The Elder Scrolls V: Skyrim

The Infinity Sword - Vanilla (WIP)
Комментариев: 402
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DEvasto  [автор] 18 июл в 15:35 
Yeah, as it is right now it's not ideal, IMO it looks a lot better using an ENB with a strong bloom, but I think the planned changes will spice it up well enough. Glad you enjoy the sword regardless. :3
WolfeSpeider 18 июл в 15:30 
That actually sounds amazing. I just tend to notice little things in animation like that (it was a reoccurring issue when I was making a game in Game Maker; if I wanted lava flowing, I would have to find the best spot to smooth it out to make it look seamless). Otherwise, the sword is the tits.
DEvasto  [автор] 18 июл в 15:17 
I do have plans to rework the textures (even the model a little), but I'm not sure when I'll get around to it. I have a concept that, rather than the way the edges are now, the blade is normal in the middle, but starts cracking away towards the edges before totally giving way to molten metal.
WolfeSpeider 18 июл в 15:07 
I still love this thing, but are there plans to tweek the animations running up the blade? While it looks awesome, I feel it would look better if the gradient was a bit more seemless, and not just a constant repeat; give it kind of a flowing lava effect, in a sense.
=Idiot=Firecracker 20 июн в 12:39 
srry i thought i had nmm i have mod orgenizor instead
=Idiot=Firecracker 20 июн в 12:38 
DEvasto  [автор] 20 июн в 12:34 
Try goin' through the vanilla launcher and activate it in the Data Files section, if it isn't active in there already.
=Idiot=Firecracker 20 июн в 12:33 
o it is not active and nmm is not letting me activate it
DEvasto  [автор] 20 июн в 12:32 
Well, if the sword isn't coming up there then it's not active, for whatever reason. As far as Steam Workshop mods go, one has to pop open the vanilla launcher so the subscribed mods can download, and opening the Data Files menu will automatically activate it. I don't use NMM so I dunno how one would manage Workshop mods with it.

That said, the mod is already on the Nexus:
=Idiot=Firecracker 20 июн в 12:28 
i just tryed help infinity and nothing came up or anything related to that
=Idiot=Firecracker 20 июн в 12:27 
and can you upload it to the nexus it would be easyer for me to see if it is active
DEvasto  [автор] 20 июн в 12:26 
If that's the case then the terrain ate it or something. Either way the help command should get ya on the right track.
=Idiot=Firecracker 20 июн в 12:24 
it is active i checked in nmm
DEvasto  [автор] 20 июн в 12:23 
Plug this into the console, including the quotes:

help "infinity"

That should bring up the IDs for the sword. Provided, of course, that the mod's active, which it might not be if it's not showing up in Labyrinthian. The other possibility is it fell through the floor, but if you use the help command and nothing Infinity Sword related comes up, then it's most likely inactive.
=Idiot=Firecracker 20 июн в 11:01 
hey DEvasto i got my game to work but i cant find your sword anywere in the game even where you said you put it can you give me the console command
WolfeSpeider 18 июн в 9:20 
Thank you so much for making this; it's all I've been using since I found it.
josh the doberman 3 мая в 16:19 
is there a console command for this weapon?
DEvasto  [автор] 3 мая в 13:31 
I replied on the other one, but I'll say the same here. There are plans, but I'm not quite skilled enough yet to make the armor as I'm envisioning it.
doomshark1 3 мая в 0:13 
@DEvasto : are there any plans on making a matching armor set that goes with the blade?

(i posted the same thing on the other version that way you would see it)
=Idiot=Firecracker 2 мая в 12:51 
ok i will try that
DEvasto  [автор] 2 мая в 8:12 
That means you have either a load order conflict, or a mod you're using is missing a master file, maybe even both.

