The Art of Cooperation
29 opmerkingen
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Isaac's Marker™ 3 mei om 6:57vm 
This was like LOL,and at the end i sayid, YEAH WE DID IT !!! After that me and my friend made the dance of winner !!!
Norton Security Suite 29 apr 2014 om 2:00nm 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18 apr 2014 om 7:58nm 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4 apr 2014 om 6:18vm 
Challenging and rewarding
[ToT]Krutor 12 nov 2013 om 1:57nm 
nice map - heres our letsplay of it: (german)
[GAW] Luuna 27 okt 2013 om 9:05vm 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4 jul 2013 om 11:11vm 
very good
Maxtasy 30 jun 2013 om 9:31vm 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [auteur] 28 jun 2013 om 6:49nm 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28 jun 2013 om 6:40nm 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2 jun 2013 om 6:19vm 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30 mei 2013 om 1:10nm 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29 mei 2013 om 11:42vm 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28 mei 2013 om 7:17nm 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28 mei 2013 om 3:50nm 
bit broken
aldridgebob63 28 mei 2013 om 2:58nm 
fókacinege 28 mei 2013 om 12:51nm 
congrat :D
itihusi 28 mei 2013 om 12:51nm 
very good map
fókacinege 28 mei 2013 om 12:51nm 
you're smart :)
Mr.Bubbles 28 mei 2013 om 10:22vm 
Testgeburt 27 mei 2013 om 2:49nm 
Finchy 27 mei 2013 om 6:56vm 
looks fun i'll give it a try :)
can you please play my new test at
Darth Veron 27 mei 2013 om 1:13vm 
Shadowmaster1766 26 mei 2013 om 5:02nm 
{NH} SpacePancakes 26 mei 2013 om 10:52vm 
Bamboy 26 mei 2013 om 1:39vm 
The dot and the X need to reverse...
Kolgork 25 mei 2013 om 5:53nm 
This chamber is pure art xD
BrunoGottlieb 25 mei 2013 om 11:19vm 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine:
nowthatsdimka 24 mei 2013 om 3:36nm 
loving it