. Amazing design
gamecreator 2014. júl. 6. @ du. 11:50 
Very nice. It was simpler in the end than I thought. For some reason I didn't consider one of the laser possibilities.
GBMusicMaster 2014. jún. 30. @ de. 10:16 
I tried this map on several different occasions, always feeling like the solution was obvious but just out of reach for me. Today, I solved it. Excellent chamber!
Ale 2014. máj. 12. @ de. 5:43 
An excellent chamber, as always. Good design and puzzle shape. Thank you!
ghostyman719 2014. ápr. 13. @ du. 5:39 
Simple and elegent, with just enough puzzle. Well done!
herbusmc 2014. ápr. 6. @ du. 10:15 
To all who find maps like this one difficult, hang in there. The more you play, the easier they get. Thanks for being such a quality map maker, Azorae!
幸運な 2014. márc. 20. @ de. 10:20 
Oh nice profile picture btw ^^
幸運な 2014. márc. 20. @ de. 10:20 
Nice1 i like it! but yes it had unintender solutions :D
SUB 4 SQUIDS  [készítő] 2014. márc. 10. @ du. 6:24 
It's not that there's supposed to be a red herring, it's just that this chamber is rather poorly designed compared to my others and unintended solutions are pretty rampant
tuyuqas 2014. márc. 9. @ du. 12:59 
Arrrrrrrrgh!!! How much I hate it when I think in the wrong direction in the first place (in this case, mainly because one of the elements was created simply for confusing players ). Hours of torments to eventually come up with an incredibly simple solution. Elegant and ingenious as always!
stonetear 2013. dec. 24. @ du. 2:58 
jez 2013. nov. 14. @ du. 2:54 
No it was not "too easy"
paul 2013. okt. 30. @ du. 1:07 
nice but too easy. definitely not intermediate.
hobbs 2013. okt. 14. @ du. 5:41 
a quick way to win and unintended solution.
make portal on other side,
make a new cube (destroying old one),
jump across with cube and hope you make it.
from this postion,
go here and jump.
ɹəʇsɐɯlɐʇɹ0d 2013. szept. 7. @ de. 1:32 
I wonder how this test would work with a goo pit in the center...
question man6 2013. aug. 19. @ de. 6:47 
Very nice chamber. Definitley made my brain think on how to get the cube and the laser towards the exit. Once I figured it out, I kinda felt like I should've found out sooner :P. Great chamber!
dcook 2013. júl. 20. @ de. 3:54 
Thought this one was fairly easy.. :-) Solved in about 4 minutes as intended.. watched rectors vid after.. that way had not occured to me.. Some of your other maps? ....My head hurts.. lol Excellent job, they are pretty tough. :-)
Twenty Four 2013. júl. 10. @ du. 4:36 
Easy Cheat: first throw cube in pit. then put light bridge as close to the grid as possible. jump, make portal on other side. take cube to other side. set up portal to use for laser. get on light bridge. walk to funnel. use previously placed portal for reversing funnel laser. switch laser once you are on the other side. voila! you are out in record time.
WestEastPlace 2013. júl. 9. @ de. 8:57 
Thanks jackloko99
Andi 2013. júl. 8. @ du. 3:24 
Ecellent chamber, I really enjoyed this test. Very effective use of elements in getting the player to think about what to do next. Thumbs up.

Would you mind trying one of mine? It's quite the challenge.
SkepticalDragon 2013. júl. 8. @ de. 4:44 
-[H]-[S.T.A.L.K.E.R.] jackloko99 2013. júl. 7. @ du. 10:31 
My walkthrough:
The MAD Fool 2013. júl. 7. @ du. 3:59 
Very nice :) However, I did find a shortcut (similar to RectorRocks' solution): instead of taking light bridge to cube-- jump toward grid and create portal across from beam reverser catcher. Enter other side of room through portal can create portal so that you can go on light bridge. Go to end of light bridge-- jump down to cube, create portal where laser meets wall and jump through (a bit tricky but can do). The rest is self evident. I got to say, though, that I like the intended solution. For anyone wondering what it is here is a hint: it's all about where you first place the cube. (Hope you don't mine if I gave a hint... Hope the hint is right-- that is that I got the intended solution right.)
My Workshop
Nestrio (Cubix) 2013. júl. 7. @ du. 2:38 
Brilliantly designed, clever and fun, this test chamber goes to my 'favorites' list. Well done.
beanalicious1 2013. júl. 7. @ du. 1:34 
possimpible 2013. júl. 7. @ de. 10:50 
Wow, this was really really clever. Great job.
Bad_Aim 2013. júl. 6. @ du. 8:59 
That was definitely fun. Good amount of thinking without being overly complex. If you have time, please play one of my latest chambers.
Sloi 2013. júl. 6. @ du. 6:39 
That was fun. :-)

Time was ~5-10 mins.
BlazerJake 2013. júl. 6. @ du. 6:16 
this was great! i actually had to sleep on this one to figure it out
Nube52 2013. júl. 6. @ du. 12:35 
@ Xervil Getting in the door room should be easy right? Then play around with various placements of 1 portal in each room to retrieve cube and laser beam. I got cube first nad laser beam allignment last.
xervil 2013. júl. 6. @ du. 12:08 
I feel like a noob to ask it but how cam you play this?
Zoraya 2013. júl. 6. @ du. 12:07 
Great puzzle, very clever!
Avatar 2013. júl. 6. @ de. 11:16 
Wow! Good work on a good puzzel. Thanks for making!!!!!
club 2013. júl. 6. @ de. 10:24 
A nice Mevious-like quality to this map. Not oversaturated with test elements. Less fluff, more thinking. I liked it.
Light 2013. júl. 6. @ de. 8:22 
that was a good map! i liked!
RectorRocks 2013. júl. 5. @ du. 10:20 
Not sure if I solved it unintendedly but great map!
Here's my blindrun:

Thumbs up!
Thanks for mapping! ;)
Cheers! :)
-[H]-[S.T.A.L.K.E.R.] jackloko99 2013. júl. 5. @ du. 7:24 
Excelent, loved this one, good job
Nube52 2013. júl. 5. @ du. 7:01 
That was sweet- thumbs up!. ...and I'm sure I solved it as intended, no shortcuts. Here was my thought/reaction process. Ok got to get in other room.... (Orange funnel on) oh I'm getting in other room.... this is easy, Oh sh-t I need to get a cube and a beam in here now too! ...but I did it. Try some of my variety
BigFat 2013. júl. 5. @ du. 6:02 
I blame cirno.
kingkentuck 2013. júl. 5. @ du. 3:44 
Tortured myself for hours. Then I did it almost by accident and suprise it was easy.
Geneosis 2013. júl. 5. @ du. 2:35 
Well I solved it but I used the white surfaces in the pit (that seems to be a safe-converted-goo-pool) so I don't know if I used the expected solution... Cool puzzle anyway, nicely done ^^

If anyone is interested, here is my last map : Rotarium ;)
greykarel 2013. júl. 5. @ du. 2:26 
Well done. The intended solution is not hard, but still the puzzle has an unintended way to break through.
giles_5 2013. júl. 5. @ de. 11:49 
pritty straight forward coulda made it a little harder
fun tho :)
Madgod Pim 2013. júl. 5. @ de. 5:45 
Time for a co op run ForeverAlone% map series Kappab
Evil_Dr 2013. júl. 5. @ de. 5:11 
Mind twister, enjoyed thoroughly.
The Mighty Lo 2013. júl. 5. @ de. 4:34 
Well done