The Art of Cooperation
28 σχόλια
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[BZH] Georges Moustaki 29 Απρ @ 2:00μμ 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18 Απρ @ 7:58μμ 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4 Απρ @ 6:18πμ 
Challenging and rewarding
[ToT]Krutor 12 Νοε, 2013 @ 1:57μμ 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna 27 Οκτ, 2013 @ 9:05πμ 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4 Ιουλ, 2013 @ 11:11πμ 
very good
Maxtasy 30 Ιουν, 2013 @ 9:31πμ 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [Δημιουργός] 28 Ιουν, 2013 @ 6:49μμ 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28 Ιουν, 2013 @ 6:40μμ 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2 Ιουν, 2013 @ 6:19πμ 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30 Μαϊ, 2013 @ 1:10μμ 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29 Μαϊ, 2013 @ 11:42πμ 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28 Μαϊ, 2013 @ 7:17μμ 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28 Μαϊ, 2013 @ 3:50μμ 
bit broken
aldridgebob63 28 Μαϊ, 2013 @ 2:58μμ 
good
fókacinege 28 Μαϊ, 2013 @ 12:51μμ 
congrat :D
itihusi 28 Μαϊ, 2013 @ 12:51μμ 
very good map
fókacinege 28 Μαϊ, 2013 @ 12:51μμ 
you're smart :)
Mr.Bubbles 28 Μαϊ, 2013 @ 10:22πμ 
good
Testgeburt 27 Μαϊ, 2013 @ 2:49μμ 
...
smfinch10 27 Μαϊ, 2013 @ 6:56πμ 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron 27 Μαϊ, 2013 @ 1:13πμ 
класс
Shadowmaster1766 26 Μαϊ, 2013 @ 5:02μμ 
space
Orinthey 26 Μαϊ, 2013 @ 10:52πμ 
I GIVE IT A 1*
(*1/1)
Bamboy 26 Μαϊ, 2013 @ 1:39πμ 
The dot and the X need to reverse...
Gusano Supremo 25 Μαϊ, 2013 @ 5:53μμ 
This chamber is pure art xD
BrunoGottlieb 25 Μαϊ, 2013 @ 11:19πμ 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
pxls.KAPPERINO 24 Μαϊ, 2013 @ 3:36μμ 
loving it