Portal 2
No Elements 19: Recalibrate Redux
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18개 댓글
pVo 2015년 4월 14일 오전 11시 02분 
Not difficoult to resolve but kawaii as fuck.
quaternary 2014년 10월 12일 오전 10시 15분 
If you haven't seen the reupload yet it's here http://steamcommunity.com/sharedfiles/filedetails/?id=310808188
MAGNUS PARKE SİKEN 2014년 8월 29일 오후 11시 50분 
Reupload it please!
TonToE 2014년 7월 10일 오후 3시 13분 
Downloading error for this map, might need reuploading.
z4rk 2014년 3월 18일 오전 9시 21분 
that one took me a while. very cool. kinda weird at the end where u had to bump the ceiling. but still good puzzle
luckylluck2 2014년 1월 21일 오후 12시 29분 
i had a solution to this one which was probably unintended.
using the white platform near the 'final' edged white plate i was able to bumb my head at the ceiling and get just enough speed to make it to the exit
p0rtalmaster 2013년 9월 6일 오후 11시 38분 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).
herbusmc 2013년 8월 3일 오후 10시 15분 
Great map. Thank you Azorae. Your maps are always top-notch. This one was no exception.
Metzger Ben | GER 2013년 7월 22일 오전 9시 36분 
Geneosis 2013년 7월 5일 오후 2시 16분 
Nice fling map ^^ Nothing too hard, but still fun to play ;)
If anyone is interested, here is my flight "recalibration" map : Self-correction :p
Azorae  [작성자] 2013년 6월 22일 오전 11시 34분 
Thanks; I'll look into fixing that
The_Epitome 2013년 6월 22일 오전 5시 19분 
Hey Azorae, I've really enjoyed this series of maps. However I found a way of winning this which was presumably unintended.
1) place portal on 'final' slanted surface from below, the one that leads to exit
2) place another on a vertical surface
3) walk through carefully so you are standing on the slanted surface
4) jump off the slanted surface to the area below, portaling through, and you have a slow enough speed to finish with no need for the rest of the map.
1980 2013년 6월 13일 오후 3시 55분 
The principle of solving this test is similar with that of Reservation by Gig. I had much fun solving this.
s7n 2013년 6월 8일 오후 3시 41분 
Oh nevermind. Didn't need the grating after all.
s7n 2013년 6월 8일 오후 3시 35분 
So, no more head hitting. Got to find another solution then...
SkepticalDragon 2013년 5월 29일 오전 5시 09분 
Still great. Good work.
Azorae  [작성자] 2013년 5월 28일 오후 6시 54분 
I deleted the grating above the pit, which allowed an unintended method of losing speed by hitting your head on it. I also fixed a few aesthetic issues, namely a tile that was supposed to be white that was black.
SkepticalDragon 2013년 5월 28일 오전 9시 57분 
Solved. But what is diffrent about this chamber?