To sort it out, I'd suggest using LOOT, which can sort your mods into a proper load order to minimize such conflicts. For the latter, you may want to pick up Wrye Bash and use it to see what master files your mods use, and eliminate any that are missing masters. Those missing masters will be highlighted red.
=Idiot=Firecracker 2 мая в 0:53 
now my skyrim cant load past the Bethesda logo any help would be nice
=Idiot=Firecracker 1 мая в 15:47 
that is why cuz that is what i did thanks for the help

DEvasto  [автор] 1 мая в 7:07 
Possibly. In order for the mods to download & activate you have to open up the default Skyrim launcher and pay a visit to the Data Files section, so if you didn't have the game on PC at the time of subscribing they wouldn't have been downloaded.
=Idiot=Firecracker 1 мая в 1:25 
would it have something to do with me subing to 213 mods before having it on this pc
DEvasto  [автор] 30 апр в 21:52 
They might not be downloading correctly, or something. Could be glitches arising from the removal of the paid mod stuff. Alternately, you're hitting the mod limit (which is 255 mods) but at 213 you'd have to get 42 more before you hit that.
=Idiot=Firecracker 30 апр в 19:15 
i have 213
=Idiot=Firecracker 30 апр в 19:15 
and is anyone having trouble with steam workshop mods none of my mods are loading in to the game
=Idiot=Firecracker 30 апр в 19:14 
DEvasto  [автор] 30 апр в 12:54 
It is, yeah; I believe with an ebony ingot and fire salts.
=Idiot=Firecracker 29 апр в 19:49 
is it upgradeable useing the grindstone
godsglorygirl 21 фев в 12:55 
To get the sword (normally) you go inot labarinthia and its behind the waterfall in the Dragon Priests room. To get the sword (consle commands) simply type "help Infinity"
and there you go.
DEvasto  [автор] 3 фев в 22:00 
At some point, yeah. I do intend for the sword to "shapeshift" into different weapon types, a bow included, but that's somewhere in the future. The Nexus version of Artifacts of Ultima has a couple bows in it too. (AoU's gotten too big for the Workshop unfortunately.)
Cookie 3 фев в 17:20 
Definitly going to subscribe! Do you plan on making bows in future? (Not to op lol) If ou do then I would really apprectiate it! :D :D :D
Myth34 8 янв в 1:56 
DEvasto, that is exactly the quality I was referring to. Thanks for the nod with explaining to jp what I meant. I haven't visited steam in a bit to correct the reference. But ya, I'd LOVE to get my hands on that and a decent quality version of Brinsingr and Zarrock. Those would rock. Thanks for the recongnition of my post.
james01 7 янв в 22:58 
what is the id???
DEvasto  [автор] 7 янв в 15:58 
To get and use the sword? No, the suggested level for the quest involving Morokei is 24, but that's just the suggested level, not a strict requirement. I assume you're referring to my character who what demoed the sword in the vid, that's just the level she was at at the time.
jp911fire 7 янв в 15:54 
jp911fire 7 янв в 15:54 
are we really supose to be 50 O_O?
DEvasto  [автор] 7 янв в 15:41 
He hangs out at the end of Labyrinthian, which you can only get into by doing the College of Winterhold questline
jp911fire 7 янв в 15:40 
i just have a question where exaccly this morokei is
DEvasto  [автор] 7 янв в 15:33 
It's no biggie.
jp911fire 7 янв в 15:32 
my bad lol
jp911fire 7 янв в 15:32 
DEvasto  [автор] 7 янв в 15:26 
He's referring to a movie called Eragon, rather than swords wielded by Aragorn. There does seem to be a fair lack of swords from Eragon that're of Isilmeri quality, which is a shame because while I've never seen the movie it would be cool to bust out something like this:
jp911fire 7 янв в 14:38 
there is a pack whit all the lotr weapon go check it out
jp911fire 7 янв в 14:38 
dude myth
Myth34 26 дек, 2014 в 14:48 
Dude, any chance you can do the Eragon swords? No one has done them justice who've tried yet. I think you could!

Sorry, posted this on your other sword mods too. =o
DEvasto  [автор] 23 дек, 2014 в 9:13 
Sure, they are compatible with each other so havin' this as well as the dawnguard version shouldn't cause problems.
BenNJere 23 дек, 2014 в 6:08 
can I subscribe to this AND the Dawnguard version cause I'm a power hungry overkiller that wants to dual wield this blade