The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Infinity Sword - Vanilla (WIP)
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Комментариев: 419
DEvasto  [автор] 9 авг в 15:36 
Move either left or right while performing a power attack, explosions generally occur while standing or moving foward/backwards.
NTeNse 9 авг в 12:59 
NTeNse 9 авг в 12:58 
How to you go the long range fireball?
i keep doing the fire surroundingme
HEY LIGHT LEAF 3 авг в 9:03 
HEY LIGHT LEAF 3 авг в 9:03 
ill try it tho
HEY LIGHT LEAF 3 авг в 9:03 
K but for some reason if i put a space in anything with the help it doesnt work xD *whispers somehow* BETHESDA!!!!!!!!!!!!!
DEvasto  [автор] 3 авг в 7:00 
If ya want the ID, type:

help "infinity sword"

into the console, it should bring up the IDs for both versions of the sword.
HEY LIGHT LEAF 2 авг в 21:30 
can somebody just tell me the ID or name whatever so i could spawn it in? i only got skyrim on PC for mods and cheats :D plz tell me (unless its in the description and im just stupid that i didnt see it)
DEvasto  [автор] 1 авг в 19:17 
Aighty, good luck. Lemme know if ya have any questions.
Ross The Emerald Fox 1 авг в 17:27 
y'know what?, ill do that right now!
Ross The Emerald Fox 1 авг в 17:20 
ok well, keep up the good work, i'm a noob to modding so i have not figured out nexus yet, but i will some other time.
DEvasto  [автор] 1 авг в 17:13 
Glad you're enjoying it. :3 I do have a smaller 1-handed version of the sword as an optional file on the Nexus version of the mod, so if you want you can grab it from there. I'll likely add that change to the upcoming update so poking at the Nexu won't be necessary at that point.
Ross The Emerald Fox 1 авг в 16:00 
i do have ONE complaint, maby make the 1 Handed verson a little smaller. it looks like im useing a 2 handed sword just for 1 hand.
Ross The Emerald Fox 1 авг в 15:58 
I'm sorry for my bad grammar and makeing 4 posts, i just can't talk about it enough, BTW did i menton how COOL and AWESOME it is?
Ross The Emerald Fox 1 авг в 15:53 
it was super coinveinent because i was right in the middle of the labrinthian quest to get the staff of magnus, and i forgot to read the desc so i was like "Maby i should have read that to find out where it is.." and i saw it in the "boss" room, and "oh wow its so COOL!"!
Ross The Emerald Fox 1 авг в 15:51 
i like the effect that when you hit stuff it does a little flame burst, and power charge makes a flaming exsplosion ring around ur feet.
Ross The Emerald Fox 1 авг в 15:50 
this sword is so AWESOME!, i am looking forward to you're future updates, waiting for that "Molten Metal" retexture because right now it kinda looks like its made of magic or something.
DEvasto  [автор] 18 июл в 15:35 
Yeah, as it is right now it's not ideal, IMO it looks a lot better using an ENB with a strong bloom, but I think the planned changes will spice it up well enough. Glad you enjoy the sword regardless. :3
WolfeSpeider 18 июл в 15:30 
That actually sounds amazing. I just tend to notice little things in animation like that (it was a reoccurring issue when I was making a game in Game Maker; if I wanted lava flowing, I would have to find the best spot to smooth it out to make it look seamless). Otherwise, the sword is the tits.
DEvasto  [автор] 18 июл в 15:17 
I do have plans to rework the textures (even the model a little), but I'm not sure when I'll get around to it. I have a concept that, rather than the way the edges are now, the blade is normal in the middle, but starts cracking away towards the edges before totally giving way to molten metal.
WolfeSpeider 18 июл в 15:07 
I still love this thing, but are there plans to tweek the animations running up the blade? While it looks awesome, I feel it would look better if the gradient was a bit more seemless, and not just a constant repeat; give it kind of a flowing lava effect, in a sense.
=Idiot=Starlight 20 июн в 12:39 
srry i thought i had nmm i have mod orgenizor instead
=Idiot=Starlight 20 июн в 12:38 
DEvasto  [автор] 20 июн в 12:34 
Try goin' through the vanilla launcher and activate it in the Data Files section, if it isn't active in there already.
=Idiot=Starlight 20 июн в 12:33 
o it is not active and nmm is not letting me activate it
DEvasto  [автор] 20 июн в 12:32 
Well, if the sword isn't coming up there then it's not active, for whatever reason. As far as Steam Workshop mods go, one has to pop open the vanilla launcher so the subscribed mods can download, and opening the Data Files menu will automatically activate it. I don't use NMM so I dunno how one would manage Workshop mods with it.

