Portal 2

Portal 2

Four Way Road Split
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17 kommentarer
D YellowMadness 29. okt. @ 10:37 
Having to listen to random Glados lines with no context over & over drives me crazy to the point that it ruins any level it happens in. You have no idea how tiring it is to listen to Glados complaining about having to praise people for placing an edgeless safety cube in a button specifically designed to hold an edgeless safety cube.

That & hearing Glados say "Ooh, I like this guy!" every time Cave talks. Even when he's talking about putting my little hair on my little feet & eating my little hair & my little feet.

I like the frankenturret puzzle though. That was fun. I aslo like the hub thing you have going on with this map.
jandlml 15. nov., 2016 @ 20:30 
ok i got it
jandlml 15. nov., 2016 @ 19:42 
i must be doing something wrong. i cant get to the little button in the blue gel funnel room. i keep bouncing back.
Petutski 14. jan., 2016 @ 6:15 
Fun map! Loved the frankencube! Thanks!
dven1 30. sep., 2015 @ 18:22 
Yeah, if you play through a second time you can find a few shortcuts. So what? The map was fun, well made and enjoyable to play. Good job!
johnfernow 27. juli, 2014 @ 15:15 
Not to be rude, but there wasn't any challenge. If you have ever played Portal before, than the solutions were blatantly obvious. I'm fine with easy courses but I honestly don't think anyone had any second thoughts on what to do.
wildgoosespeeder 4. des., 2013 @ 17:18 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Portals bypass the first room. The fourth room don't need light bridge.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
machmanx 25. okt., 2013 @ 12:32 
This was easy, but again you arranged the difficulty from easy to easiest.
Ryan Jailluminatis 9. okt., 2013 @ 19:41 
Wow, the first chamber was a red herring. LOL
Zorkii 23. juni, 2013 @ 0:52 
Andi 20. juni, 2013 @ 14:34 
Fairly simple but enjoyable test, thumbs up. Don't know if you realize this but the first room can be skipped because of all the portable surfaces.

Would you mind trying my newest one?
http://steamcommunity.com/sharedfiles/filedetails/?id=154223777
LET_ME_BE 20. juni, 2013 @ 5:14 
realy nice chamber i mostly like the fraklin cube idea
you should see my face when i realized what i have to do :D
Scoot 19. juni, 2013 @ 22:25 
enjoyed this chamber... but 2 things 1 you can skip the first chamber on the right by just portaling up to the second floor where the button is (I'd make this a non portable surface) and 2 I didn't even realise until i read the below comment that you were meant to have the frankencube walk through the lasers, I just placed it really close to the fizzler walked around stepped on the button as close to the laser as i could and picked it up. If this was un intended maybe move the button further back otherwise enjoyed it, I gave a thumbs up
raycelbelmond 19. juni, 2013 @ 16:14 
Nice. Try one of mine Raycelbelmond
Rafael Platero 19. juni, 2013 @ 10:29 
Cool!
gooseflight 18. juni, 2013 @ 13:23 
Good, but you can skip the laser puzzle by justing portaling yourself to the platform by using the ceiling above it or the side walls.
Sloth.ps 18. juni, 2013 @ 4:26 
This is excellent. Very carefully put together. The use of a central chamber in which you can visibly see your progress is great for keeping the next goal obvious.

Special commendation for making a puzzle using a frankencube which actually requires a frankencube.

Thanks for this chamber :)

If you have time to take a look at one of my chambers and leave some feedback I'd really appreciate it.