The Art of Cooperation
28 Kommentare
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[BZH] Georges Moustaki 29. Apr. um 14:00 Uhr 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18. Apr. um 19:58 Uhr 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4. Apr. um 6:18 Uhr 
Challenging and rewarding
[ToT]Krutor 12. Nov. 2013 um 13:57 Uhr 
nice map - heres our letsplay of it: (german)
[GAW] Luuna 27. Okt. 2013 um 9:05 Uhr 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4. Juli 2013 um 11:11 Uhr 
very good
Maxtasy 30. Juni 2013 um 9:31 Uhr 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [Autor] 28. Juni 2013 um 18:49 Uhr 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28. Juni 2013 um 18:40 Uhr 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2. Juni 2013 um 6:19 Uhr 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30. Mai 2013 um 13:10 Uhr 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29. Mai 2013 um 11:42 Uhr 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28. Mai 2013 um 19:17 Uhr 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28. Mai 2013 um 15:50 Uhr 
bit broken
aldridgebob63 28. Mai 2013 um 14:58 Uhr 
fókacinege 28. Mai 2013 um 12:51 Uhr 
congrat :D
itihusi 28. Mai 2013 um 12:51 Uhr 
very good map
fókacinege 28. Mai 2013 um 12:51 Uhr 
you're smart :)
Mr.Bubbles 28. Mai 2013 um 10:22 Uhr 
Testgeburt 27. Mai 2013 um 14:49 Uhr 
smfinch10 27. Mai 2013 um 6:56 Uhr 
looks fun i'll give it a try :)
can you please play my new test at
Darth Veron 27. Mai 2013 um 1:13 Uhr 
Shadowmaster1766 26. Mai 2013 um 17:02 Uhr 
Orinthey 26. Mai 2013 um 10:52 Uhr 
Bamboy 26. Mai 2013 um 1:39 Uhr 
The dot and the X need to reverse...
Gusano Supremo 25. Mai 2013 um 17:53 Uhr 
This chamber is pure art xD
BrunoGottlieb 25. Mai 2013 um 11:19 Uhr 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine:
pxls.KAPPERINO 24. Mai 2013 um 15:36 Uhr 
loving it