Portal 2

Portal 2

test #283047289 v1.1
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Petutski Sep 15, 2014 @ 10:50pm 
Very nice. Logical with no crazy timing!
Light  [author] Jan 23, 2014 @ 10:51am 
RK Jan 23, 2014 @ 10:36am 
Nice one, thumbs up.
UFS FrostGiant Jul 7, 2013 @ 1:45am 
Light  [author] Jul 6, 2013 @ 11:42am 
yes it was. and i will try one of your chambers :)
Bad_Aim Jul 6, 2013 @ 11:05am 
That was pretty fun, I enjoyed it :)
Out of curiosity though, was the orange funnel just to keep the ball from rolling away or was it supposed to somehow be used somewhere else?
If you have time, please play one of my chambers.
[S.T.A.L.K.E.R.] jackloko99 Jul 4, 2013 @ 6:36pm 
Shutterbug Jul 4, 2013 @ 3:54pm 
Nice layout and not too difficult. Thumbs up.
Light  [author] Jul 4, 2013 @ 5:32am 
thank you! and i will try your test!
Andi Jul 3, 2013 @ 7:33pm 
Nice test. You had a nice combination of elements and a good idea that you executed very well. Thumbs up.

Would you mind trying one of mine?
Bayram Jul 3, 2013 @ 6:58am 
Not particularly difficult, but well laid out and fun. Thumbs up!
Light  [author] Jul 2, 2013 @ 4:03pm 
a grate....i didnt think of that..that is a good idia. thanks! and about the glass.. you know what... ill take your tips and try to upgrade my level a bit! thank you for commenting and helping!
wildgoosespeeder Jul 2, 2013 @ 3:12pm 
Look at the picture. Left side of it. The room with the pedestal button below the exit. The portal surface can adhere two portals on it, and if you take the ball on that side, you can trap yourself. That assumes the laser field isn't there which brings up another thing:

The vertical laser fence thing isn't needed. You could make it all glass or use a grate. The glass suggestion would make it harder, but the grate suggestion would remove the eyesore of the vertical laser fences.
Light  [author] Jul 2, 2013 @ 5:55am 
@wildgoosespeeder: i have no idia what your talking about. if you want me to fix that problame that bad then please make a video that shows that problame that you talked about. thanks anyway.
@T_DOG_MAN: thank you!
Sanistaine Jul 2, 2013 @ 5:07am 
well done mate :-)
wildgoosespeeder Jul 1, 2013 @ 3:33pm 
You can trap yourself if you bring the sphere to the side of the pedestal button-activated cube dropper if you manage to place both your portals on that portal surface. The easiest way to prevent that is to use a vertically placed light strip on the portal surface to the farthest left or farthest right it can go on that 1x1 piece of portal wall.

Antlines would be nice for the pedestal button-activated cube dropper.

Try my map?
lagggeRRRR Jul 1, 2013 @ 11:46am 
Braig46 Jul 1, 2013 @ 5:34am 
Please try the test chamber I created :)
BUG Jun 30, 2013 @ 5:59pm 
Not to hard but fun .Thanks.
QMAn91 Jun 30, 2013 @ 2:23pm 
Light  [author] Jun 30, 2013 @ 9:34am 
thank you!
Ner'zhul Jun 30, 2013 @ 9:20am 
great !
Light  [author] Jun 30, 2013 @ 8:09am 
thank you all!
spap Jun 30, 2013 @ 8:08am 
surprised how good it is well done mate. :)
Lynnea Jun 30, 2013 @ 8:03am 
Quite enjoyable. :)
asminahipi Jun 30, 2013 @ 7:48am 
buen trabajo,gracias
Light  [author] Jun 30, 2013 @ 7:13am 
i only asked for tips...
DeathWish808 Jun 30, 2013 @ 5:58am 
Not much to it. Far easier than it initially looks. Turns out to not be much of a puzzle at all and, yes, I could make a much harder version of this, but I'll leave that for you to do. ;-)
raycelbelmond Jun 30, 2013 @ 2:28am 
Good conception. Easy but funny. Try one of mine ''Maybe ''Nelson'' or ''Gaby'' Raycelbelmond
Scoot Jun 29, 2013 @ 11:39pm 
finished it but not sure if i finished it the way it was intended to
(MCIA)Dark_Wither500 Jun 29, 2013 @ 1:13pm 
sweet stest chamber
O'Laf Jun 29, 2013 @ 6:00am 
Nice little test chamber c:
Dale Cooper Jun 29, 2013 @ 5:56am 
But it is beautiful
Dale Cooper Jun 29, 2013 @ 5:56am 
a little bit too easy, no real thinking involved.
Newavatar Jun 29, 2013 @ 5:16am 
Good for the frey matter, very much enjoyed.
Hoxton Lemon Jun 29, 2013 @ 4:56am 
ViktorHerald Jun 29, 2013 @ 1:04am 
fairly easy :D
Light  [author] Jun 28, 2013 @ 10:29am 
EuroSong Jun 28, 2013 @ 9:37am 
Cool - I like it!
Light  [author] Jun 27, 2013 @ 4:33pm 
PrinceAL Jun 27, 2013 @ 2:23pm 
Light  [author] Jun 27, 2013 @ 12:51pm 
you welcome!
Free Range Jun 27, 2013 @ 12:39pm 
I enjoyed this test as it made me think logicly for once in a while. Unlike a load of test i have recently played this one has been challenging and i like that. Thanks
Light  [author] Jun 27, 2013 @ 9:52am 
thank you!
=TLA= Titch2012 Jun 27, 2013 @ 9:49am 
great map i really liked it u put a thinking of a single ball and two switch u make me think and i apprechated
Light  [author] Jun 26, 2013 @ 3:18am 
thank you and i will have a look!
nicklonium Jun 26, 2013 @ 3:05am 
That was really good, just the right size for the number of items, everything was clearly labelled and felt logical. The only thing I didn't use was the ball button linked to the fizzler nearest the exit door, I knew why I had to use it but it was easier to switch the ball/box and portal through the laser grids to both sides.

I've got a little collection of chambers going and I'm always interested in feedback. I'd be grateful if you'd have a look: