The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Infinity Sword - Vanilla (WIP)
< >
517 Kommentare
Derp with a side of orange juice 11. Sep. um 17:53 Uhr 
woops sorry
Derp with a side of orange juice 11. Sep. um 17:53 Uhr 
wops i just realised you have to have it full screen to do that
Derp with a side of orange juice 11. Sep. um 17:33 Uhr 
no quotes
Derp with a side of orange juice 11. Sep. um 17:32 Uhr 
is there like a file problem?
Derp with a side of orange juice 11. Sep. um 17:32 Uhr 
ok so i just got the mod and i try to enter ''help infinity sword'' it brings me to this thing where it says like 0-all 1-group somthing like that what do i do from there? also another time when i try to do it it says somthing like flying mount... i might not be giving enouph detail but i cant get it to spawn
DEvasto  [Autor] 31. Aug. um 17:35 Uhr 
Putting help "infinity sword" in should bring up the sword's IDs, then do player.additem [ID #] 1 to add it to your inventory.
Falkreath716 31. Aug. um 16:28 Uhr 
So I had an incident in which I lost the sword, I won't go into furhter deatail, but is there a way to spawn the item back in using the console?
Lucro 5. Aug. um 4:41 Uhr 
id of the sword?
Vook 31. Juli um 18:03 Uhr 
that awesome
DEvasto  [Autor] 31. Juli um 18:00 Uhr 
At the very end you find the remaining members including their leader, who've gotten to the sword, which is located on a platform suspended in a huge *lava tube*, magma visible far below. The leading Thalmor tries to grab the sword but gets blasted away by an explosion of fire, and the sword's spirit, Ulf, emerges, telling the Thalmor he's *completely* unworthy of using the sword, but then notices you and says that you might be. Ultimately you fight the Thalmor guy, who's tough, but cheats. When you win, Ulf says you've proven yourself worthy and allows you to take the sword. After that you can summon him to help kick ass, along with the other planned abilities for the sword.
DEvasto  [Autor] 31. Juli um 18:00 Uhr 
I do have more mods up here. You can click on the nameplate below Created By, then hit Workshop Items on the profile page you arrive on.

As for the quest, like I said I have a whole idea already planned out. It may be started by reading a specific book. The whole idea is that the sword was last seen in the hands of the Champion of Cyrodiil, the hero of Oblivion, but where it went after the final battle is unknown. You end up going to the Champion's tomb, which is located on the very outskirts of Skyrim, and while inside you end up finding out the Thalmor are looking for it. Ultimately you're lead to a cave they've excavated at the base of the Throat of the World, and that cave takes you through a Nordic ruin, then a Dwarven one that cuts through below it, and occasionally face off with members of the Thalmor team.
Vook 30. Juli um 22:45 Uhr 
he
Vook 30. Juli um 22:45 Uhr 
here is my idea for a quest so its in sovergaurd and you must kill aldawind and a glowing red lava path way opens up and you must go thru the lava cave and get the sword but a dragon wakes up and attacks you you must kill it and go back to skyrim rim were a man in a black cloke comes up to you and he attscks you and you find out in is a vampier and he was the old owner and he was sent to skyrim to retirive the godly sword and you find a book telling you this
Vook 30. Juli um 22:35 Uhr 
could you make me a mod plzz
Vook 30. Juli um 22:31 Uhr 
do you have more mods
DEvasto  [Autor] 30. Juli um 18:51 Uhr 
The planned forms for the sword'll cover pretty much every weapon type, since the idea is the sword reshapes itself to best suit its wielder.
Vook 30. Juli um 18:16 Uhr 
you should make it a axe form and a mace
Vook 30. Juli um 18:14 Uhr 
hey i have some new ideas
DEvasto  [Autor] 30. Juli um 6:25 Uhr 
I already have an idea in mind for a quest, for whenever I implement it. I can say it won't involve the player crafting it, because my whole lore with this sword is that it's very old, and the quest would involve you tracking it down and trying to find it before some other yahoos do.
Vook 29. Juli um 22:53 Uhr 
make
Vook 29. Juli um 22:53 Uhr 
you should make a cross bow form and you should have to kill a powerful dragon with flaming teath and mad the sword in ebony
Minivandiesel 1. Feb. um 10:00 Uhr 
K thanks.
DEvasto  [Autor] 1. Feb. um 9:28 Uhr 
No, in the vanilla version here it uses the fire breath projectile.
Minivandiesel 31. Jan. um 8:06 Uhr 
Does it have the Bloodskal effect if I have Dragonborn?
