Portal 2

Thinking without portals (updated)
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Toterstorch Jun 17, 2013 @ 3:56pm 
That´s a great idea
big red foot Jun 17, 2013 @ 10:19am 
Loved it
BellLabs / Aperture Engineer Jun 16, 2013 @ 3:58pm 
Oh, so that's how! Thanks for the info!
Hexsonic (Xavier B)  [author] Jun 16, 2013 @ 3:34pm 
@ApertureEngineer With the BEE mod.
BellLabs / Aperture Engineer Jun 16, 2013 @ 3:28pm 
Hey, how did you add the energy pellets back in?
Hexsonic (Xavier B)  [author] Jun 16, 2013 @ 2:36pm 
You have to do parkour and jump on one of the laser field emitters (the lasers are between them)
MysteryMan39 Jun 16, 2013 @ 1:30pm 
I can't get past the lazer field
temporarymanwastaken Jun 16, 2013 @ 9:45am 
I didn't need to retrieve the cube from the funnel in the room with the turret. The buttons to open the door should probably be cube buttons, so the ball can't weigh them down.
BellLabs / Aperture Engineer Jun 16, 2013 @ 7:13am 
This was actually a really good map! I love how you implemented the objects in unconventional ways. Keep up the good work!
raycelbelmond Jun 16, 2013 @ 2:50am 
Different and nice. Good job. Try one of mine. Raycelbelmond
Lord Spike Jun 15, 2013 @ 4:46pm 
definitely it's the high energy pellet emitter... one of my maps causing the same errors for all players who don't have BEEMOD installed. i even implemented all necessary files to the map (i thought) but it still don't work.
theblackwidower Jun 15, 2013 @ 3:09pm 
I assume it's the ball launcher, since it's not a standard Portal 2 object.
Hexsonic (Xavier B)  [author] Jun 15, 2013 @ 2:56pm 
I don't know what object causes the error! There are multiple maps, even the top rated ones, that have flying errors like this!
theblackwidower Jun 15, 2013 @ 2:41pm 
Here's an idea. If an object is causing an error, remove it.
Hexsonic (Xavier B)  [author] Jun 15, 2013 @ 10:38am 
I didn't include the flashing error :0 It's a problem I think... but I'm not a developper so I don't know how to fix it!
theblackwidower Jun 15, 2013 @ 9:10am 
I don't see why you included giant flashing blue block letters saying 'error'. It's quite unnecessary.
Hexsonic (Xavier B)  [author] Jun 13, 2013 @ 12:51pm 
for me it works
Hexsonic (Xavier B)  [author] Jun 13, 2013 @ 12:51pm 
bee mod
lhamil64 Jun 13, 2013 @ 12:40pm 
Everything seemed really hack-y. Especially the energy ball from portal 1. Why was that even included? The texture wasn't there for the ball or the ball dispenser so I had a big error sign on the wall with a purple box floating through the air.