The Elder Scrolls V: Skyrim

The Infinity Sword (WIP)
Počet komentářů: 590
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Билл Сайфер 20. čvc. v 3.33 dop. 
как его скрафтить?
Lord Kamina 28. čvn. v 9.26 dop. 
It's entirely possible that the sword needs some optimizations, because it's tried to murder my framerate a few times. Aside from that, this is 100% Kamina-sama approved! Because !!EXPLOSIONS!!.
DEvasto  [autor] 26. čvn. v 3.41 odp. 
I don't rightly know why exactly this seems to happen to some people. My best guess is that old hat script lag, which I know can cause delays in the firing script's response, even to the point it fails. I'd say try faffing about with a different weapon for a bit and then return to using the sword, see if that clears anything up.
AZMaster 26. čvn. v 3.23 odp. 
hey sorry to be a bother but i was having what i think is a bug and so i was using the sword (one handed) when it lost it's effect to shoot fire balls and/or make explosions but kept its other effect and i didnt change any mods or anything that i had so i was wondering if you might have any idea about how to fix this thanks for your time.
The Outsider 15. čvn. v 12.11 odp. 
thank you ^^ its a very cool sword by the way...kinda reminds me of the weird one in dragonborn
DEvasto  [autor] 15. čvn. v 11.47 dop. 
It's the YY Mystic Knight animation replacer, which you can grab on the Nexus. It also modifies the animations for spellcasting somewhat.
The Outsider 15. čvn. v 11.20 dop. 
how did you make your chick stand like that when not attacking? and the running? what mod?
assaultkid 8. čvn. v 2.08 dop. 
That's a pretty epic sword. I'll thumbs up you, but i haven't gotten to the forge on my new guy so it'll be awhile. Maybe you'll have a sick set of actual glowing armor by then? If you figure it out look into doing some other sets after your done with infinity =P.

Goodluck! ... on second thought i'll subscribe too! I'll be at the forge sooner or later.
DEvasto  [autor] 7. čvn. v 4.34 odp. 
It's one-handed by default, but you can switch it to two-handed at a smelter.
jarrod.lindsey 7. čvn. v 1.33 odp. 
or 2 handed?
jarrod.lindsey 7. čvn. v 1.33 odp. 
one handed?
samuels.jerry 25. kvě. v 1.18 dop. 
that sword kicks ass
DEvasto  [autor] 3. kvě. v 1.30 odp. 
Yeah, there is, actually making it is a different story though.
doomshark1 3. kvě. v 12.11 dop. 
matching*
doomshark1 2. kvě. v 8.45 odp. 
@DEvasto : are there any plans on making a maching armor set that goes with the sword?
DEvasto  [autor] 10. bře. v 4.12 odp. 
You get to it via the Lost to the Ages quest, which you can start by reading a book called "The Aetherium Wars" or just by tromping over to Arkngthamz.
Moved Profiles 10. bře. v 1.40 odp. 
Where's the forge?
Lord_skcuf_your_face_with_sword 3. úno. v 12.19 odp. 
awsome thank you!
DEvasto  [autor] 3. úno. v 10.03 dop. 
Ah, checking it in the CK I see it had the wrong keyword applied to it, it was using the keyword used for 1-handed swords rather than 2-handed swords. I dunno if that alone would interfere but, better safe than sorry. Update oughta be up in a few minutes.
Lord_skcuf_your_face_with_sword 2. úno. v 10.52 odp. 
the sword dosent seem to scale with 2h perks when made into a 2 hander
Jessie Godswell 31. led. v 4.10 odp. 
I wish I had this sword with Silmeri's model in red.
QuerraStrongarm 21. led. v 11.10 odp. 
we could use a king of skyrim mod. that turns in to a player home. wth townspeople, special armor, weapons, and a army to control. attack any of the 9 holds. i do not have time to do the work. walls have to be around the whole town, and archer towers.. hell yeah
Zeref 8. led. v 7.31 odp. 
this mod is awesome and your one of the best mod creaters out there thx!
DEvasto  [autor] 6. led. v 11.10 odp. 
Yeah, you'll just need to pop in help "infinity sword" into the console (which you can bring up by hitting the ~ key) in order to get the item ID, then do "player.additem [item id]" (without the quotes, of course)
Lelouch vi Britannia 6. led. v 10.48 odp. 
is there a command code to get it as the guy says in the 2nd video?
Анальный монах 4. led. v 3.47 dop. 
The second screen to look like a Christmas garland
nlopezhuryn 30. pro. 2014 v 12.24 odp. 
I have an idea though, when there is the ability to have a second sword, make it like the bound sword, transparent, and mabye a little fire effect around it.
DEvasto  [autor] 27. pro. 2014 v 6.56 odp. 
Bethesda themselves put treasure out there so clearly they figured it was traversible. The Become Ethereal shout is very useful for getting across the magma I've found.
Friday the Thirteenth 27. pro. 2014 v 6.38 odp. 
The ONLY reason to use this over the vanilla version is that you don't have to go through as much bullshit. Seriously, put the blade in a more...non-lethal location, please...
DEvasto  [autor] 21. pro. 2014 v 9.04 odp. 
Funny you mention that. I'm actually working on another sword and was wanting to do that with it, but I ultimately didn't because it'd take some serious fiddling to get the script to work with a projectile cast by a sword.
nlopezhuryn 21. pro. 2014 v 3.45 odp. 
Also i have an idea, if you fire the fireball at the sky can it have the wrath of akatosh effect like auriel's bow?
nlopezhuryn 21. pro. 2014 v 3.43 odp. 
Well i have no idea, since the thing gets fixed once i dual weild. The problem turned out to be with the sword itself, since once i consoled in a diffrent one the problem went away.
DEvasto  [autor] 18. pro. 2014 v 1.26 odp. 
Are you using the 1-handed version of the sword or the 2-handed? They both use the same script for the power-attack nonsense and I know it's not precisely 1:1 (Like, for example, using the greatsword version and doing a backwards power attack causes an AOE blast, when it should be a fireball since it's a horizontal swing) so it might be a mis-match in that regard. Maybe.

