The Infinity Sword (WIP)
Коментарів: 570
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Jessie Godswell 18 год. тому 
I wish I had this sword with Silmeri's model in red.
drake_nightstarr 21 січ о 23:10 
we could use a king of skyrim mod. that turns in to a player home. wth townspeople, special armor, weapons, and a army to control. attack any of the 9 holds. i do not have time to do the work. walls have to be around the whole town, and archer towers.. hell yeah
Zeref 8 січ о 19:31 
this mod is awesome and your one of the best mod creaters out there thx!
DEvasto  [автор] 6 січ о 23:10 
Yeah, you'll just need to pop in help "infinity sword" into the console (which you can bring up by hitting the ~ key) in order to get the item ID, then do "player.additem [item id]" (without the quotes, of course)
Lelouch vi Britannia 6 січ о 22:48 
is there a command code to get it as the guy says in the 2nd video?
dimarik86russia 4 січ о 3:47 
The second screen to look like a Christmas garland
nlopezhuryn 30 гру 2014 о 12:24 
I have an idea though, when there is the ability to have a second sword, make it like the bound sword, transparent, and mabye a little fire effect around it.
DEvasto  [автор] 27 гру 2014 о 18:56 
Bethesda themselves put treasure out there so clearly they figured it was traversible. The Become Ethereal shout is very useful for getting across the magma I've found.
Friday the Thirteenth 27 гру 2014 о 18:38 
The ONLY reason to use this over the vanilla version is that you don't have to go through as much bullshit. Seriously, put the blade in a more...non-lethal location, please...
DEvasto  [автор] 21 гру 2014 о 21:04 
Funny you mention that. I'm actually working on another sword and was wanting to do that with it, but I ultimately didn't because it'd take some serious fiddling to get the script to work with a projectile cast by a sword.
nlopezhuryn 21 гру 2014 о 15:45 
Also i have an idea, if you fire the fireball at the sky can it have the wrath of akatosh effect like auriel's bow?
nlopezhuryn 21 гру 2014 о 15:43 
Well i have no idea, since the thing gets fixed once i dual weild. The problem turned out to be with the sword itself, since once i consoled in a diffrent one the problem went away.
DEvasto  [автор] 18 гру 2014 о 13:26 
Are you using the 1-handed version of the sword or the 2-handed? They both use the same script for the power-attack nonsense and I know it's not precisely 1:1 (Like, for example, using the greatsword version and doing a backwards power attack causes an AOE blast, when it should be a fireball since it's a horizontal swing) so it might be a mis-match in that regard. Maybe.

The other possibility is you're power attacking a little before moving sideways, enough that the script doesn't register your movement and thinks "Oh, he's standing still! Better nuke the area around 'im!" It's hard to say for sure what's really going on though, Skyrim's scripting engine is kind of bananas.
nlopezhuryn 18 гру 2014 о 12:53 
But sadly, this sword's fireball attack has no effect. It just does the same AOE effect as if i used the vertical attack when i try to fire a fireball. YES I AM FIRING SIDEWAYS
nlopezhuryn 18 гру 2014 о 11:52 
WITH THE INFINTY SWORD, I SHALL RULE THE EARTH!!!!!!! (quote dr. doom from "the superhero squad show song")
DEvasto  [автор] 4 гру 2014 о 23:22 
The fireballs are triggered by horizontal power attacks; that is, you move side to side while power attacking and it should zoop off a fireball. If it still doesn't, it's possible script lag is at fault there.
Starwarsfan1011 4 гру 2014 о 19:45 
i FINALLY got the code you put in the console help infinity and by the way it cant shoot fireballs
DEvasto  [автор] 4 гру 2014 о 12:04 
Thanks, mate, glad you're enjoying it. :3

JonOceansBlood 4 гру 2014 о 10:43 
Going to be totally honest here, this is one of my favorite swords, reducing people to piles of ash is always a blast, good job on this one.
DEvasto  [автор] 14 лис 2014 о 11:32 
In that case it sounds like the mod isn't active. Pop open the vanilla launcher and check the Data Files just to make sure, even if you're positive you activated it.
