The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ogmund's Tomb
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Warrior Whitten Nov 9, 2016 @ 12:48pm 
Ha. Thank's for the mod.
RadLyte  [author] Nov 9, 2016 @ 10:15am 
That is super strange. Anyway, it's good to know. Thanks. :)
Warrior Whitten Nov 8, 2016 @ 10:28am 
I don't know if you did anything but when I loaded my save, the chest slowly faded in.
RadLyte  [author] Nov 5, 2016 @ 12:00pm 
@Warrior Whitten: I know what chest you are talking about, but nope, I didn't do anything to it. Is the chest still hidden even when you have the Treasure Map in your inventory, and with this mod running?
Warrior Whitten Nov 4, 2016 @ 12:00pm 
Did you remove the hidden chest that's hidden in the tree stump (that is only avalible when you get the map)? It's supposed to be near where this mod is and, it seems to be missing.
RadLyte  [author] Oct 25, 2016 @ 7:36am 
@Kadde: Thanks. :)
Kadde Oct 24, 2016 @ 11:18am 
I kind of had no clue this was a mod until just now. I have to say I'm really impressed with the work you put in it and it's really a dungeon in the true spirit of Skyrim. Very good !
TheSenate.exe Jul 27, 2016 @ 6:32am 
amazing mod, it was really immersive. it could easily blend in with the other dungeons.
Harkon_Blood-Lord Jan 30, 2016 @ 7:15am 
Very nice dungeon I believe they actually could have put it in the game, very I repeat very well made.
ErinPone Dec 10, 2015 @ 1:21am 
I just finished this dungeon. I forgot I had this mod downloaded so I thought it was a vanilla dungeon. This is one of the most professionally made locations mods I've ever seen. It's a bit long for my tastes and the final battle and loot is anticlimactic, but still an excellent mod.
DeathClaw Jul 17, 2015 @ 8:39pm 
Really good entertaining mod.
Kryptoncat Jul 14, 2015 @ 11:11pm 
This dungeon was a blast to play through; very long and interesting!
Than Apr 25, 2015 @ 10:58am 
You made this mod free? Good for you, hope the rest follow.
obrienedmund Apr 17, 2015 @ 2:39pm 
Agreed with many of the comments here - I gave it the thumbs up because of what happened in front of the locked gate just before the final room. Before I had time to set the puzzle switches correctly, my follower decided to pull the lever - bloody hilarious
Captain Jean-Luc Picard Apr 16, 2015 @ 12:00pm 
could anyone help me on how to complete the puzzle in the tomb? Thanks, im stuck on it lol :p
Slug Jan 17, 2015 @ 6:54pm 
Amazing. I subsribed and forgot about it, and when I found it I thought it was a vanilla dungeon at first because it fit into the world so well. As I kept playing I slowly realized that it was too good to be a vanilla dungeon. Kudos to you.
Squirrel1256 Nov 9, 2014 @ 7:59pm 
Awesome Dungeon just completed it, and very satisfied. I do feel like it is right in line with a Bethesda designed Dungeon. I have to check out your other 2 dungeons now
Jᴧgᴧ Oct 11, 2014 @ 12:56pm 
As some others have commented in the past - I get CTDs when trying to enter the Tomb. I never get a loading screen, never get a pause, just CTD every time.

