The Art of Cooperation
Počet komentářů: 28
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[BZH] Georges Moustaki 29. dub. v 2.00 odp. 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18. dub. v 7.58 odp. 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4. dub. v 6.18 dop. 
Challenging and rewarding
[ToT]Krutor 12. lis. 2013 v 1.57 odp. 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna 27. říj. 2013 v 9.05 dop. 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4. čvc. 2013 v 11.11 dop. 
very good
Maxtasy 30. čvn. 2013 v 9.31 dop. 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [autor] 28. čvn. 2013 v 6.49 odp. 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28. čvn. 2013 v 6.40 odp. 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2. čvn. 2013 v 6.19 dop. 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30. kvě. 2013 v 1.10 odp. 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29. kvě. 2013 v 11.42 dop. 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28. kvě. 2013 v 7.17 odp. 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28. kvě. 2013 v 3.50 odp. 
bit broken
aldridgebob63 28. kvě. 2013 v 2.58 odp. 
good
fókacinege 28. kvě. 2013 v 12.51 odp. 
congrat :D
itihusi 28. kvě. 2013 v 12.51 odp. 
very good map
fókacinege 28. kvě. 2013 v 12.51 odp. 
you're smart :)
Mr.Bubbles 28. kvě. 2013 v 10.22 dop. 
good
Testgeburt 27. kvě. 2013 v 2.49 odp. 
...
smfinch10 27. kvě. 2013 v 6.56 dop. 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron 27. kvě. 2013 v 1.13 dop. 
класс
Shadowmaster1766 26. kvě. 2013 v 5.02 odp. 
space
Orinthey 26. kvě. 2013 v 10.52 dop. 
I GIVE IT A 1*
(*1/1)
Bamboy 26. kvě. 2013 v 1.39 dop. 
The dot and the X need to reverse...
Gusano Supremo 25. kvě. 2013 v 5.53 odp. 
This chamber is pure art xD
BrunoGottlieb 25. kvě. 2013 v 11.19 dop. 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
KAPPERINO 24. kvě. 2013 v 3.36 odp. 
loving it