Portal 2
No Elements 19: Recalibrate Redux
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19 件のコメント
GodFather 2015年12月13日 10時45分 
Downloading error for this map...(
pVo 2015年4月14日 11時02分 
Not difficoult to resolve but kawaii as fuck.
quaternary 2014年10月12日 10時15分 
If you haven't seen the reupload yet it's here http://steamcommunity.com/sharedfiles/filedetails/?id=310808188
MAGNUS 2014年8月29日 23時50分 
Reupload it please!
TonToE 2014年7月10日 15時13分 
Downloading error for this map, might need reuploading.
z4rk 2014年3月18日 9時21分 
that one took me a while. very cool. kinda weird at the end where u had to bump the ceiling. but still good puzzle
luckylluck2 2014年1月21日 12時29分 
i had a solution to this one which was probably unintended.
using the white platform near the 'final' edged white plate i was able to bumb my head at the ceiling and get just enough speed to make it to the exit
p0rtalmaster 2013年9月6日 23時38分 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).
herbusmc 2013年8月3日 22時15分 
Great map. Thank you Azorae. Your maps are always top-notch. This one was no exception.
Metzger Ben | GER 2013年7月22日 9時36分 
Geneosis 2013年7月5日 14時16分 
Nice fling map ^^ Nothing too hard, but still fun to play ;)
If anyone is interested, here is my flight "recalibration" map : Self-correction :p
Azorae  [作成者] 2013年6月22日 11時34分 
Thanks; I'll look into fixing that
The_Epitome 2013年6月22日 5時19分 
Hey Azorae, I've really enjoyed this series of maps. However I found a way of winning this which was presumably unintended.
1) place portal on 'final' slanted surface from below, the one that leads to exit
2) place another on a vertical surface
3) walk through carefully so you are standing on the slanted surface
4) jump off the slanted surface to the area below, portaling through, and you have a slow enough speed to finish with no need for the rest of the map.
1980 2013年6月13日 15時55分 
The principle of solving this test is similar with that of Reservation by Gig. I had much fun solving this.
s7n 2013年6月8日 15時41分 
Oh nevermind. Didn't need the grating after all.
s7n 2013年6月8日 15時35分 
So, no more head hitting. Got to find another solution then...
SkepticalDragon 2013年5月29日 5時09分 
Still great. Good work.
Azorae  [作成者] 2013年5月28日 18時54分 
I deleted the grating above the pit, which allowed an unintended method of losing speed by hitting your head on it. I also fixed a few aesthetic issues, namely a tile that was supposed to be white that was black.
SkepticalDragon 2013年5月28日 9時57分 
Solved. But what is diffrent about this chamber?