I am running quite a few other mods, but they are all compatible with content additions like quests, dungeons - and everything's been TES5Edit cleaned, BOSS order sorted, list merged, etc. Good luck hunting down the bug.
CTRL-ALT-DEFEAT Sep 27, 2014 @ 4:13pm 
Would you be interested in helping other modders?
DiGiTaL CLeaNeR Sep 4, 2014 @ 4:22pm 
I've had enough wiki writing to last a life time. Not my ball of wax either. This really is best done by the actual mod author anyway. Sorry but I don't have time for it.
RadLyte  [author] Sep 4, 2014 @ 8:57am 
Thanks, that is a cool idea. :) Could you do it, though? I am not much of a Wiki-editing person myself.
DiGiTaL CLeaNeR Sep 2, 2014 @ 11:48pm 
This is a cool mod! You should add it to the Skyrim Mod's Wiki.
RadLyte  [author] Aug 9, 2014 @ 6:28am 
@Lyra: Thanks for reporting. Yes, I think about 25% of the people had the problems with loading being longer than it should. Try playing this dungeon on a fresh save and see if it runs better.
Lyra Hamstrings Aug 8, 2014 @ 11:23pm 
I really want to play this, but whenever I try entering it, it just gives me a never-ending load screen. It's not frozen, the loading fog and stuff comes up, but no tips or 3D figures show up like in normal loading, and the game simply doesn't continue. Is it a DLC conflict (I have them all) or possibly a mod conflict?
Stroms Momma Jul 16, 2014 @ 12:35pm 
theres just one thing that bothers me about this is the snow coming down in the cave when theres no snow near riverwood.
Atoro Jul 13, 2014 @ 6:16am 
My game crash egen i get close to the tomb! WTF?!
gandaniel Jul 3, 2014 @ 4:22am 
Very intensive, nice told story and encounters. Better than most InGame Dungeons, i didnt realize that this was a player-dungeon till i read it on next logon...forgot that i installed it. GREAT WORK, THX
Fanatic Mr.Fox Jun 26, 2014 @ 2:43am 
Really great job. Seriously, the best dungeon I saw in Skyrim. You have to create another one! (Sorry for English, if something seems strange, it is not my normal language).
Daddy's Rusty Knuckle Jun 4, 2014 @ 11:21pm 
I totally forgot I downloaded this and found the tomb while playing. It was one of the funnest dungeons i've ever adventured through, fit the game perfectly, nice little story to go along with it, and fun going through it only using magic, but this tomb did kill my Meeko. :( Otherwise, an excellent mod!!
⎛⎝Commander♗Jiggly⎛⎝ Jun 1, 2014 @ 3:48am 
RadLyte Awesome man very cool.
bongRipsForJesus May 31, 2014 @ 9:37am 
Wow. This dungeon is tightly designed, and a real delight to play. I was on the edge of my seat. Bravo!
Miller283 May 30, 2014 @ 11:27am 
Nice Mod,Lots of Fun,Good Job.
RadLyte  [author] May 24, 2014 @ 8:32am 
Thanks. Since I am busy working on a game right now, I doubt I will be putting any new Skyrim content until late 2014. But after that, I might put out a huge Dwemer dungeon that I already have plans for...
renvale999 May 23, 2014 @ 9:43am 
Your welcome Rad. I hope you're aware that my observation was just that, not a criticism, at all. Ogmund's Tomb is one of the few mods that I ALWAYS have downloaded, regardless of playthrough or character style. I check your profile on a weekly basis to see if you put anything new up :D.
RadLyte  [author] May 23, 2014 @ 8:45am 
Thanks. I never tested it with Faendal, but you must be right, since the dungeon was designed around a 'sneaking archer' character build.
renvale999 May 22, 2014 @ 12:23pm 
I've given this dungeon a great review before, and I just recently went back through it again and its just as fun as I remembered it. However, after some play-testing, I will say that ranged followers, like Faendal, are absolute beasts in this dungeon. They have a lot of room to move around and can change a challenging encounter into an easy one. This is not a bad thing, just an observation I've noticed since I love this dungeon and I've played through it multiple times.
Maco Apr 28, 2014 @ 6:39pm 
Excellent dungeon. As good as any Vanilla Dungeon of the game.
RadLyte  [author] Mar 9, 2014 @ 10:43am 
Thanks a lot, guys. Your feedback means a lot to me. If you like, you can try out the other 2 dungeons I did. One is called 'Windcaller's Pass' and the other is 'Engelmann's Rest'.
HoseMcJoeJoe Mar 9, 2014 @ 4:30am 
Great playthrough. Thoroughly enjoyed. The dungeon didn't seem so....constructed? like most of the original dungeons. Very organic. Please make more.
mstkjin Mar 8, 2014 @ 5:42pm 
Great Detail!....... Lots of Fun!! thanks! :)
rpknkmk Mar 7, 2014 @ 9:30am 
Sweet, loved it better than some things bethsada did, do you plan on any more Mods?
G20 Feb 22, 2014 @ 4:14am 
Hi, I've added this to a collectioon and thought you might like to know,
With complimentiry intent ;)
Valius Feb 17, 2014 @ 3:17pm 
Just finished the Tomb- had to come and give you a thumbs up. Well done!
aef027 Feb 14, 2014 @ 8:53am 
Awesome dungeon. Wandered across it last night in my current playthrough. I kept thinking that I was at the end and it kept going...had me on alert the whole time. Also like someone else posted. It was better than a lot of the in-game dungeons. I had to check online today to see if It was their work or a mod. I can't wait to try your others.
☢ Scourge Feb 10, 2014 @ 5:22am 
Just played through it. Great dungeon. im usually not into custom dungeons, but this was very damn good
NIKE-OLLY DOLL-JEAN-SKY Feb 9, 2014 @ 6:50am 
После долгого времени я пришел и ответил. Тут море драугров и есть даже сюжет, но вобщем прошлось все на 1м дыхании 20ком. Один раз прорашил все 3 уровнем катжитом с рукопашкой. Мод стоит того что бы его прошли.
I here to reply on this tomb. This dungeon got a lot of staff to kill, and serve you some ownstory. Worht to play.
renvale999 Feb 3, 2014 @ 3:00pm 
I have your other mods downloaded Rad, but I haven't played through them, mainly because my current character has been busy doing the College of Winterhold/Dawnguard and the Main questlines. As soon as I find a good roleplaying reason to run through your other stuff I will and write a review for them as well. I'm very slow when it comes to questing and such; I tend to putz around my houses doing stupid stuff, like gardening :D.
RadLyte  [author] Feb 3, 2014 @ 3:09am 
Well, first to say that I am really glad that you enjoyed it. And if you want, feel free to check out my other two dungeons. After reading this, I am pretty curious to hear your impressions on these as well.

As for the rest of the comment, thanks a lot. You made my day. :) It would be awesome if people from Bethesda actually read such comments, because I would love to become a part of their design team one day.
renvale999 Feb 2, 2014 @ 8:03pm 
I generally don't take the time to write reviews for mods. I usually just give a thumbs up and move on, but Ogmund's tomb is far and away one THE best mods on Steam, hands down. I have run it a dozen times on different characters and it never gets old.

First, its runs smoothly and I have never run into a game breaking bug. In my opinion, its runs better than some actual dungeons made by Bethesda.

Second, it is such a great starter dungeon for 1st level players starting out in Riverwood. You run this dungeon and you are bare minimum level 8 by the time you end it, and you have some really handy items at the end.

Third, the story is interesting (even though its just written in notes) and its just large enough to feel epic but not too big as in you can't finish it in an afternoon, if you're not sneaking.

Honestly Rad, I wish you had been on the dungeon team for Bethesda and had access to voice actors and the like. I think that's the only way this dungeon gets better.
RadLyte  [author] Jan 16, 2014 @ 12:41am 
@Bayushi_Kouji: It could be that this dungeon conflicts with some other mods that you have installed. There are mods that add more entities, such as Bandits, Stormcloaks, Dragons etc. And in those cases I usually got reports of additional enemies in my dungeon mods.

Try it without such mods and let me know how it feels. For comparison, check out some of the You Tube videos of this dungeon to see how it was supposed to run.