The Infinity Sword (WIP)
578 comentarios
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DEvasto  [autor] 3 de mayo a las 13:30 
Yeah, there is, actually making it is a different story though.
doomshark1 3 de mayo a las 0:11 
matching*
doomshark1 2 de mayo a las 20:45 
@DEvasto : are there any plans on making a maching armor set that goes with the sword?
DEvasto  [autor] 10 de mar. a las 16:12 
You get to it via the Lost to the Ages quest, which you can start by reading a book called "The Aetherium Wars" or just by tromping over to Arkngthamz.
Springtrap 10 de mar. a las 13:40 
Where's the forge?
Lord_skcuf_your_face_with_sword 3 de feb. a las 12:19 
awsome thank you!
DEvasto  [autor] 3 de feb. a las 10:03 
Ah, checking it in the CK I see it had the wrong keyword applied to it, it was using the keyword used for 1-handed swords rather than 2-handed swords. I dunno if that alone would interfere but, better safe than sorry. Update oughta be up in a few minutes.
Lord_skcuf_your_face_with_sword 2 de feb. a las 22:52 
the sword dosent seem to scale with 2h perks when made into a 2 hander
Jessie Godswell 31 de ene. a las 16:10 
I wish I had this sword with Silmeri's model in red.
QuerraStrongarm 21 de ene. a las 23:10 
we could use a king of skyrim mod. that turns in to a player home. wth townspeople, special armor, weapons, and a army to control. attack any of the 9 holds. i do not have time to do the work. walls have to be around the whole town, and archer towers.. hell yeah
Zeref 8 de ene. a las 19:31 
this mod is awesome and your one of the best mod creaters out there thx!
DEvasto  [autor] 6 de ene. a las 23:10 
Yeah, you'll just need to pop in help "infinity sword" into the console (which you can bring up by hitting the ~ key) in order to get the item ID, then do "player.additem [item id]" (without the quotes, of course)
Lelouch vi Britannia 6 de ene. a las 22:48 
is there a command code to get it as the guy says in the 2nd video?
dimarik86russia 4 de ene. a las 3:47 
The second screen to look like a Christmas garland
nlopezhuryn 30 de dic. 2014 a las 12:24 
I have an idea though, when there is the ability to have a second sword, make it like the bound sword, transparent, and mabye a little fire effect around it.
DEvasto  [autor] 27 de dic. 2014 a las 18:56 
Bethesda themselves put treasure out there so clearly they figured it was traversible. The Become Ethereal shout is very useful for getting across the magma I've found.
Friday the Thirteenth 27 de dic. 2014 a las 18:38 
The ONLY reason to use this over the vanilla version is that you don't have to go through as much bullshit. Seriously, put the blade in a more...non-lethal location, please...
DEvasto  [autor] 21 de dic. 2014 a las 21:04 
Funny you mention that. I'm actually working on another sword and was wanting to do that with it, but I ultimately didn't because it'd take some serious fiddling to get the script to work with a projectile cast by a sword.
nlopezhuryn 21 de dic. 2014 a las 15:45 
Also i have an idea, if you fire the fireball at the sky can it have the wrath of akatosh effect like auriel's bow?
nlopezhuryn 21 de dic. 2014 a las 15:43 
Well i have no idea, since the thing gets fixed once i dual weild. The problem turned out to be with the sword itself, since once i consoled in a diffrent one the problem went away.
DEvasto  [autor] 18 de dic. 2014 a las 13:26 
Are you using the 1-handed version of the sword or the 2-handed? They both use the same script for the power-attack nonsense and I know it's not precisely 1:1 (Like, for example, using the greatsword version and doing a backwards power attack causes an AOE blast, when it should be a fireball since it's a horizontal swing) so it might be a mis-match in that regard. Maybe.

