Portal 2

Portal 2

Face of Fear
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Andi  [author] Apr 7, 2015 @ 9:24am 
Thank you very much. I'm GLaD you liked it.
Chelliste Apr 7, 2015 @ 9:22am 
You know how a favorite (book) author sometimes changes things up and steps out of herself for one book or even a series of them? That's how I felt about this enjoyable puzzle.
Andi  [author] Dec 16, 2014 @ 7:59am 
Thanks for testing.
kimist108 Dec 15, 2014 @ 10:25pm 
That way to get the cube was a new one for me. Fun map!
Andi  [author] Dec 6, 2014 @ 10:56pm 
Thank you. I'm GLaD you liked it.
jgaultney Dec 6, 2014 @ 9:55am 
A very enjoyable puzzle. Although, having read your description before playing, I was
exspecting the turrets to be more trouble that they were. Not sure if I'm dissapointed by
that or not. xD I noticed from Piranha.A's blind run that you had moved the first turret. Pity,
I rather liked your intended method of dealing with it in it's original position :)
Thumbs up for a puzzle that requires you to think before you leap. My kind of puzzle.
Andi  [author] Nov 14, 2014 @ 9:41am 
Thank you for playing.
commander2005 Nov 14, 2014 @ 8:37am 
This was really compact and good!
Andi  [author] Aug 17, 2014 @ 1:16pm 
Thanks for the feedback, I will fix this as soon as I can.
p0rtalthumper Aug 16, 2014 @ 6:53pm 
It's been a while since I've seen turrets used as a puzzle element and not just for fun. Nice work :p2cube: There's only one small trapping issue if the player forgets to bring the cube with them and uses the excursion funnel in the enclosed upper room in the first area. Moving the portalable surface should fix this....
Andi  [author] Feb 17, 2014 @ 8:19am 
Thanks you very much.
| \_/ () Feb 15, 2014 @ 12:25pm 
great companion cube test!
Bujm Feb 6, 2014 @ 3:00am 
Excellent. Many unexpected decisions. My thumbs up.
Andi  [author] Jan 12, 2014 @ 4:11pm 
dire.fcs Jan 11, 2014 @ 8:48pm 
Brilliant map this one; the initial move is simply brilliant!!!
Andi  [author] Dec 30, 2013 @ 8:08am 
Thank you, I appreciate your compliments very much.
chrismowe Dec 29, 2013 @ 10:58pm 
10/10 again. best consistent puzzle maker out there
Nube52 Dec 26, 2013 @ 12:37pm 
Andi  [author] Sep 30, 2013 @ 9:21am 
Thank you for playing.
machmanx Sep 29, 2013 @ 1:21pm 
Wow this one had me scratching my head for quite a while. Pretty much throughout this whole puzzle I was stuck on something. But it wasn't annoyingly difficult to solve, so I'm happy. Didn't use the reverse gravity funnel at all. And I also didn't see that angled panel activate for quite a while. I recommend you put a sticker or marker there to make players realize there is something in all that white. Excellent chamber.
Andi  [author] Sep 18, 2013 @ 3:45pm 
GLaD you enjoyed, thanks playing.
Bayram Sep 14, 2013 @ 6:09am 
I enjoyed this map a lot, thumbs up. I did not find it particularly challenging; maybe I was just lucky to think of the right next steps at the right time. I actually got stuck for a long time in the first room because I failed to see the angled panel activated by the third floor button . My bad, though.
Andi  [author] Aug 1, 2013 @ 6:39pm 
You solved it as intended... if I'm reading it correctly and I think I am. Hope you liked it. Thanks for playing.
Hyper Aug 1, 2013 @ 5:08pm 
Challenging! However, at the end I used the reverse funnel for the cube all the way and then pushed the cube and me. Somehow I made it to the other side with the cube reaching the marker then portaling the cube to the ceiling. Hope I did the spoiler right
Andi  [author] Jul 26, 2013 @ 4:52pm 
No problem, thank you for playing my chamber too.
JayB52 Jul 26, 2013 @ 2:05pm 
Challenging it was, I think you need to let players know about F6 for saving as you go along and give some escape routes back to the starting chamber if possible. I had to make my way back to access the tractor beam after using portals to get rid of those pesky turrets in the exit chamber. That is just my point of view, most players seem to have really enjoyed the puzzle.

Thanks for playing "This way out" (my puzzle) and your kind comments.
Andi  [author] Jul 22, 2013 @ 1:05pm 
One was using the excursion funnel on the angled panel to obtain the cube to reach the highest level. Up until then, everyone (including myself) were using the funnel to get the cube to the portable floor then raise it to the cealing then drop and catch it.

The other was taking the cube with you to the exit then bouncing it back via the arial faith plate. Again, prior to that, everyone (including myself) left it behind on the marker, took the funnel to the other side and portaled the cube to the celing from there.

