Throwing Weapons Redux - Perk Tree
39 Comments
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mrktucson Mar 16 @ 12:58pm 
while fun, the weapons seem so weak and so costly, i removed the mod. But I did not level with it.
[KS]RUFUS!!! Mar 8 @ 9:04am 
just kidding its awesome
[KS]RUFUS!!! Mar 8 @ 9:04am 
this is shit
BickMecK Feb 9 @ 4:31am 
mod doesn´t work i have both pieces perkand the weapon but nothing in the game i have all addons pls help downloaded from the workshop
Waskars Dec 30, 2013 @ 1:31pm 
function it with te mod "Throwing Knives" too or only with the mod "Throwing Weapons Redux"?
Poe Nov 3, 2013 @ 2:37am 
@shadex58 If you're asking how this works with Skyrim. READ THE DESCRIPTION OF THE MOD, RATHER THAN JUST THE TITLE, AND THE COVER IMAGE!
shadex58 Oct 16, 2013 @ 9:14pm 
how does this work with skyre?
Tuirc an Creag Sep 23, 2013 @ 9:50am 
I love the crap outta this mod. I can't imagine my Syrim without javelins now. The only problem is the perk tree. I can see all the perks under both trees, but I'm completely unable to spend perk points on those under archery. I haven't tried alchemy. Any tips?
FERRARI_GUY Sep 19, 2013 @ 10:21pm 
Does Overdraw still affect throwing weapons with this mod installed?
greyzer05 Sep 18, 2013 @ 11:02pm 
cant get any of the perk
PewPew!!! Sep 12, 2013 @ 11:37am 
I cant seem to get any of the archery perks either, i have the alchemy ones though. can someone help me out here?
TmacNcheese Aug 23, 2013 @ 7:12pm 
I can't get this mod or the throwing weapons redux mod to work? What should I do?
Drixxicus Jul 20, 2013 @ 12:49am 
Love the weapons thus far, but for some odd reason only the alchemy perks show up on the trees, and the MCM says the perk tree plug-in is running (missing all the archery perks). Checked through my mods, deleted any that I figured would be in conflict, started a new game, and still having trouble. Any help would be greatly appreciated!
chadbauch Jul 6, 2013 @ 9:05pm 
should of been in the original release, nice to see it in there.
ttchobanova Jul 2, 2013 @ 9:29pm 
what is the console code for removing the "piercing wounds" perk in the throwing knives portion of archery tree?
Robens Jun 29, 2013 @ 12:55pm 
norm
Nefnoj Jun 26, 2013 @ 4:52pm 
Does this mean that it's not compatible with Death From Afar : RELOADED? I've been trying to avoid installing the Script Extender for some time now.
One Eye Magoo Jun 26, 2013 @ 12:00pm 
Looks good. I've put all my spare perks on it, I'll check it out now. The weapons look neat, thanks.
themightymarty Jun 26, 2013 @ 10:19am 
Is this mod compatible with T3nd0s mod Skyrim Redone? He completely reworks the entire perk system and would hate to mess everything up by installing this mod. And if not could you perhaps if you can find the time see if you can make the two mods work together? :D That be awesome. ;) btw I love the other mods you've made. :)
PNNYWS Jun 26, 2013 @ 8:18am 
does the overdraw perk also effect the throwing weapons?
Madrilous  [author] Jun 26, 2013 @ 5:21am 
@Vrorst Let me just double check, you have the Throwing Weapons Redux installed AND this as well. Also make sure that this is loaded higher in the load order than Throwing Weapons Redux
Nathaniel Jun 26, 2013 @ 4:02am 
reply as soon as posibly please cos playing with the weapons:)
Nathaniel Jun 26, 2013 @ 4:00am 
when i go onto the page to add perks it just isent there m8 and i have rebooted com and steam and skyrim it hasent helped att all and i really love you throwing weapons mod its fun:)
Madrilous  [author] Jun 26, 2013 @ 3:58am 
@Vrorst A little more info would help
Nathaniel Jun 26, 2013 @ 3:55am 
it dosent load properly help?

Madrilous  [author] Jun 25, 2013 @ 9:44am 
@Risingevil381 If you want to use the perks for Throwing Weapons Redux with other perk tree altering mods I would recommend leaving this plugin. However, you can still access the perks in the main file. You will need SKSE and SkyUI as it is done via a MCM but it is much more compatible with other perk mods.
Hells Assailant Jun 25, 2013 @ 8:50am 
Are the perks compatible with other mods that may alter perk trees? usually they don't play nice together. Like I use ACE and that alters the archery and alchemy skill tree already.
ClockweRk Jun 24, 2013 @ 4:26am 
Sneak perks would be nice.
BigHawngry Jun 24, 2013 @ 2:58am 
follow the instructions from Mod Sanctuary to the "T" and you should be fine.
Islington Jun 23, 2013 @ 11:30am 
I've had huge problems with SKSE. It only works about 1/2 the time, and the other 1/2 tells me that it's incompatible with my version of Skyrim, which as far as I can tell is the normative version. I really, really enjoy this mod, however, and have seen several friends use it on their Skyrim to great effect.
Dubhlainn Jun 23, 2013 @ 8:43am 
SKSE allows mods to do some truely amazing things. It is a simple three step process to install it and takes all of 10 minutes. I really don't understand why some people are so negative towards a feature that can so vastly improve their Skyrim experience...
Delta Tier One Jun 22, 2013 @ 9:22am 
Well, I'm creating severl test characters to test out some custom followers and battle mods ive made so i suppose I could it a shot. I do like the across the back javelins...masterful really, do any other devices use such renderings or is that a WIP? I loved the idea of the weapon quivers, I use frostfall and bandoliers so to have everything nice and neat in its own spot is cool I was sad that didn't work out.
Madrilous  [author] Jun 22, 2013 @ 8:54am 
@Delta Tier One Have you had a go with it at all? If you aren't experiencing any problems with the old version then chances are you should be good with redux.
Delta Tier One Jun 22, 2013 @ 8:34am 
I know, I'm aware, I did read it. I was just reading over some of the comments and I've never really had troubles like that from your old mod, i'm in the midst of creating a little web series so I can't really have any visual glitches which seem to be the issue some are experiencing, whereas the old one is buggy but I havn't had a lot of visual problems so i'm gonna stick with it for the sake of the recording.
Madrilous  [author] Jun 22, 2013 @ 8:10am 
@Delta Tier One Like I said in the description, if you don't use SKSE then the rest of the mod will work fine. As for the old mod, that has far more bugs in it than Redux, its been out for over a month on the Nexus so I've had plenty of time to work out the kinks.
Delta Tier One Jun 22, 2013 @ 7:41am 
SKSE booooo,still your old mod works okay so thats good. When all the bugs are worked out of Redux i'll switch to that one, minus shitty skse requirement stuff, which is always a shame to see.
ryan_d_e_j Jun 22, 2013 @ 6:08am 
you should make the finisher moves. would be awesome
ClockweRk Jun 21, 2013 @ 3:50am 
any sneak perks?
Person Jun 21, 2013 @ 12:50am 
Should make finisher moves for this, im a total fan!!!!!!!!!!!!!!!!!!!!!!!!!!!