Silmeri - The Froststorm Blade
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DEvasto  [author] Aug 15 @ 3:05pm 
No problem, always happy to help.
awesomeist77 Aug 15 @ 12:01pm 
Well, here's what I did. I just copied my sword (Using the copy console command) And gave one to all of my followers. So, thanks for the help but I found another way :)
DEvasto  [author] Aug 15 @ 8:15am 
I would, but people would still have to use the help command even if they knew the ID, because item IDs aren't static; the first two digits change depending on load order. An item that has a base ID of 000fd62, for example, would in-game actually be something like 0a0fd62 or something else, depending on its position. Short of Wrye Bash, the help command is the only way to find out the in-game ID.

It won't work, of course, if the mod's not active, and I suspect that may be the issue here considering you got no results even with quotes.
awesomeist77 Aug 15 @ 7:02am 
Didn't work man, Could you maybe try and take the id for the modded weapon and put it in the desc?
awesomeist77 Aug 15 @ 6:43am 
okay. Thanks, i'll see if it works.
DEvasto  [author] Aug 14 @ 7:59pm 
Try putting Silmeri in quotes, so it'd be like this: help "silmeri".
awesomeist77 Aug 14 @ 5:13pm 
It doesn't though, It brings up quest/npc ids.
DEvasto  [author] Aug 13 @ 4:32pm 
Type "help silmeri", without quotes, into the console. That should bring up the ID for the sword.
awesomeist77 Aug 13 @ 2:41pm 
WHat's the ID The sword didn't spawn where I found it last time
DEvasto  [author] Aug 11 @ 8:08am 
Funny, mostly I've heard people saying they want it to be EASIER to obtain. It's certainly not exactly a cakewalk to get to its location considering you need to get through a chunk of the main quest to even get up there. But, I know full well there's no satisfying everyone and there's no better place to really put it that I can see. The Infinity Sword has Labyrinthian and not everyone wants to have to go through the College of Winterhold questline, so it's at where it's at for now until it gets its own questline. If I ~do~ nerf either sword, it won't be by a lot. These are supposed to be powerful artifacts after all and I want that power to be noteworthy.
Reginald Aug 10 @ 6:35pm 
Too powerful. Maybe its just my equipment (even though I only have one equipment that boosts my one-handed damage..and increases it by 15%), but this weapon kills my enemies in one hits mostly..two hit kills are rare. I agree with some others that its too easy to obtain.
DEvasto  [author] Aug 9 @ 4:15pm 
I don't like to make things overly easy to attain, especially when it comes to things like this. Certainly down the line when (hopefully) the sword has its own quest and location, it's not going to be a cakewalk (at the same time though, it's not gonna be overly difficult). The Throat of the World I felt was the most fitting vanilla location for it, for the time being.
Master Assassin D Aug 9 @ 4:05pm 
i shall give it a try without the mod first to see if i can get up there whatever i encounter i can kill so thats not an issue but its no good if the game crashes or glitches or does that you cant go further in this direction message........or maybe you could move the weapon to a more reachable place for earlier on in the story say winterhold palace on the throne or perhaps on the bed of ulfric stormcloak?
DEvasto  [author] Aug 9 @ 3:46pm 
I imagine you could, with a horse and a lot of determination, but getting up there before you're supposed to might cause problems, so caution would be advised if you wanted to try that.
Master Assassin D Aug 9 @ 1:17pm 
is it possible to climb up to where Paarthurnax is before you reach that point in the story? i ask this because im sure like many i want this mighty weapon earlier in the game
DEvasto  [author] Jul 13 @ 4:51pm 
Glad it's all in good order now! :D
Atlas Maltael Jul 13 @ 4:50pm 
now silmeri works anditsthe best weapon mod iv got. keep up the good work friend!
Atlas Maltael Jul 13 @ 4:48pm 
it solved, but a tip to everyone the "hd textures pack dlc" might crash the game in nearly all the mods on the workshop, it barely improoves the graphics, dont download it. i know its free but its not worth the fuz.
Atlas Maltael Jul 13 @ 4:41pm 
thx for the uptade dude if keeps crashing ill report.
DEvasto  [author] Jul 10 @ 9:27pm 
And update is out! I've reduced the majority of the textures to half-res (Most were 2048x2048 pixels, now they're all 1024x1024) and compressed them, so now the mod is much lighter than it was before. Used to be 72 megs, now it's a svelte 6! Hopefully that should help resolve crashing issues some have been having.
DEvasto  [author] Jul 10 @ 9:14pm 
It might be due to the texture resolution and your rig/graphics card not being able to handle it. Not to worry though, I'll be releasing an update within the next few minutes that cuts down the filesize of the textures.
Atlas Maltael Jul 10 @ 8:37pm 
this mod makes my game crash
HerrUrutau Jul 6 @ 2:19am 
HerrUrutau Jul 6 @ 2:17am 
i got it on Throat of the World behind the top :D
bmcsburks Jun 27 @ 7:41pm 
maybe like a DNA cell with out the strips and the same colors of both silmeri and the infinity sword and diffrent types of sword hilts as both of your swords and that jould be awesome cause these are my favorite swords on steam :also at the tip of the sword please make it white these are some suggestions so you can do these so you dont hove to use them in your next mod
jgrissino Jun 27 @ 4:44pm 
yeah, a name would be hard. maybe something like "Blade of The Elements", and as for the design, it could maybe have runes along the blade, and could be jagged like a saw on both sides. again, just spitballing here.
DEvasto  [author] Jun 27 @ 3:55pm 
I was actually planning to do that at some point, of coures I'd have to figure out the design of the fused sword, what its name would be among other things.
jgrissino Jun 26 @ 8:41pm 
hmmm, maybe you should make a mod where you can combine both into some epic sword that deals damage with all three elements. it would, of course require both mods to work. just throwing the idea out there, sorry if its too difficult, and good job on the mod!
bmcsburks Jun 25 @ 8:42am 
sorry but over all i love these swords you make silmeri and the infinity sword pretty cool dude
DEvasto  [author] Jun 24 @ 4:15pm 
Armor is a lot more complicated to make than weapons. Shields are the only exception to that because they're handled in the same way weapons are and aren't too dificult to model. Making *quests* is even worse, that's all in the CK and it's a pretty complicated affair that I have no experience in. The extent of my experience is using a quest for tracking the swords power attack effects, and making the glass sword break in AoU.
bmcsburks Jun 24 @ 8:40am 
why don`t you make a heavy and light armor mods with a long quest line
DEvasto  [author] Jun 23 @ 4:12pm 
There's too many mods that simply make whatever unique weapons they have craftable or easily obtained. Silmeri and the Infinity Sword are both ancient artifacts made by gods, and making them craftable would make them too mundane. I prefer that people do a little bit of legwork to get a weapon like this, rather than just, say, throw it in a barrel in the middle of Whiterun or something. Hell, I have plans to make a proper quest for both of the swords at some point in the future, since they deserve an adventure tailored to them.

