The Elder Scrolls V: Skyrim

The Infinity Sword - Vanilla (WIP)
411 ความเห็น
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DEvasto  [ผู้สร้าง] 11 ชั่วโมงที่ผ่านมา 
Aighty, good luck. Lemme know if ya have any questions.
Ross The Emerald Fox 13 ชั่วโมงที่ผ่านมา 
y'know what?, ill do that right now!
Ross The Emerald Fox 13 ชั่วโมงที่ผ่านมา 
ok well, keep up the good work, i'm a noob to modding so i have not figured out nexus yet, but i will some other time.
DEvasto  [ผู้สร้าง] 13 ชั่วโมงที่ผ่านมา 
Glad you're enjoying it. :3 I do have a smaller 1-handed version of the sword as an optional file on the Nexus version of the mod, so if you want you can grab it from there. I'll likely add that change to the upcoming update so poking at the Nexu won't be necessary at that point.
Ross The Emerald Fox 15 ชั่วโมงที่ผ่านมา 
i do have ONE complaint, maby make the 1 Handed verson a little smaller. it looks like im useing a 2 handed sword just for 1 hand.
Ross The Emerald Fox 15 ชั่วโมงที่ผ่านมา 
I'm sorry for my bad grammar and makeing 4 posts, i just can't talk about it enough, BTW did i menton how COOL and AWESOME it is?
Ross The Emerald Fox 15 ชั่วโมงที่ผ่านมา 
it was super coinveinent because i was right in the middle of the labrinthian quest to get the staff of magnus, and i forgot to read the desc so i was like "Maby i should have read that to find out where it is.." and i saw it in the "boss" room, and "oh wow its so COOL!"!
Ross The Emerald Fox 15 ชั่วโมงที่ผ่านมา 
i like the effect that when you hit stuff it does a little flame burst, and power charge makes a flaming exsplosion ring around ur feet.
Ross The Emerald Fox 15 ชั่วโมงที่ผ่านมา 
this sword is so AWESOME!, i am looking forward to you're future updates, waiting for that "Molten Metal" retexture because right now it kinda looks like its made of magic or something.
DEvasto  [ผู้สร้าง] 18 ก.ค. @ 3:35pm 
Yeah, as it is right now it's not ideal, IMO it looks a lot better using an ENB with a strong bloom, but I think the planned changes will spice it up well enough. Glad you enjoy the sword regardless. :3
WolfeSpeider 18 ก.ค. @ 3:30pm 
That actually sounds amazing. I just tend to notice little things in animation like that (it was a reoccurring issue when I was making a game in Game Maker; if I wanted lava flowing, I would have to find the best spot to smooth it out to make it look seamless). Otherwise, the sword is the tits.
DEvasto  [ผู้สร้าง] 18 ก.ค. @ 3:17pm 
I do have plans to rework the textures (even the model a little), but I'm not sure when I'll get around to it. I have a concept that, rather than the way the edges are now, the blade is normal in the middle, but starts cracking away towards the edges before totally giving way to molten metal.
WolfeSpeider 18 ก.ค. @ 3:07pm 
I still love this thing, but are there plans to tweek the animations running up the blade? While it looks awesome, I feel it would look better if the gradient was a bit more seemless, and not just a constant repeat; give it kind of a flowing lava effect, in a sense.
=Idiot=Firecracker 20 มิ.ย. @ 12:39pm 
srry i thought i had nmm i have mod orgenizor instead
=Idiot=Firecracker 20 มิ.ย. @ 12:38pm 
thx
DEvasto  [ผู้สร้าง] 20 มิ.ย. @ 12:34pm 
Try goin' through the vanilla launcher and activate it in the Data Files section, if it isn't active in there already.
=Idiot=Firecracker 20 มิ.ย. @ 12:33pm 
o it is not active and nmm is not letting me activate it
DEvasto  [ผู้สร้าง] 20 มิ.ย. @ 12:32pm 
Well, if the sword isn't coming up there then it's not active, for whatever reason. As far as Steam Workshop mods go, one has to pop open the vanilla launcher so the subscribed mods can download, and opening the Data Files menu will automatically activate it. I don't use NMM so I dunno how one would manage Workshop mods with it.

That said, the mod is already on the Nexus: http://www.nexusmods.com/skyrim/mods/36953/?
=Idiot=Firecracker 20 มิ.ย. @ 12:28pm 
i just tryed help infinity and nothing came up or anything related to that
=Idiot=Firecracker 20 มิ.ย. @ 12:27pm 
and can you upload it to the nexus it would be easyer for me to see if it is active
DEvasto  [ผู้สร้าง] 20 มิ.ย. @ 12:26pm 
If that's the case then the terrain ate it or something. Either way the help command should get ya on the right track.
=Idiot=Firecracker 20 มิ.ย. @ 12:24pm 
it is active i checked in nmm
DEvasto  [ผู้สร้าง] 20 มิ.ย. @ 12:23pm 
Plug this into the console, including the quotes:

help "infinity"