The other possibility is you're power attacking a little before moving sideways, enough that the script doesn't register your movement and thinks "Oh, he's standing still! Better nuke the area around 'im!" It's hard to say for sure what's really going on though, Skyrim's scripting engine is kind of bananas.
nlopezhuryn 18. pro. 2014 v 12.53 odp. 
But sadly, this sword's fireball attack has no effect. It just does the same AOE effect as if i used the vertical attack when i try to fire a fireball. YES I AM FIRING SIDEWAYS
nlopezhuryn 18. pro. 2014 v 11.52 dop. 
WITH THE INFINTY SWORD, I SHALL RULE THE EARTH!!!!!!! (quote dr. doom from "the superhero squad show song")
DEvasto  [autor] 4. pro. 2014 v 11.22 odp. 
The fireballs are triggered by horizontal power attacks; that is, you move side to side while power attacking and it should zoop off a fireball. If it still doesn't, it's possible script lag is at fault there.
golden freddy 4. pro. 2014 v 7.45 odp. 
i FINALLY got the code you put in the console help infinity and by the way it cant shoot fireballs
DEvasto  [autor] 4. pro. 2014 v 12.04 odp. 
Thanks, mate, glad you're enjoying it. :3

JonOceansBlood 4. pro. 2014 v 10.43 dop. 
Going to be totally honest here, this is one of my favorite swords, reducing people to piles of ash is always a blast, good job on this one.
DEvasto  [autor] 14. lis. 2014 v 11.32 dop. 
In that case it sounds like the mod isn't active. Pop open the vanilla launcher and check the Data Files just to make sure, even if you're positive you activated it.
golden freddy 14. lis. 2014 v 10.34 dop. 
and the code does not work i tried help infinity sword it did not work
golden freddy 14. lis. 2014 v 10.14 dop. 
i already did that it was not there
DEvasto  [autor] 14. lis. 2014 v 10.13 dop. 
It should be out in the lava beyond the Forge, stuck into the furthest rock. You should have a clear line of sight with it if you stand at the ramp to the left of the Forge. If it well and truly ain't there it's possible Skyrim Sorcery made it fall through, so TCL or TFC to check under the lava to see if it's lying around down there.
golden freddy 14. lis. 2014 v 9.26 dop. 
the sword is not there
Sanic[TRADING KNIFE] 25. říj. 2014 v 1.21 odp. 
this mod is awesome! i can fell its power already!!!!!!!!!!!!
Sanic[TRADING KNIFE] 25. říj. 2014 v 1.21 odp. 
ok thanks
DEvasto  [autor] 24. říj. 2014 v 11.18 odp. 
Strafing all over the place is what you'd need to do in order to fire off the horizontal effect.
Sanic[TRADING KNIFE] 24. říj. 2014 v 8.44 odp. 
is there a way to make me do an horizontal attack every time?
Sanic[TRADING KNIFE] 24. říj. 2014 v 8.17 odp. 
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSS it works!
Sanic[TRADING KNIFE] 24. říj. 2014 v 8.12 odp. 
wait its not even added to my skrim wtf i subscribed!!!!