The Infinity Sword - Vanilla (WIP)
Počet komentářů: 328
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Steel Spirit 11. srp. v 7.35 odp. 
I have a mod for smelting exp.
DEvasto  [autor] 11. srp. v 5.42 odp. 
The smelter doesn't do anything smithing XP wise, as far as I know (that's why I switched the grip-change method from forges to smelters) so...yeah
Steel Spirit 11. srp. v 4.35 odp. 
My smithing skill is already maxed out, but maybe I'll reset it and do that.
DEvasto  [autor] 11. srp. v 7.49 dop. 
The smelter is just a means to an end with the sword, really, since grip-switching without it would require making a script connected to an ability that would be used to switch out the 2 handed version with the 1 handed version and vis versa. Originally I used forges for that switching function, but you could easily abuse it to get mad smithing XP.
Steel Spirit 10. srp. v 8.34 odp. 
It makes me wonder how you can fit this thing in a smelter. Then again, one can fit a warhammer, shield, and numerous other objects into a small jar.
Nightmare Nemeis ۞ 23. čvc. v 11.24 odp. 
no problem man. well im probably gonna leave the comment section in peace now.... nice talking to ya
DEvasto  [autor] 23. čvc. v 10.29 odp. 
Thanks, I appreciate the offer. I'm sure I'll come up with something for the swords when I devote all my noggin-power to them.
Nightmare Nemeis ۞ 23. čvc. v 7.54 odp. 
i meant to say if you need any help with stuff like what the sword does ect, il help if you want
Nightmare Nemeis ۞ 23. čvc. v 7.53 odp. 
xd i really screwed up my spelling of my second comment
Nightmare Nemeis ۞ 23. čvc. v 7.53 odp. 
i love both ideas man
DEvasto  [autor] 23. čvc. v 7.51 odp. 
Well, I do have a couple ideas for a third sword. One is a fusion of the Infinity Sword and Silmeri, but for that I'll have to work out a design for the fused sword, as well as its name. Another idea I just had was one based around Darkness. Since Silmeri and the Infinity Sword are dual elements, essentially (Silmeri is ice and lightning, and the Infinity Sword is fire and earth), I might play with the concept of the third one's dual elements being light and darkness.
Nightmare Nemeis ۞ 23. čvc. v 7.27 odp. 
hmm alot of ppl have been asking for a third sword eh? if you want i could help you with ideas with it that is if you decide your actually going to make it. ah well nice to know your still modding
Nightmare Nemeis ۞ 23. čvc. v 5.42 odp. 
ah
DEvasto  [autor] 23. čvc. v 4.46 odp. 
Yeah, I'm kinda at a point where I dunno what exactly I'll do next mod-wise. I do plan on updating the Infinity Sword's textures and possibly even the model sometime. Right now, I recently snagged Fallout: New Vegas and I'm working on a mod for that, though that'll go onto the Nexus site for New Vegas since there isn't a Workshop for the game.
Nightmare Nemeis ۞ 23. čvc. v 4.23 odp. 
man i miss your work :(
DEvasto  [autor] 22. čvc. v 7.21 dop. 
It says where it is in the description.
hermitthefrog13 22. čvc. v 5.42 dop. 
were you get it
DEvasto  [autor] 4. čvc. v 5.08 odp. 
Yeah. It's not quite as simple as the Workshop since you have to install the mods manually after downloading (or use Nexus Mod Manager, but I personally never use it since it can be problematic) but aside from that and some issues they had recently, which they resolved, it's quite safe.
jtwolf8 4. čvc. v 4.09 odp. 
Thanks, is nexus safe to use?
DEvasto  [autor] 4. čvc. v 1.50 odp. 
The YY Mystic Knight animation replacer, it's a Nexus exclusive though.
jtwolf8 4. čvc. v 1.49 odp. 
What mod do you use for the sowrd stance? Cool sowrd by the way.
hansnicolaim2 5. čvn. v 2.53 odp. 
Could you create a sword familiar to this, only that the blade part is flaming red and the blade is on fire?
Sailendude 9. kvě. v 7.58 dop. 
this is awsome
Hugh Seddon 7. kvě. v 5.09 odp. 
