The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

SMM's Revamped Sneak Tree
10 comentário(s)
Ralphinator 8/fev./2014 às 10:41 
Would it be possible for a wall hug. Tenchu style, or Metal gear?
PixlSandwich 4/ago./2013 às 0:59 
Can you add another perk? One that allows you to take some more fall damage?
Because I like to sneak about on rooftops with my bow, and sometimes I almost die jumping down. (I just think it's more assassin-like)
Cleric  [autor(a)] 19/jul./2013 às 13:33 
No problem... I need to not check these things before I have coffee... I'd been working long hours for the past week, and literally haven't been to a computer...
Cleric  [autor(a)] 19/jul./2013 às 6:56 
@Kai
I'm not sure what you want from me, if you have a suggestion let me know, if you have a question, ask it. All I see in your comments is "im not downloading you mod"...
@icanisbeme
I've thought about it, but are destruction spells really that sneaky? lol, I won't add it because I have another mod that makes destruction fairly powerful without needing sneak attacks.
@Gerald Butler
Thanks for pointing that out, I'll change it, and then work on my english major.
(side note, my spelling has very little to do with the mod... I don't know if you knew that...)
@Alex
I alredy works with khajit claws. The "claws" effect is just an animation change and a damage increase, it is mechanically the same as punching.
TheSimpSlayer 18/jul./2013 às 12:13 
make assassins blade work with khajit claws and i will download the mod
13 16/jul./2013 às 18:51 
oh just read your current idea for sneak attack for mages :P oops
13 16/jul./2013 às 18:50 
How about at rank 75 or so, Arcane Assassin - Destruction spells do a sneak multiplier of 1.4?
Twemloco 14/jul./2013 às 7:46 
this is a cool mod but i have a different sneak tree mod that i like more than this and if i tried to do both my skyrim would crash
Kai 11/jul./2013 às 15:34 
Another thing that deterred me from trying many perk mods is because the perks don't seem to have a lot of 'interest' to my gameplay... That and installing mods after mods that changes each perk tree may conflict since the mods affects 'perks' in general.
Kai 11/jul./2013 às 15:32 
The thing I wondered if possible for perk trees is...

Is it possible for someone to create a super perk tree that doubles the perks in all trees and changes them all entirely? Along with variants to it too...

Because if I add a mod that modifies a perk tree, like stealth... And then add a mod that removes perk requirements other than skill levels to learn, it might bug something out.