Now, I don't know what could be conflicting with it, if anything is at all. The load times may be due to the texture filesize, while the sword's absence could be due to it falling through the ground or something. TFC or TCL through the ground to see if it did fall through, and if all else fails plug help "silmeri" into the console. If it shows up in the results, you can player.additem it. If it DOESN'T show, it's highly likely the mod isn't active.
rmvg2003 Jun 23 @ 2:39pm 
i wonder if you can do it so you can craft it instead of doing all that stuff to get the quest and then have to get all the way up the throat of the world to get it and then climb all the way back down but it is your choice of what you do with the mod it is cool to me
rmvg2003 Jun 23 @ 2:30pm 
i think some of my mods are in conflict with this mod but the game works as good as before but the sword is not showing up and sofar it has taken 20 minutes to load i do not know what's wrong
bmcsburks Jun 19 @ 7:48am 
you should make more swords like this like fire, thunder, and a crystal sword please do this this is one of my favorite mod on steam so here my comment
bmcsburks Jun 15 @ 7:42pm 
this sword is so over powered i can kill an enemy i one swing
DEvasto  [author] Jun 12 @ 4:24pm 
Let me be crystal clear here, and this applies to everyone. I will NOT under any circumstances tolerate abuse, to me or to anyone else in the comments section. If you are an ass, I will delete your comment and pay you no heed afterward. If you can't be the least bit civil talking to me or others then don't even bother. If there are problems with the mod, give me as much info as you can, refrain from being a dick, and I will fix them at my convenience.

I have very little free time as of late, on account of my job, to devote to modding and being an ass will NOT make me go faster in fixing issues.
DEvasto  [author] Jun 7 @ 10:56pm 
When I have the time, I'll see to compressing the textures. Most, if I recall correctly, are fairly uncompressed and there's a few of them, so it could stress a video card out to the point of a crash.
godsglorygirl Jun 7 @ 9:31pm 
godsglorygirl Jun 7 @ 8:17pm 
LOWER THE SWORDS RESLUTION OR SOMETHING! My game crashes almost evry time I get its loading picture. FIX THIS!!!!
paizuriprincess Jun 7 @ 7:55pm 
It's a good sword. Quite powerful. And it looks good on a weapon plaque. Thumbs up!
Gooch Meista Jun 7 @ 3:54pm 
I see! Thanks for the response, and sorry I didn't respond as quickly, summer classes are to strong.
DEvasto  [author] May 31 @ 3:29pm 
Skyrim Sorcery right there, my man. "Cause of some quirk in the game's engine the interactivity "zone" will move down, so to get it you may need to aim lower on the sword or TCL if that doesn't work.
Gooch Meista May 31 @ 3:27pm 
Odd, it won't let me grab the sword for some odd reason. Any fixes on this, I see the sword and I can get to where it is but I can't pick it up.
UltraComboSupremeVictory May 11 @ 11:08pm 
So technically you could dual wield both this and the Infinity Sword and spam special attacks with both.
Xenotis (Jebany oszust) May 3 @ 1:21am 
I can not capturing this sword because I have a mod You are not the Dragonborn. How do I otherwise to get it?
Epic May 2 @ 8:21pm 
So overpowered...
Okami Amaterasu Apr 19 @ 5:26pm 
I cannot wait to use this sword! It looks so beautiful and would be a perfect adition to my Frost Elf charecter or for any of them for that matter.
low. Ausar Apr 18 @ 9:32pm 
Ah, that also sounds like a good spot.
DEvasto  [author] Apr 18 @ 9:30pm 
I did consider doing that initially, but opted instead to put it within the Inner Sanctum of Auriel's Temple, at least a part not normally accessible until you find the correct gemstone paragon.