That should bring up the IDs for the sword. Provided, of course, that the mod's active, which it might not be if it's not showing up in Labyrinthian. The other possibility is it fell through the floor, but if you use the help command and nothing Infinity Sword related comes up, then it's most likely inactive.
=Idiot=Firecracker 20 มิ.ย. @ 11:01am 
hey DEvasto i got my game to work but i cant find your sword anywere in the game even where you said you put it can you give me the console command
WolfeSpeider 18 มิ.ย. @ 9:20am 
Thank you so much for making this; it's all I've been using since I found it.
lucario 3 พ.ค. @ 4:19pm 
is there a console command for this weapon?
DEvasto  [ผู้สร้าง] 3 พ.ค. @ 1:31pm 
I replied on the other one, but I'll say the same here. There are plans, but I'm not quite skilled enough yet to make the armor as I'm envisioning it.
doomshark1 3 พ.ค. @ 12:13am 
@DEvasto : are there any plans on making a matching armor set that goes with the blade?


(i posted the same thing on the other version that way you would see it)
=Idiot=Firecracker 2 พ.ค. @ 12:51pm 
ok i will try that
DEvasto  [ผู้สร้าง] 2 พ.ค. @ 8:12am 
That means you have either a load order conflict, or a mod you're using is missing a master file, maybe even both.

To sort it out, I'd suggest using LOOT, which can sort your mods into a proper load order to minimize such conflicts. For the latter, you may want to pick up Wrye Bash and use it to see what master files your mods use, and eliminate any that are missing masters. Those missing masters will be highlighted red.
=Idiot=Firecracker 2 พ.ค. @ 12:53am 
now my skyrim cant load past the Bethesda logo any help would be nice
=Idiot=Firecracker 1 พ.ค. @ 3:47pm 
that is why cuz that is what i did thanks for the help

DEvasto  [ผู้สร้าง] 1 พ.ค. @ 7:07am 
Possibly. In order for the mods to download & activate you have to open up the default Skyrim launcher and pay a visit to the Data Files section, so if you didn't have the game on PC at the time of subscribing they wouldn't have been downloaded.
=Idiot=Firecracker 1 พ.ค. @ 1:25am 
would it have something to do with me subing to 213 mods before having it on this pc
DEvasto  [ผู้สร้าง] 30 เม.ย. @ 9:52pm 
They might not be downloading correctly, or something. Could be glitches arising from the removal of the paid mod stuff. Alternately, you're hitting the mod limit (which is 255 mods) but at 213 you'd have to get 42 more before you hit that.
=Idiot=Firecracker 30 เม.ย. @ 7:15pm 
i have 213
=Idiot=Firecracker 30 เม.ย. @ 7:15pm 
and is anyone having trouble with steam workshop mods none of my mods are loading in to the game
=Idiot=Firecracker 30 เม.ย. @ 7:14pm 
thx
DEvasto  [ผู้สร้าง] 30 เม.ย. @ 12:54pm 
It is, yeah; I believe with an ebony ingot and fire salts.
=Idiot=Firecracker 29 เม.ย. @ 7:49pm 
is it upgradeable useing the grindstone
godsglorygirl 21 ก.พ. @ 12:55pm 
To get the sword (normally) you go inot labarinthia and its behind the waterfall in the Dragon Priests room. To get the sword (consle commands) simply type "help Infinity"
and there you go.
DEvasto  [ผู้สร้าง] 3 ก.พ. @ 10:00pm 
At some point, yeah. I do intend for the sword to "shapeshift" into different weapon types, a bow included, but that's somewhere in the future. The Nexus version of Artifacts of Ultima has a couple bows in it too. (AoU's gotten too big for the Workshop unfortunately.)
Cookie 3 ก.พ. @ 5:20pm 
Definitly going to subscribe! Do you plan on making bows in future? (Not to op lol) If ou do then I would really apprectiate it! :D :D :D
Myth34 8 ม.ค. @ 1:56am 
DEvasto, that is exactly the quality I was referring to. Thanks for the nod with explaining to jp what I meant. I haven't visited steam in a bit to correct the reference. But ya, I'd LOVE to get my hands on that and a decent quality version of Brinsingr and Zarrock. Those would rock. Thanks for the recongnition of my post.
james01 7 ม.ค. @ 10:58pm 
what is the id???
DEvasto  [ผู้สร้าง] 7 ม.ค. @ 3:58pm 
To get and use the sword? No, the suggested level for the quest involving Morokei is 24, but that's just the suggested level, not a strict requirement. I assume you're referring to my character who what demoed the sword in the vid, that's just the level she was at at the time.
jp911fire 7 ม.ค. @ 3:54pm 
lvl
jp911fire 7 ม.ค. @ 3:54pm 
are we really supose to be 50 O_O?
DEvasto  [ผู้สร้าง] 7 ม.ค. @ 3:41pm 
He hangs out at the end of Labyrinthian, which you can only get into by doing the College of Winterhold questline
jp911fire 7 ม.ค. @ 3:40pm 
i just have a question where exaccly this morokei is