DEvasto  [Autor] 25. Dez. 2016 um 6:52 Uhr 
Bring it to a smelter; you can switch its format to a 1-hander there, though be advised this will undo any tempering you've done to it.
thanatos133 24. Dez. 2016 um 23:13 Uhr 
How do i get the one handed varient? I was only able to find a two handed one
Red Wyvern 5. Dez. 2016 um 18:42 Uhr 
Ok.
DEvasto  [Autor] 5. Dez. 2016 um 17:21 Uhr 
It says up in the description.
Red Wyvern 5. Dez. 2016 um 15:42 Uhr 
Where is it's location?
GamingVIA | wildcase.com 19. Nov. 2016 um 17:32 Uhr 
Like both of the mods. I tried spawning it with it's code, based on the video, but it ended in failure. I still like the Bloodskal Blade effect. Keep making mods and working on this one.
DEvasto  [Autor] 4. Okt. 2016 um 11:01 Uhr 
It can't be disenchanted and it's unlikely I'll ever make it so, because of how the effect works. It's not directly tied to the enchantment on the sword, it's handled by a specialized quest and a few scripts, and said scripts look specifically for the Infinity Sword. Hence, if I made it disenchantable, the power attack effects wouldn't come with.
magicbuyer22 3. Okt. 2016 um 22:51 Uhr 
is the sword able to be disenchanted? i really want the effects of the fireball when it swings and stuff but cant find any mods that add that kind of "enchantment" to weapons. thanks
DEvasto  [Autor] 28. Sep. 2016 um 12:52 Uhr 
Trundle on down to Winterhold and head straight on through the joint, the road leads right up towards the college. To get in you'll have to cast a spell, which is chosen at random. The one giving you the test will likely sell the spell you'll need, if you don't already have it. If you're at a certain point in the main quest (when you're gunning for an Elder Scroll), you can offer to Shout in order to gain entry instead.
supercraft2001 28. Sep. 2016 um 12:16 Uhr 
HOW DOES THIS QUEST ?
DEvasto  [Autor] 28. Sep. 2016 um 11:54 Uhr 
It's in Labyrinthian, but to get inside the ruin you'll need to do the College of Winterhold quest.
supercraft2001 28. Sep. 2016 um 11:19 Uhr 
how do we find the weapon ?
DEvasto  [Autor] 28. Sep. 2016 um 11:13 Uhr 
I could give the ID, but there's a reason I usually don't and instead instruct folk to use the help command: Item ID's aren't static, the first two digits change depending on where the mod is in your load order, so for one person it could be 0A000D62, but for another it could be 11000D62. Using the help command is one of the faster, easier ways to find out what the ID is, otherwise you'd have to rely on Wrye Bash or Mod Organizer.
supercraft2001 28. Sep. 2016 um 10:27 Uhr 
Where is a Donjon ?
supercraft2001 28. Sep. 2016 um 10:26 Uhr 
Give me the ID plz
DEvasto  [Autor] 28. Sep. 2016 um 9:45 Uhr 
Best bet is to plug "help infinity" into the console, without quotes, that should bring the sword's ID up.
supercraft2001 28. Sep. 2016 um 2:52 Uhr 
HELP plz what is items command ?
DEvasto  [Autor] 21. Juli 2016 um 11:25 Uhr 
Yeah, that's a recent addition. I had wanted a fear "blast" that occurs when you unsheath the sword, but I couldn't get it to work right so I abandoned it. Then with the overhaul update I instated an Intense Flames-like fear effect and later adjusted it to occur when the opponent is below 40% health.
Your Best Friend The Man 21. Juli 2016 um 9:02 Uhr 
Was The Infinity Sword ment to fear people too? Because after a while of uesing it got a fear effect.
DEvasto  [Autor] 19. Juli 2016 um 12:28 Uhr 
Just "infinity sword"
Tzeentch, Changer of Ways 19. Juli 2016 um 12:08 Uhr 
Is the item name "infinity sword" or "the infinity sword"?
Gandalf You Shall Not Pass 8. Juli 2016 um 8:12 Uhr 
ITEM ID?
DEvasto  [Autor] 23. Mai 2016 um 19:32 Uhr 
Ok, that's usually a sign that a mod is missing a master, like for example if you tried to use a mod that uses a DLC you don't have. Silmeri though is vanilla so another mod you installed might be at fault, provided of course there wasn't a goof on my end and I uploaded a DLC version.
Komrade Boris 23. Mai 2016 um 9:52 Uhr 
aftet the betesheda logo
DEvasto  [Autor] 23. Mai 2016 um 9:50 Uhr 
Does it do it after the Bethesda logo or can you load a game & it craps when you mouse over the sword in your inventory?
Komrade Boris 23. Mai 2016 um 9:48 Uhr 
just craps out