That said, the mod is already on the Nexus:
=Idiot=Starlight 20 июн в 12:28 
i just tryed help infinity and nothing came up or anything related to that
=Idiot=Starlight 20 июн в 12:27 
and can you upload it to the nexus it would be easyer for me to see if it is active
DEvasto  [автор] 20 июн в 12:26 
If that's the case then the terrain ate it or something. Either way the help command should get ya on the right track.
=Idiot=Starlight 20 июн в 12:24 
it is active i checked in nmm
DEvasto  [автор] 20 июн в 12:23 
Plug this into the console, including the quotes:

help "infinity"

That should bring up the IDs for the sword. Provided, of course, that the mod's active, which it might not be if it's not showing up in Labyrinthian. The other possibility is it fell through the floor, but if you use the help command and nothing Infinity Sword related comes up, then it's most likely inactive.
=Idiot=Starlight 20 июн в 11:01 
hey DEvasto i got my game to work but i cant find your sword anywere in the game even where you said you put it can you give me the console command
WolfeSpeider 18 июн в 9:20 
Thank you so much for making this; it's all I've been using since I found it.
Genesis 3 мая в 16:19 
is there a console command for this weapon?
DEvasto  [автор] 3 мая в 13:31 
I replied on the other one, but I'll say the same here. There are plans, but I'm not quite skilled enough yet to make the armor as I'm envisioning it.
doomshark1 3 мая в 0:13 
@DEvasto : are there any plans on making a matching armor set that goes with the blade?

(i posted the same thing on the other version that way you would see it)
=Idiot=Starlight 2 мая в 12:51 
ok i will try that
DEvasto  [автор] 2 мая в 8:12 
That means you have either a load order conflict, or a mod you're using is missing a master file, maybe even both.

To sort it out, I'd suggest using LOOT, which can sort your mods into a proper load order to minimize such conflicts. For the latter, you may want to pick up Wrye Bash and use it to see what master files your mods use, and eliminate any that are missing masters. Those missing masters will be highlighted red.
=Idiot=Starlight 2 мая в 0:53 
now my skyrim cant load past the Bethesda logo any help would be nice
=Idiot=Starlight 1 мая в 15:47 
that is why cuz that is what i did thanks for the help

DEvasto  [автор] 1 мая в 7:07 
Possibly. In order for the mods to download & activate you have to open up the default Skyrim launcher and pay a visit to the Data Files section, so if you didn't have the game on PC at the time of subscribing they wouldn't have been downloaded.
=Idiot=Starlight 1 мая в 1:25 
would it have something to do with me subing to 213 mods before having it on this pc
DEvasto  [автор] 30 апр в 21:52 
They might not be downloading correctly, or something. Could be glitches arising from the removal of the paid mod stuff. Alternately, you're hitting the mod limit (which is 255 mods) but at 213 you'd have to get 42 more before you hit that.
=Idiot=Starlight 30 апр в 19:15 
i have 213
=Idiot=Starlight 30 апр в 19:15 
and is anyone having trouble with steam workshop mods none of my mods are loading in to the game
=Idiot=Starlight 30 апр в 19:14 
DEvasto  [автор] 30 апр в 12:54 
It is, yeah; I believe with an ebony ingot and fire salts.
=Idiot=Starlight 29 апр в 19:49 
is it upgradeable useing the grindstone
godsglorygirl 21 фев в 12:55 
To get the sword (normally) you go inot labarinthia and its behind the waterfall in the Dragon Priests room. To get the sword (consle commands) simply type "help Infinity"
and there you go.
DEvasto  [автор] 3 фев в 22:00 
At some point, yeah. I do intend for the sword to "shapeshift" into different weapon types, a bow included, but that's somewhere in the future. The Nexus version of Artifacts of Ultima has a couple bows in it too. (AoU's gotten too big for the Workshop unfortunately.)