The Infinity Sword (WIP)
574 commentaires
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Adam of Blades 8 fév à 21h50 
[ ] This model is for Jack of blades. This cool fable villain must be imported into armor, no one has accepted the challenge of making the model into skyrim armor. Please help by reposting this through steam or anywhere else to make my dream come true. Thank you ^-^
awsome thank you!
DEvasto  [créateur] 3 fév à 10h03 
Ah, checking it in the CK I see it had the wrong keyword applied to it, it was using the keyword used for 1-handed swords rather than 2-handed swords. I dunno if that alone would interfere but, better safe than sorry. Update oughta be up in a few minutes.
the sword dosent seem to scale with 2h perks when made into a 2 hander
Jessie Godswell 31 jan à 16h10 
I wish I had this sword with Silmeri's model in red.
QuerraStrongarm 21 jan à 23h10 
we could use a king of skyrim mod. that turns in to a player home. wth townspeople, special armor, weapons, and a army to control. attack any of the 9 holds. i do not have time to do the work. walls have to be around the whole town, and archer towers.. hell yeah
Zeref 8 jan à 19h31 
this mod is awesome and your one of the best mod creaters out there thx!
DEvasto  [créateur] 6 jan à 23h10 
Yeah, you'll just need to pop in help "infinity sword" into the console (which you can bring up by hitting the ~ key) in order to get the item ID, then do "player.additem [item id]" (without the quotes, of course)
Lelouch vi Britannia 6 jan à 22h48 
is there a command code to get it as the guy says in the 2nd video?
dimarik86russia 4 jan à 3h47 
The second screen to look like a Christmas garland
nlopezhuryn 30 déc 2014 à 12h24 
I have an idea though, when there is the ability to have a second sword, make it like the bound sword, transparent, and mabye a little fire effect around it.
DEvasto  [créateur] 27 déc 2014 à 18h56 
Bethesda themselves put treasure out there so clearly they figured it was traversible. The Become Ethereal shout is very useful for getting across the magma I've found.
Friday the Thirteenth 27 déc 2014 à 18h38 
The ONLY reason to use this over the vanilla version is that you don't have to go through as much bullshit. Seriously, put the blade in a more...non-lethal location, please...
DEvasto  [créateur] 21 déc 2014 à 21h04 
Funny you mention that. I'm actually working on another sword and was wanting to do that with it, but I ultimately didn't because it'd take some serious fiddling to get the script to work with a projectile cast by a sword.
nlopezhuryn 21 déc 2014 à 15h45 
Also i have an idea, if you fire the fireball at the sky can it have the wrath of akatosh effect like auriel's bow?
nlopezhuryn 21 déc 2014 à 15h43 
Well i have no idea, since the thing gets fixed once i dual weild. The problem turned out to be with the sword itself, since once i consoled in a diffrent one the problem went away.
DEvasto  [créateur] 18 déc 2014 à 13h26 
Are you using the 1-handed version of the sword or the 2-handed? They both use the same script for the power-attack nonsense and I know it's not precisely 1:1 (Like, for example, using the greatsword version and doing a backwards power attack causes an AOE blast, when it should be a fireball since it's a horizontal swing) so it might be a mis-match in that regard. Maybe.

The other possibility is you're power attacking a little before moving sideways, enough that the script doesn't register your movement and thinks "Oh, he's standing still! Better nuke the area around 'im!" It's hard to say for sure what's really going on though, Skyrim's scripting engine is kind of bananas.
nlopezhuryn 18 déc 2014 à 12h53 
But sadly, this sword's fireball attack has no effect. It just does the same AOE effect as if i used the vertical attack when i try to fire a fireball. YES I AM FIRING SIDEWAYS
nlopezhuryn 18 déc 2014 à 11h52 
WITH THE INFINTY SWORD, I SHALL RULE THE EARTH!!!!!!! (quote dr. doom from "the superhero squad show song")
DEvasto  [créateur] 4 déc 2014 à 23h22 
The fireballs are triggered by horizontal power attacks; that is, you move side to side while power attacking and it should zoop off a fireball. If it still doesn't, it's possible script lag is at fault there.
golden freddy 4 déc 2014 à 19h45 
i FINALLY got the code you put in the console help infinity and by the way it cant shoot fireballs
DEvasto  [créateur] 4 déc 2014 à 12h04 
Thanks, mate, glad you're enjoying it. :3

JonOceansBlood 4 déc 2014 à 10h43 
Going to be totally honest here, this is one of my favorite swords, reducing people to piles of ash is always a blast, good job on this one.