The other possibility is you're power attacking a little before moving sideways, enough that the script doesn't register your movement and thinks "Oh, he's standing still! Better nuke the area around 'im!" It's hard to say for sure what's really going on though, Skyrim's scripting engine is kind of bananas.
nlopezhuryn 18 de dic. 2014 a las 12:53 
But sadly, this sword's fireball attack has no effect. It just does the same AOE effect as if i used the vertical attack when i try to fire a fireball. YES I AM FIRING SIDEWAYS
nlopezhuryn 18 de dic. 2014 a las 11:52 
WITH THE INFINTY SWORD, I SHALL RULE THE EARTH!!!!!!! (quote dr. doom from "the superhero squad show song")
DEvasto  [autor] 4 de dic. 2014 a las 23:22 
The fireballs are triggered by horizontal power attacks; that is, you move side to side while power attacking and it should zoop off a fireball. If it still doesn't, it's possible script lag is at fault there.
golden freddy 4 de dic. 2014 a las 19:45 
i FINALLY got the code you put in the console help infinity and by the way it cant shoot fireballs
DEvasto  [autor] 4 de dic. 2014 a las 12:04 
Thanks, mate, glad you're enjoying it. :3

Lizard_Wizard 4 de dic. 2014 a las 10:43 
Going to be totally honest here, this is one of my favorite swords, reducing people to piles of ash is always a blast, good job on this one.
DEvasto  [autor] 14 de nov. 2014 a las 11:32 
In that case it sounds like the mod isn't active. Pop open the vanilla launcher and check the Data Files just to make sure, even if you're positive you activated it.
golden freddy 14 de nov. 2014 a las 10:34 
and the code does not work i tried help infinity sword it did not work
golden freddy 14 de nov. 2014 a las 10:14 
i already did that it was not there
DEvasto  [autor] 14 de nov. 2014 a las 10:13 
It should be out in the lava beyond the Forge, stuck into the furthest rock. You should have a clear line of sight with it if you stand at the ramp to the left of the Forge. If it well and truly ain't there it's possible Skyrim Sorcery made it fall through, so TCL or TFC to check under the lava to see if it's lying around down there.
golden freddy 14 de nov. 2014 a las 9:26 
the sword is not there
BilboBaggins[TRADING] 25 de oct. 2014 a las 13:21 
this mod is awesome! i can fell its power already!!!!!!!!!!!!
BilboBaggins[TRADING] 25 de oct. 2014 a las 13:21 
ok thanks
DEvasto  [autor] 24 de oct. 2014 a las 23:18 
Strafing all over the place is what you'd need to do in order to fire off the horizontal effect.
BilboBaggins[TRADING] 24 de oct. 2014 a las 20:44 
is there a way to make me do an horizontal attack every time?
BilboBaggins[TRADING] 24 de oct. 2014 a las 20:17 
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSS it works!
BilboBaggins[TRADING] 24 de oct. 2014 a las 20:12 
wait its not even added to my skrim wtf i subscribed!!!!
BilboBaggins[TRADING] 24 de oct. 2014 a las 19:51 
so
BilboBaggins[TRADING] 24 de oct. 2014 a las 19:34 
its not working for me D:
BilboBaggins[TRADING] 24 de oct. 2014 a las 13:09 
i cant find the forge and i dont want to have to do abunch of quest
BilboBaggins[TRADING] 24 de oct. 2014 a las 13:08 
whats the item ip for this
I am SPACE 21 de ago. 2014 a las 14:46 
i like the name alduins tongue a lot sooooo coooooooooool you are the best
DEvasto  [autor] 6 de ago. 2014 a las 14:42 
It's in the Aetherium Forge, which you get to via the Lost to the Ages quest, which you start by reading a book called The Aetherium Wars.
Schnausen Ausen 6 de ago. 2014 a las 14:30 
how do i get it?
DEvasto  [autor] 4 de ago. 2014 a las 10:54 
No problem. :3
cynicalwaltz 4 de ago. 2014 a las 10:54 
really? Thats awesome! I'll look that up. Then the Atminian Order can ride together.Thank you.
DEvasto  [autor] 4 de ago. 2014 a las 10:48 
Unless I'm misinterpreting, there is a mod on the Nexus that's in that vein called Familiar Faces. It lets you bring characters from other saves into whatever save you're playing as followers. Or enemies.
cynicalwaltz 4 de ago. 2014 a las 10:39 
Understood. Can't wait to see how it turns out! Keep up the hard work. I'm trying to learn how to do this stuff as well. I want to put my own characters in Skyrim as followers. :)
DEvasto  [autor] 3 de ago. 2014 a las 8:19 
Thanks for the offer. :3 I do already have a storyline in mind for the sword's quest, the sticking point is actually MAKING it. The quest system in Skyrim is a complex mess that I have very little experience with, and then of course there's making the interiors (though that's probably the least problematic of the two).