The Art of Cooperation
28 commenti
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[BZH] Georges Moustaki 29 apr, ore 14:00 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18 apr, ore 19:58 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4 apr, ore 6:18 
Challenging and rewarding
[ToT]Krutor 12 nov 2013, ore 13:57 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna 27 ott 2013, ore 9:05 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4 lug 2013, ore 11:11 
very good
Maxtasy 30 giu 2013, ore 9:31 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [autore] 28 giu 2013, ore 18:49 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28 giu 2013, ore 18:40 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2 giu 2013, ore 6:19 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30 mag 2013, ore 13:10 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29 mag 2013, ore 11:42 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28 mag 2013, ore 19:17 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28 mag 2013, ore 15:50 
bit broken
aldridgebob63 28 mag 2013, ore 14:58 
good
fókacinege 28 mag 2013, ore 12:51 
congrat :D
itihusi 28 mag 2013, ore 12:51 
very good map
fókacinege 28 mag 2013, ore 12:51 
you're smart :)
Mr.Bubbles 28 mag 2013, ore 10:22 
good
Testgeburt 27 mag 2013, ore 14:49 
...
smfinch10 27 mag 2013, ore 6:56 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron 27 mag 2013, ore 1:13 
класс
Shadowmaster1766 26 mag 2013, ore 17:02 
space
Orinthey 26 mag 2013, ore 10:52 
I GIVE IT A 1*
(*1/1)
Bamboy 26 mag 2013, ore 1:39 
The dot and the X need to reverse...
Gusano Supremo 25 mag 2013, ore 17:53 
This chamber is pure art xD
BrunoGottlieb 25 mag 2013, ore 11:19 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
子猫の先輩 24 mag 2013, ore 15:36 
loving it