The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Equipment Flexibility Project - Bandits Module
60 commenti
Wertologist 24 ago 2019, ore 20:16 
"So, digging into the offending mod myself I did find there's a conflict in a combat style between Dragonborn and efpbandits: csForswornBossMagic. Some of the enemies in Ashfallow use this combat style, but why it would cause a crash I'm not sure. The only possible reason I can think of is if it was in a bad location within the load order (like, loaded above Dragonborn instead of below it). One could try removing that combat style from efpbandits and see if the crash still occurs, as well as make sure it's not loading before any of the ESM files (it'd be REALLY bad if it was at the very top of the load order, above the Skyrim.esm)"
Wertologist 24 ago 2019, ore 19:39 
Tested by disabling all other mods. Still crashed. Friend tried as well. He crashed too. Most definitely related to this mod. The specific location we were having trouble with was dlc2ashfallowcitadelexterior01
Wertologist 24 ago 2019, ore 19:22 
This mod seems to be causing me issues with Dragonborn. Narrowed it down to this one that caused me to CTD in numerous areas. No idea why. Giving a heads up to the author or anyone trying this
MrElephant 13 ott 2018, ore 10:44 
Pretty Good mod
Jaqlgems 18 set 2016, ore 8:00 
I went from camps of armed barbaric burglars to camps of hopeless nuts who all got their good's at the salvation army, minus the battle axes. 10/10
Zeramon 28 nov 2015, ore 18:14 
this combined with an explosive arrows mod is not a good combination...
Hatter 29 lug 2015, ore 23:58 
i thought of the term "lore friendly" as meaning it does not appear out of place in the game world.
am i the only one who thinks that way?
JJesterZero 28 ott 2014, ore 17:12 
"lore-friendly" means it suits the game and it doesnt look like its from a different game or something like dat
Outs1der77 26 ott 2014, ore 9:31 
COPY AND PASTE THIS ALL OVER THE STEAM FORUMS
Outs1der77 26 ott 2014, ore 9:31 
My name is Yolo Cat let me sing for you.
Meow meow meow meow, meow meow meow meow. YOLO MCSWAGGER CATS!!!!!!
Copy and paste my song EVERYWHERE ON THE FORUMS
-Johnstermonster
Mr. Mantra 17 lug 2014, ore 23:48 
Lore friendly means it doesnt change the game...like make it not what it should be. For instance a mod that makes all horses turn into giant ridable pikachus isnt lore friendly because Pickachus arent suppose to be in the game. Whereas this mod is using all items from original skyrim and mashing it up a little so hes not completley changing anything... hope that helps ;)
Sotto 29 giu 2014, ore 3:56 
I have always seen people say "lore friedly". What does that actually mean?
lomhow1234 8 giu 2014, ore 18:20 
I like the idea of the mod! thanks!
lomhow1234 8 giu 2014, ore 18:15 
My name is Yolo Cat let me sing for you.
Meow meow meow meow, meow meow meow meow. YOLO MCSWAGGER CATS!!!!!!
Copy and paste my song EVERYWHERE ON THE FORUMS
-Johnstermonster
R.I.P Goose 31 mag 2014, ore 8:19 
COPY AND PASTE THIS ALL OVER THE STEAM FORUMS
Avarice 21 apr 2014, ore 10:03 
My name is Yolo Cat let me sing for you.
Meow meow meow meow, meow meow meow meow. YOLO MCSWAGGER CATS!!!!!!
Copy and paste my song EVERYWHERE ON THE FORUMS
-Johnstermonster
Toma 18 apr 2014, ore 13:56 
My name is Yolo Cat let me sing for you.
Meow meow meow meow, meow meow meow meow. YOLO MCSWAGGER CATS!!!!!!
Copy and paste my song EVERYWHERE ON THE FORUMS
-Johnstermonster
Sexyslimjim 13 apr 2014, ore 12:32 
My name is Yolo Cat let me sing for you.
Meow meow meow meow, meow meow meow meow. YOLO MCSWAGGER CATS!!!!!!
Copy and paste my song EVERYWHERE ON THE FORUMS
-Johnstermonster
darktone101 12 gen 2014, ore 3:29 
truth be told, dualwielding dosen't take a lot of concentration.. only a good hand-to-eye cordination
ethanej 24 dic 2013, ore 15:25 
Not sure if it's intended or not but sometimes Bandits chiefs spawn wearing only boots, helmets, and gauntlets.
Keeper of the Pies 3 nov 2013, ore 17:33 
Works just as advertised! Great addition to the ambiance.
hyperparageom 8 set 2013, ore 19:11 
Bandits scavenge which makes this mod a Thumbs Up. Great job!