Does anyone know the id of this sword?
Nizzorg 25. dub. v 2.58 dop. 
Hi i'm trying to make a mod for a evil character and i'd like use your mod for giving him unique echantment. Shall i use the enchant of your mod?
of course i will say you are the author of the enchant and i will post a link to your mod ^^
(2S):Slenderman☣[SA]☣ 13. dub. v 7.40 odp. 
this sword is awesome here
(2S):Slenderman☣[SA]☣ 13. dub. v 5.54 odp. 
thanks
DEvasto  [autor] 13. dub. v 5.48 odp. 
Its base damage is 30, which will of course increase depending on your 1 or 2 handed skill (which depends on whether you're using the 1 or 2 handed Infinity Sword). The enchantment adds onto the base damage, moreso if you hit a dragon, but I don't remember exactly how much.
(2S):Slenderman☣[SA]☣ 13. dub. v 5.39 odp. 
how much damage does the infinity sword do
DEvasto  [autor] 11. dub. v 3.55 odp. 
It's the YY Mystic Knight animation replacer, it's a Nexus exclusive though.
StickMaster 11. dub. v 12.18 dop. 
and in the video
StickMaster 11. dub. v 12.17 dop. 
what is the mod animation for the sword next ti the leg on the second picture?
DEvasto  [autor] 10. dub. v 6.48 odp. 
Y'don't need to use the console, you should be able to take the sword to a smelter and switch it to the 1-handed version there, assuming you have the sword that is. You can just type "help infinity" into the console sans quotes to get the IDs for either sword if you don't want to trundle through the College of Winterhold questline.
Butt Stallion 10. dub. v 6.37 odp. 
what is the consoul command for 1handed?
Steel Spirit 10. dub. v 3.39 odp. 
Ah, well. I have other means of getting Dragon's souls.
DEvasto  [autor] 9. dub. v 6.16 odp. 
Sounds like Skyrim Sorcery to me, in some form or another, but at least this version is good for folk with DLC problerms.
Steel Spirit 9. dub. v 4.58 odp. 
Also, I like the fact that it's in Labyrinthian, as I can't access either the Aetherium Forge or Miraak's fight stage.
DEvasto  [autor] 8. dub. v 1.36 odp. 
Ah, yes, this is true. My main hasn't dealt with many such Nords so her ire is mostly reserved for Thalmor and bears, and those wandering adventurers/mercenaries who get all uppity with calling you a milkdrinker.
Steel Spirit 8. dub. v 5.32 dop. 
Actually, some are more arrogant than Altmer...
DEvasto  [autor] 7. dub. v 11.23 odp. 
Well, then she's beefy in spirit, and in her upper arms. :p I imagine any Nords she runs into don't have much smack to talk when she pulls out her f-off giant sword.
Steel Spirit 7. dub. v 6.47 odp. 
Thing is, she's got a small build. Why do I play as a female Dunmer? Because I can.
DEvasto  [autor] 7. dub. v 5.38 odp. 
The mod's playable, just there's no dedicated questline for the sword yet. 'Course it requires getting through the College of Winterhold questline, and I imagine some beefy greatsword wielder wouldn't bother much with magic.
Steel Spirit 7. dub. v 4.27 odp. 
I would like to download this when it's done. I'm currently working with a 2H version of my console character.
The War Lord 22. bře. v 2.14 odp. 
Okay. I only use 1 handed anyway.
DEvasto  [autor] 22. bře. v 1.43 odp. 
There is, you should be able to take it to a smelter and switch it to a one-handed version there, though be advised this'll remove any tempering you might've done to the two-handed version.
The War Lord 22. bře. v 12.56 odp. 
Is there a way to make it a single handed weapon?
... 22. bře. v 6.52 dop. 
its not downloading and aparently i can now use my unsubscribed mods
... 22. bře. v 6.44 dop. 
oh and download chaos armor it looks good with your sword.
DEvasto  [autor] 21. bře. v 9.47 odp. 
No problem, and thanks. :3
The War Lord 21. bře. v 9.45 odp. 
Okay. Thanks. and by teh way, you are a great modder