The Art of Cooperation
Komentarzy: 28
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Norton Security Suite 29 Kwi, 2014 - 14:00 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18 Kwi, 2014 - 19:58 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4 Kwi, 2014 - 6:18 
Challenging and rewarding
[ToT]Krutor 12 Lis, 2013 - 13:57 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna 27 Paź, 2013 - 9:05 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4 Lip, 2013 - 11:11 
very good
Maxtasy 30 Cze, 2013 - 9:31 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [autor] 28 Cze, 2013 - 18:49 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28 Cze, 2013 - 18:40 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2 Cze, 2013 - 6:19 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30 Maj, 2013 - 13:10 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29 Maj, 2013 - 11:42 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28 Maj, 2013 - 19:17 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28 Maj, 2013 - 15:50 
bit broken
aldridgebob63 28 Maj, 2013 - 14:58 
good
fókacinege 28 Maj, 2013 - 12:51 
congrat :D
itihusi 28 Maj, 2013 - 12:51 
very good map
fókacinege 28 Maj, 2013 - 12:51 
you're smart :)
Mr.Bubbles 28 Maj, 2013 - 10:22 
good
Testgeburt 27 Maj, 2013 - 14:49 
...
Finchy 27 Maj, 2013 - 6:56 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron 27 Maj, 2013 - 1:13 
класс
Shadowmaster1766 26 Maj, 2013 - 17:02 
space
{DG} SpacePancakes 26 Maj, 2013 - 10:52 
I GIVE IT A 1*
(*1/1)
Bamboy 26 Maj, 2013 - 1:39 
The dot and the X need to reverse...
Kolgork 25 Maj, 2013 - 17:53 
This chamber is pure art xD
BrunoGottlieb 25 Maj, 2013 - 11:19 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
Twist~ 24 Maj, 2013 - 15:36 
loving it