DEvasto  [créateur] 14 nov 2014 à 11h32 
In that case it sounds like the mod isn't active. Pop open the vanilla launcher and check the Data Files just to make sure, even if you're positive you activated it.
golden freddy 14 nov 2014 à 10h34 
and the code does not work i tried help infinity sword it did not work
golden freddy 14 nov 2014 à 10h14 
i already did that it was not there
DEvasto  [créateur] 14 nov 2014 à 10h13 
It should be out in the lava beyond the Forge, stuck into the furthest rock. You should have a clear line of sight with it if you stand at the ramp to the left of the Forge. If it well and truly ain't there it's possible Skyrim Sorcery made it fall through, so TCL or TFC to check under the lava to see if it's lying around down there.
golden freddy 14 nov 2014 à 9h26 
the sword is not there
BilboBaggins 25 oct 2014 à 13h21 
this mod is awesome! i can fell its power already!!!!!!!!!!!!
BilboBaggins 25 oct 2014 à 13h21 
ok thanks
DEvasto  [créateur] 24 oct 2014 à 23h18 
Strafing all over the place is what you'd need to do in order to fire off the horizontal effect.
BilboBaggins 24 oct 2014 à 20h44 
is there a way to make me do an horizontal attack every time?
BilboBaggins 24 oct 2014 à 20h17 
BilboBaggins 24 oct 2014 à 20h12 
wait its not even added to my skrim wtf i subscribed!!!!
BilboBaggins 24 oct 2014 à 19h51 
BilboBaggins 24 oct 2014 à 19h34 
its not working for me D:
BilboBaggins 24 oct 2014 à 13h09 
i cant find the forge and i dont want to have to do abunch of quest
BilboBaggins 24 oct 2014 à 13h08 
whats the item ip for this
I am SPACE 21 août 2014 à 14h46 
i like the name alduins tongue a lot sooooo coooooooooool you are the best
DEvasto  [créateur] 6 août 2014 à 14h42 
It's in the Aetherium Forge, which you get to via the Lost to the Ages quest, which you start by reading a book called The Aetherium Wars.
Schnausen Ausen 6 août 2014 à 14h30 
how do i get it?
DEvasto  [créateur] 4 août 2014 à 10h54 
No problem. :3
cynicalwaltz 4 août 2014 à 10h54 
really? Thats awesome! I'll look that up. Then the Atminian Order can ride together.Thank you.
DEvasto  [créateur] 4 août 2014 à 10h48 
Unless I'm misinterpreting, there is a mod on the Nexus that's in that vein called Familiar Faces. It lets you bring characters from other saves into whatever save you're playing as followers. Or enemies.
cynicalwaltz 4 août 2014 à 10h39 
Understood. Can't wait to see how it turns out! Keep up the hard work. I'm trying to learn how to do this stuff as well. I want to put my own characters in Skyrim as followers. :)
DEvasto  [créateur] 3 août 2014 à 8h19 
Thanks for the offer. :3 I do already have a storyline in mind for the sword's quest, the sticking point is actually MAKING it. The quest system in Skyrim is a complex mess that I have very little experience with, and then of course there's making the interiors (though that's probably the least problematic of the two).
cynicalwaltz 3 août 2014 à 2h34 
If you need help with a storyline, I can help. I'm quite skilled. Drop me a line
DEvasto  [créateur] 27 juil 2014 à 15h28 
The book "The Aetherium Wars" can be found hither and yon in various places. One surefire spot for finding it is in the Hall of the Vigilant.
tyleulen007 27 juil 2014 à 14h32 
were on the map should i look? or were is the book?
DEvasto  [créateur] 14 juil 2014 à 8h32 
There is a chance for an explosion to go off when you hit a dragon but it shouldn't ragdoll the player, nor happen all the time. I'll give it the once-over and see if something needs to be tweaked.