Cyrus 31 ago 2013, ore 10:38 
@RJinthematrix He means IRL, not in game code. Dual wielding is a very hard skill to master because you have to be concentrating on a lot of things at once. It's similar to being ambidextrous.
RJinthematrix  [autore] 17 lug 2013, ore 14:51 
@GINGA NINJA dual-wielding weapons is fairly rare (at least at low levels) but all bandits COULD because they all share the same combat style so DW is 'all or none' and I don't like 'none'
Pim 17 lug 2013, ore 14:11 
cool mod the only thing i disagree with is that everyone can dual wield because dual wielding weapons is a rare trait that not many people have so it just kinda ruins the realism of the game for me but still awesome mod
TheFunnyOne1125 8 lug 2013, ore 14:22 
Switched over to NMM. Good thing this mod is there too. Thumbs up.
RJinthematrix  [autore] 8 lug 2013, ore 10:01 
higher level bandits, and to a greater degree bandit bosses are more likely to spawn in the vanilla armour sets
Boom1axe 8 lug 2013, ore 9:27 
True most bandits would not be using a full set of armor but bandit leaders or bandits in will orgnised groups problly would.
Initiation 8 lug 2013, ore 5:15 
AWESOME this is exactly how id immagine a bandit. This is realistic :D
Calfurious 7 lug 2013, ore 13:25 
Quick question, Sky Re delevels the loot lists, would this mod be compatible with that?
RJinthematrix  [autore] 4 lug 2013, ore 15:20 
Sitheps 3 lug 2013, ore 9:29 
The leveling of bandits alwayes bothered me, I mean how "speciall" is your "rare" glass armor or ebony/orcish if every hobbo in the forest wears this super expensive gear?
Veil 3 lug 2013, ore 9:26 
lol









Shut up.
Crab Man 2 lug 2013, ore 23:55 
@RJinthematrix: maybe you sleep easier now i subbed? xD hope itll put your mind at ease. ( asking a bit much from a simple download lol )
RJinthematrix  [autore] 2 lug 2013, ore 23:53 
@Crab man yeah I can't sleep lol
Crab Man 2 lug 2013, ore 23:53 
@RJinthematri: ok cool, thanks, and wow that was a fast reply xD
RJinthematrix  [autore] 2 lug 2013, ore 23:51 
@Crab man it still contains the original leveled lists, which means bandits can only equip up to orcish gear
Crab Man 2 lug 2013, ore 23:46 
@RJinthematrix: will the enemys still be with immersion, like i wont see a bandit with ebony armor and deadric weapon?
Krezmick 1 lug 2013, ore 14:36 
Great job! I did something like this for Oblivion. Keep it up!
RJinthematrix  [autore] 30 giu 2013, ore 5:27 
In the screenshot you can see a hatchet from PrivateEye's Heavy Armoury mod that works with this mod.
RJinthematrix  [autore] 30 giu 2013, ore 5:26 
Mods that add new weapons and armour to the leveled lists are compatible and they will show up in game.
Telvannizer 30 giu 2013, ore 0:44 
Do u know anything about SkyProc? This mod would rock even harder as a SkyProc patcher, allowing you to mix in stuff from weapon/armor mods.
Darth Siddius 29 giu 2013, ore 15:52 
Finally a mod that makes this one possible, thought about it often ;)
DerKreepero 29 giu 2013, ore 6:05 
Looks cool. Im gonna try it out once I have reinstalled Skyrim.
TessaV 28 giu 2013, ore 5:25 
nice! i always hated that bandits were like little PMC's with their uniformity and crud...

Edit: Rated up
Seven 27 giu 2013, ore 20:21 
You could flip the player model. Right? Not sure if you can, outside of source games...
RJinthematrix  [autore] 27 giu 2013, ore 12:27 
It's not impossible just a huge undertaking, would require new models and animation data - neither of which I can make. Sorry.
WolfwithSword 27 giu 2013, ore 12:09 
Amazing idea, just another perfect mod to add to my realism playthrough. Now I just need to scour the internet to find a mod that let's the player use a shield in their right hand, not just the left. But after 1 year of looking I don't think it's possible, maybe you could try?
RJinthematrix  [autore] 26 giu 2013, ore 23:34 
Have a special mod request but don't know your way around the CK? Let me know, I might be able to help.
Secundus 26 giu 2013, ore 15:48 
Nice! always looking for things to make skyrim as realistic as can be. Finding bandits in full Dwarven, Ebony, or even Daedric armor really made it less real. thx for the mod.