So as you can see, very minor deviations that don't effect how it all comes out in the end.
[S.T.A.L.K.E.R.] jackloko99 Jul 22, 2013 @ 5:22am 
what minor things?
Andi  [author] Jul 21, 2013 @ 7:21pm 
@ [S.T.A.L.K.E.R.] You solved everything the way it was intended except for a couple of minor things, which surprised me. GLaD you enjoyed the chamber.
Andi  [author] Jul 21, 2013 @ 7:14pm 
Thank you for the great comments. @stormsend I'll be happy to try your chamnber.
stormsend Jul 18, 2013 @ 2:02pm 
I had to stop and do some serious thinking every time I got to the next puzzle. It kept up all the way to the end, no let up. Great puzzles and the chambers were well designed. Looked good. I thoroughly enjoyed solving this one. Thumbs up and favorite. Here's one if you get time.
[S.T.A.L.K.E.R.] jackloko99 Jul 16, 2013 @ 12:48pm 
Nice chamber, my walkthrough: http://youtu.be/BqfW-L1ikis
Andi  [author] Jul 13, 2013 @ 11:28pm 
Thank you again.
ZneX Jul 12, 2013 @ 7:26pm 
Another good one - Almost got taken out a few times. Some of the most challenging puzzles yet.
Andi  [author] Jul 9, 2013 @ 10:06am 
Thank you for your comment. I'll be happy to try your map.
Nube52 Jul 8, 2013 @ 11:00pm 
THumbs up! Went back and finished. Absoloutley Brilliant. PhD of maps. Added to favorites. Great use of everthing very clever puzzles in this map.
Nube52 Jul 8, 2013 @ 9:57pm 
Hi Andi this face of Fear is awsome! Diffucutly 6 or 7 out of 10 imho. A little turret intensive for my taste but I defeated them all so it couldn't have been too harsh. Took me a while to notice 45 dgree panel just because of where it is. I was in exit room and working my way back to place a portal near now reversible funnel when my companion got stuck in button operated door and got destroyed. My bad, but it felt like a total start over. So I will take a break and finish another day. Still awesome. Based on your desigh mind try this bit of evil: http://steamcommunity.com/sharedfiles/filedetails/?id=137359756
Andi  [author] Jul 8, 2013 @ 3:33pm 
I'd be happy to try your map. Thanks for the thumbs up.
[P2M]Hoorne99 Jul 8, 2013 @ 3:30pm 
Andi  [author] Jul 3, 2013 @ 12:22pm 
Thank you, GLaD to hear you liked it.
SCjay Jun 29, 2013 @ 9:14pm 
Like It!! I also like the size of it. I don't usually solve puzzles in one sitting so they're about this size I can catch up to where I left off pretty quick. (I avoid the larger maps for this reason)
Shrek Jun 27, 2013 @ 4:19am 
thumbs up! :)
Seriously roasted Goose Jun 26, 2013 @ 6:34pm 
oh lol
Andi  [author] Jun 26, 2013 @ 3:18pm 
No, Face of Fear is a novel written by Dean Koontz. The first 25 chambers I made were titled alphabetically with random words or phrases, the next 25 chambers are all going to be named after novels I've read... this one is the 'F' novel.
Seriously roasted Goose Jun 26, 2013 @ 12:43pm 
did u get the name "Face of Fear" from Cry of Fear?
Andi  [author] Jun 24, 2013 @ 12:20pm 
Thank you for your comment, I really appreciate the kind words. I'll be happy to try your chamber.
GBMusicMaster Jun 24, 2013 @ 12:17pm 
So simple in appearance, but really difficult in procedure. I, too, had to try this chamber two or three times before I figured it out, and I felt really good about myself until I burned my companion cube and had to go back and get a new one. X-(

This was a prime example of what I find to be the best in Portal: a chamber that is clean and elegant, without a lot of clutter and overwhelmed by different elements, but that takes serious thought and strategy to solve.

Please try my puzzle, Three Stages. It's similar, but a little less intricate than yours. Let me know what you think! http://steamcommunity.com/sharedfiles/filedetails/?id=138513550

Well done! I look forward to your future puzzles.
Andi  [author] Jun 23, 2013 @ 4:38pm 
GLaD to hear you liked it. I just watched Innocentives blind run and he did everything the way it was intended except for obtaining the first cube. He did it the hard way but if it works, it works.
peabody Jun 23, 2013 @ 11:43am 
Liked it. Took a while to figure out the first cube for me. Each step took some thought, I didn't just run through this one!!

I did a couple things different than Innocentives "blind run" so there is more than one solution although they were minor differences.
Andi  [author] Jun 23, 2013 @ 2:24am 
@Chrona Hitori Suzumiya Sorry you found it fustrating but like you said, it's not an easy chamber and I don't make easy chambers. I like chambers that make the player think about what they have to do. After all, it is a puzzle.

@Innocentive I was concerned about he first turret and I did consider taking it out but in the end, I left it in. When I advertised this chamber in the discussion section I did mention that "rushing in was not a bad idea"... perhaps I should put it in the tile description as well. Anway, GLaD you liked it.