The Quest of the Four Cubes
30 commenti
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Garunas 15 ott 2013, ore 9:09 
Awesome test chamber :) Could you try mine? http://steamcommunity.com/sharedfiles/filedetails/?id=180312984
Miami Mike 10 lug 2013, ore 16:35 
That jump to get to the "o" button and raise the stairsteps really isn't necessary. I just carried a couple of cubes (three were available) across the light bridge and stacked up my own stairway.
-[H]-[S.T.A.L.K.E.R.] jackloko99 2 lug 2013, ore 16:54 
very good
CharlesBandicootPL 2 lug 2013, ore 3:56 
Hah, extra map :)

Not hard, but relaxing for sure. Thumb up!
kimist108 30 giu 2013, ore 15:29 
Had a lot of fun with this one. Hint to cay. Look for an opening in the wall. Across the goo.
Grasshog 27 giu 2013, ore 2:03 
Took a little while to catch on. Nice
Pluisje 26 giu 2013, ore 3:49 
Nice, I liked the show. Looks like this one with 4 cubes.
TrueK 20 giu 2013, ore 0:21 
I can't get the box out of the laser room. I can't bring it up and drop it outside through the red lasers. Is it the elevator next to the landing point for the box? I don't know cuz it didn't work for me at all.
DeathWish808 19 giu 2013, ore 10:40 
Too many ways to bypass things. Not bad, but needs more polishing.
Amadeus 18 giu 2013, ore 10:55 
asminahipi 18 giu 2013, ore 9:19 
buen trabajo,gracias
Doctor Tab 18 giu 2013, ore 5:45 
Lol Quiforce
Decrepide 16 giu 2013, ore 21:36 
Very clever.
Inuboshi 16 giu 2013, ore 19:29 
ohh good +1 :D
Paraskevi 15 giu 2013, ore 21:19 
Pretty fun to play, but it's quite a shame to see various loopholes for it
I think you can easily patch this up by making the four cube panels connect up to exit door
(of course, if the bypass is what you intended to do)

Would you mind testing out my map here? Appreciate the feedbacks :)
Kiserian 15 giu 2013, ore 15:30 
What's up dude. The button for the elevator to get the last cube is not needed, i used the 3 cubes i got to made a stair to reach it. ;)
gloomshine 15 giu 2013, ore 11:19 
good job. Fun and challenging
Santtu 15 giu 2013, ore 5:09 
Cool
Tsuruhime 14 giu 2013, ore 19:59 
... the quiforce? Now I need to make the deku chamber.
MarkedTwo 14 giu 2013, ore 12:08 
very cool map. i got a map with same idea http://steamcommunity.com/sharedfiles/filedetails/?id=134151364 , but you make it better
Phrendon 14 giu 2013, ore 9:19 
<---built my own steps to get last cube, is that was the O button was for?
samuel 14 giu 2013, ore 5:46 
You can cheat your way thru this one.. I skipped the last intentional cube and almost skipped 100% of the second room. Foshar i added you so i can tell you how. You might want to fix it
Diaxe 13 giu 2013, ore 18:34 
Really enjoyed playing this one.
Bayram 13 giu 2013, ore 7:05 
Nicely constructed multi-part puzzle, not at all difficult, but rewarding to play, thumbs up! I appreciated the portal surfaces to cross the main room without walking. I was briefly stumped by thehidden laser receptor. I figured it out without getting frustrated, but I wonder if you'll get objections to this from beginners?

My escape-themed chamber, "The Oubliette", is large and quite difficult, with deadly traps:
http://steamcommunity.com/sharedfiles/filedetails/?id=140319013. No beginners, please.
raycelbelmond 13 giu 2013, ore 3:01 
Good map. Try one of mine Raycelbelmond By the way I didn't use lhe stairs to get the last cube but two cubes. Maybe it will help you to put a bit of spice to your puzzle.
HebGeenNaam 12 giu 2013, ore 10:23 
Real nice job! This one is pretty amazing. Only next time make the main room a bit smaller.

Want to try one of mine?
http://steamcommunity.com/sharedfiles/filedetails/?id=151507310
Andi 12 giu 2013, ore 9:57 
Excellent chamber. Well thought out and well designed. Took some time to figure this one out. Thumbs up.

Would you mind trying one of mine?
http://steamcommunity.com/sharedfiles/filedetails/?id=148919557
PsychoBR 9 giu 2013, ore 19:16 
Awesome puzzle! Thanks!
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Foshar  [autore] 8 giu 2013, ore 9:23 
Thanks for the comments. I've tweaked the puzzle a little bit to solve most of these problems. I'll be sure to look over your puzzles.
nicklonium 8 giu 2013, ore 6:34 
That was certainly a bit of a quest, unfortunately, not in a good way. It's an interesting chamber and it uses a good variety of items but I didn't use anything to do with the lifts, lasers or light bridge in the main room. I get what they were for but it was easier to just jump down onto both box dropper platforms from above.
Also, the main room is rather large for almost no reason other than the last jump, this can make getting around, walking to box after box, a bit of a chore. Some antlines and symbols were missing too, even if they're not particularly important, it's always good to keep the player informed.
The side rooms were really good, I quite liked what you did in the laser side room, the other side room I've seen a few times before but it's still quite entertaining.

I've got a little collection of chambers going and I'm always interested in feedback. I'd be grateful if you'd have a look:
Elementary