Starwarsfan1011 14 лис 2014 о 10:34 
and the code does not work i tried help infinity sword it did not work
Starwarsfan1011 14 лис 2014 о 10:14 
i already did that it was not there
DEvasto  [автор] 14 лис 2014 о 10:13 
It should be out in the lava beyond the Forge, stuck into the furthest rock. You should have a clear line of sight with it if you stand at the ramp to the left of the Forge. If it well and truly ain't there it's possible Skyrim Sorcery made it fall through, so TCL or TFC to check under the lava to see if it's lying around down there.
Starwarsfan1011 14 лис 2014 о 9:26 
the sword is not there
BilboBaggins [TRADING] 25 жов 2014 о 13:21 
this mod is awesome! i can fell its power already!!!!!!!!!!!!
BilboBaggins [TRADING] 25 жов 2014 о 13:21 
ok thanks
DEvasto  [автор] 24 жов 2014 о 23:18 
Strafing all over the place is what you'd need to do in order to fire off the horizontal effect.
BilboBaggins [TRADING] 24 жов 2014 о 20:44 
is there a way to make me do an horizontal attack every time?
BilboBaggins [TRADING] 24 жов 2014 о 20:17 
BilboBaggins [TRADING] 24 жов 2014 о 20:12 
wait its not even added to my skrim wtf i subscribed!!!!
BilboBaggins [TRADING] 24 жов 2014 о 19:51 
BilboBaggins [TRADING] 24 жов 2014 о 19:34 
its not working for me D:
BilboBaggins [TRADING] 24 жов 2014 о 13:09 
i cant find the forge and i dont want to have to do abunch of quest
BilboBaggins [TRADING] 24 жов 2014 о 13:08 
whats the item ip for this
I am SPACE 21 сер 2014 о 14:46 
i like the name alduins tongue a lot sooooo coooooooooool you are the best
DEvasto  [автор] 6 сер 2014 о 14:42 
It's in the Aetherium Forge, which you get to via the Lost to the Ages quest, which you start by reading a book called The Aetherium Wars.
Schnausen Ausen 6 сер 2014 о 14:30 
how do i get it?
DEvasto  [автор] 4 сер 2014 о 10:54 
No problem. :3
cynicalwaltz 4 сер 2014 о 10:54 
really? Thats awesome! I'll look that up. Then the Atminian Order can ride together.Thank you.
DEvasto  [автор] 4 сер 2014 о 10:48 
Unless I'm misinterpreting, there is a mod on the Nexus that's in that vein called Familiar Faces. It lets you bring characters from other saves into whatever save you're playing as followers. Or enemies.
cynicalwaltz 4 сер 2014 о 10:39 
Understood. Can't wait to see how it turns out! Keep up the hard work. I'm trying to learn how to do this stuff as well. I want to put my own characters in Skyrim as followers. :)
DEvasto  [автор] 3 сер 2014 о 8:19 
Thanks for the offer. :3 I do already have a storyline in mind for the sword's quest, the sticking point is actually MAKING it. The quest system in Skyrim is a complex mess that I have very little experience with, and then of course there's making the interiors (though that's probably the least problematic of the two).
cynicalwaltz 3 сер 2014 о 2:34 
If you need help with a storyline, I can help. I'm quite skilled. Drop me a line
DEvasto  [автор] 27 лип 2014 о 15:28 
The book "The Aetherium Wars" can be found hither and yon in various places. One surefire spot for finding it is in the Hall of the Vigilant.
tyleulen007 27 лип 2014 о 14:32 
were on the map should i look? or were is the book?
DEvasto  [автор] 14 лип 2014 о 8:32 
There is a chance for an explosion to go off when you hit a dragon but it shouldn't ragdoll the player, nor happen all the time. I'll give it the once-over and see if something needs to be tweaked.
GarryMcberryson 14 лип 2014 о 4:18 
love the sword, but my first hit or first power attack on a dragon ragdolls me and sends me flying back. Any idea why? is a balancing thing or a glitch?
SupremeOrangeJuice 10 лип 2014 о 21:58 
Wow this is strange so the effects work on my level 83 save for mods but they dont work on my level 21 save i use to play normally. It must a corrupt save. Oh boy!
Atlas Maltael 10 лип 2014 о 16:23 
actualy that backslash explosion is not bad because you can blow away someone who get to close
DEvasto  [автор] 7 лип 2014 о 16:15 
I use FO3Archive for extraction purposes. It's pretty simple and easy to use compared to the program that comes with the Creation Kit, which requires .bsl files to even open BSAs.