Lasers to open the Door
8 commenti
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nintendo.erk  [autore] 30 ago 2013, ore 10:02 
yeah it's a timer, otherwise the exit will open and close all the time when a blinking laser activates it....
commander2005 30 ago 2013, ore 8:22 
...and then the cube opens the door (in the machinery room) :)
Likely Warm Cabin 1 ago 2013, ore 21:58 
THANKS BRUH
nintendo.erk  [autore] 12 lug 2013, ore 13:09 
@ Likely Warm Cabin : CLICK HERE[www.dropbox.com] for a p2c file showing the door mechanics :)
nintendo.erk  [autore] 11 lug 2013, ore 21:46 
that one is easy, just connect the laser receiver and pedestal button to a "or" gate and connect the "or" to the laser, that way it keeps itself active :)
Likely Warm Cabin 11 lug 2013, ore 18:04 
Really fun one! Do you think you can send me the p2c file so I can figure out how those three floor buttons can stay on without the pedestal button on?
nintendo.erk  [autore] 10 giu 2013, ore 0:49 
thanks :)
I have more like that in my "toggling fizzlers" collection
feel free to take a look...
GreyBearKing 9 giu 2013, ore 19:39 
Dude, you seriously do not cease to impress! I've seen sectioned puzzles like that before where you need to get each part to work to open the door, but not them interconnecting like how (SPOILERS AHEAD) how you had to shoot the lasers in between the rooms! I'm so going to tell Josh Jepson about your stuff when he's done with Fallout 3!