Puzzle Pack 0 - Simplicity
60 Yorum
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Petutski 17 Ağu @ 7:10pm 
Very nice... enjoyed!
-[Atlantic]- Skysplitter 26 Nis @ 3:43pm 
I really enjoyed this! Puzzles to open a door. Loved it!
skullbunnysen 17 Şub @ 3:10am 
That was really fun!
marcelwo4jedynki 23 Oca @ 11:53am 
Nice, it's like completing a series of mini-games
YoshiBobby  [yaratıcı] 19 Eyl 2013 @ 11:50am 
Yeah, the map is very buggy, but I've thought of many ways to fix it. I might put some ideas to action after the release of Puzzle Pack 8.
Wolf bytes 18 Eyl 2013 @ 7:25pm 
Ok, found it. Though the hole that the box is supposed to fall down, is not very clearly marked. Maybe indicate that there is a hole there somehow?
Avatar 10 Eyl 2013 @ 9:57am 
Bueno!
Wolf bytes 4 Eyl 2013 @ 6:25pm 
What do I do for the last mini-test? It's unmarked on where I need to get the last cube.
ajar 4 Ağu 2013 @ 7:25am 
simple is much closer to fun tnah complicated :)))
YoshiBobby  [yaratıcı] 1 Ağu 2013 @ 7:14pm 
Hence the name. :D
dalton 1 Ağu 2013 @ 6:24pm 
too easy
YoshiBobby  [yaratıcı] 8 Tem 2013 @ 8:06pm 
Page 10 of Top Rated All Time.
...I'm happy. c:
bartio 7 Tem 2013 @ 4:04am 
class
YoshiBobby  [yaratıcı] 3 Tem 2013 @ 7:01am 
2,000 subs! (And I thought 200 was a big deal. x3 )
Spamfan 2 Tem 2013 @ 7:01pm 
I really liked the concept of solving each module one by one!
I also REALLY like the art you made for each testchamber advertising picture :) It reminds me of making Portal sketches a while ago waiting for Portal 2 to come out. Excellent job! :D
wildgoosespeeder 2 Tem 2013 @ 5:06pm 
Cleverly enable/disable the funnel.
YoshiBobby  [yaratıcı] 2 Tem 2013 @ 4:54pm 
There are some parts that can't have a funnel in the way.
wildgoosespeeder 2 Tem 2013 @ 3:14pm 
Use a funnel that would align the cube on the button. Hammer-less solution works a little better and less crudely. ;)
YoshiBobby  [yaratıcı] 2 Tem 2013 @ 6:17am 
If I didn't use Hammer, wildgoosespeeder, the cubes would very easily fly off the button. There were also other things I had to touch up with Hammer.
Chazz the Elder 1 Tem 2013 @ 11:59pm 
Ant-lines to the exit would be confusing, but you might consider check boxes on the door to show how many puzzles are left to solve...
Lippy 1 Tem 2013 @ 8:41pm 
This is a cute bunch of fun little puzzles. Thanks for sharing ^^. Got an achievement out of this too XD
wildgoosespeeder 1 Tem 2013 @ 4:32pm 
A room of headaches, unintuitiveness, and unnecessary use of Hammer after exporting from the in-game editor.

Try my map? Many people think it is hard.
http://www.steamcommunity.com/sharedfiles/filedetails?id=148426441
Lpfreaky90 1 Tem 2013 @ 8:47am 
I would have gone for a different layout on this map but the puzzles are stil cute and actually quite enjoyable. Thanks for creating :)
YoshiBobby  [yaratıcı] 30 Haz 2013 @ 5:59pm 
The new Puzzle Pack has been uploaded, and, as requested, not nearly as tidious as those accomponying it. (Puzzle Pack 1 & 2)
Avatar 30 Haz 2013 @ 3:38pm 
Hey, good job! I enjoyed playing.
YoshiBobby  [yaratıcı] 30 Haz 2013 @ 2:21pm 
I just got the video working, PsychoBR, and you did great! ^^
By the way, at the part you didn't understand, the Fizzlers were continuously activating and deactivating, as that part of the test required timing.
Light 30 Haz 2013 @ 11:13am 
good!
YoshiBobby  [yaratıcı] 29 Haz 2013 @ 6:42pm 
Subscriber count: 1,234. Huh.
YoshiBobby  [yaratıcı] 29 Haz 2013 @ 12:42pm 
(To PsychoBR)
I subscribed to my own map, launched the demo, but got an error message for the engine: "Bad inline model 1". :c
PsychoBR 29 Haz 2013 @ 11:52am 
Very funny! Thanks!
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
The Sarcastic Croat 29 Haz 2013 @ 8:57am 
took me 15 minutes to comple
Nice map :)
King Canuck 29 Haz 2013 @ 8:55am 
I thought it was an interesting idea, making you do these puzzles with very limited help from the portal gun.
YoshiBobby  [yaratıcı] 29 Haz 2013 @ 4:41am 
1,000 Subscribers. [Insert Party Tooter here]
BRING ON THE MARIACHI BAND
Dare 28 Haz 2013 @ 3:42pm 
That was nice! Keep up the good work! Off to play the next 2!
Nube52 27 Haz 2013 @ 10:14pm 
Did all the mini puzzles and left. That must be one massive and (and...and... and...and..) gate cotrollling that door. I thumbed up but it wass tad boring sorry. Try one of my variety: http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
YoshiBobby  [yaratıcı] 27 Haz 2013 @ 6:07pm 
I can not express my gratitude to all of you, for making this a popular map, and for playing my small creation. C:
JayB52 27 Haz 2013 @ 5:51pm 
Usually when I walk in and see too much to do, I exit real quick. This time I gave it a try. It was like playing a set of mall games and then walking out the exit. I give it a thumbs up.
YoshiBobby  [yaratıcı] 27 Haz 2013 @ 3:28pm 
393 visitors,
588 current out of 810 total subscribers,
434 ratings,
5 stars,
406 positive ratings,
28 negative ratings,
aaaaaaand 1 favorite in total. x3
=TLA= Titch 27 Haz 2013 @ 9:30am 
awsome thinking of the way that u put puzzles in the thinking game love it keep up the good work
dylanm0909 27 Haz 2013 @ 7:26am 
puzzle maps are always nice to do
YoshiBobby  [yaratıcı] 27 Haz 2013 @ 6:17am 
And now 5 stars, too! Thank you guys so much! ;-;
YoshiBobby  [yaratıcı] 27 Haz 2013 @ 6:16am 
408. Wow.
scoot1417 26 Haz 2013 @ 9:20pm 
that was really fun
YoshiBobby  [yaratıcı] 26 Haz 2013 @ 7:02pm 
310 Subscribers already?! Holy Crap!!
YoshiBobby  [yaratıcı] 26 Haz 2013 @ 3:50pm 
But they can be destroyed. Just press the first pedestal button for each wall.
dds 26 Haz 2013 @ 3:05pm 
There are a number of ways to end up completely stuck; cubes that can be neither moved nor destroyed.
Agnusso 26 Haz 2013 @ 1:21pm 
Very Nice Map!
The plastic duck 26 Haz 2013 @ 11:49am 
woooooooooo
Jillo 22 26 Haz 2013 @ 11:23am 
That is how a chamber is made!!! Good job
YoshiBobby  [yaratıcı] 26 Haz 2013 @ 11:10am 
:D