The Art of Cooperation
28 коментара
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[BZH] Georges Moustaki 29 април в 2:00след. 
need a reset button in the room with steps :), very nice work btw !
Brezlon 18 април в 7:58след. 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore 4 април в 6:18сут. 
Challenging and rewarding
[ToT]Krutor 12 ноември 2013 в 1:57след. 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna 27 октомври 2013 в 9:05сут. 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 4 юли 2013 в 11:11сут. 
very good
synC.Maxtasy 30 юни 2013 в 9:31сут. 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [автор] 28 юни 2013 в 6:49след. 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] 28 юни 2013 в 6:40след. 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 2 юни 2013 в 6:19сут. 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle 30 май 2013 в 1:10след. 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge 29 май 2013 в 11:42сут. 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp 28 май 2013 в 7:17след. 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger 28 май 2013 в 3:50след. 
bit broken
aldridgebob63 28 май 2013 в 2:58след. 
good
fókacinege 28 май 2013 в 12:51след. 
congrat :D
itihusi 28 май 2013 в 12:51след. 
very good map
fókacinege 28 май 2013 в 12:51след. 
you're smart :)
Mr.Bubbles 28 май 2013 в 10:22сут. 
good
Testgeburt 27 май 2013 в 2:49след. 
...
smfinch10 27 май 2013 в 6:56сут. 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron 27 май 2013 в 1:13сут. 
класс
Shadowmaster1766 26 май 2013 в 5:02след. 
space
Orinthey 26 май 2013 в 10:52сут. 
I GIVE IT A 1*
(*1/1)
Bamboy 26 май 2013 в 1:39сут. 
The dot and the X need to reverse...
Gusano Supremo 25 май 2013 в 5:53след. 
This chamber is pure art xD
BrunoGottlieb 25 май 2013 в 11:19сут. 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
KAPPERINO 24 май 2013 в 3:36след. 
loving it