The Art of Cooperation
29 Comments
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Isaac's Marker™ May 3 @ 6:57am 
This was like LOL,and at the end i sayid, YEAH WE DID IT !!! After that me and my friend made the dance of winner !!!
Norton Security Suite Apr 29, 2014 @ 2:00pm 
need a reset button in the room with steps :), very nice work btw !
Brezlon Apr 18, 2014 @ 7:58pm 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore Apr 4, 2014 @ 6:18am 
Challenging and rewarding
[ToT]Krutor Nov 12, 2013 @ 1:57pm 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna Oct 27, 2013 @ 9:05am 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 Jul 4, 2013 @ 11:11am 
very good
Maxtasy Jun 30, 2013 @ 9:31am 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [author] Jun 28, 2013 @ 6:49pm 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] Jun 28, 2013 @ 6:40pm 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 Jun 2, 2013 @ 6:19am 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!
Wolle May 30, 2013 @ 1:10pm 
Great map, one of the best i've ever played, please make a mappack, just take your time to keep up the quality. (especially the companion-cube pushing was fun)
Just one shortcut i found:
In the hardlightbridge chamber is it possible to jump over the bridge-emitter, without activating them.
Peanut's Revenge May 29, 2013 @ 11:42am 
Great chamber, but the final bit was rather frustrating, a tweak there could make for a great chamber.
smith4jp May 28, 2013 @ 7:17pm 
what a fantastic level. near perfect.
Fiery Jamaican Root Ginger May 28, 2013 @ 3:50pm 
bit broken
aldridgebob63 May 28, 2013 @ 2:58pm 
good
fókacinege May 28, 2013 @ 12:51pm 
congrat :D
itihusi May 28, 2013 @ 12:51pm 
very good map
fókacinege May 28, 2013 @ 12:51pm 
you're smart :)
Mr.Bubbles May 28, 2013 @ 10:22am 
good
Testgeburt May 27, 2013 @ 2:49pm 
...
Finchy May 27, 2013 @ 6:56am 
looks fun i'll give it a try :)
can you please play my new test at http://steamcommunity.com/sharedfiles/filedetails/?id=147863771
Darth Veron May 27, 2013 @ 1:13am 
класс
Shadowmaster1766 May 26, 2013 @ 5:02pm 
space
{NH} SpacePancakes [H1] May 26, 2013 @ 10:52am 
I GIVE IT A 1*
(*1/1)
Bamboy May 26, 2013 @ 1:39am 
The dot and the X need to reverse...
Kolgork May 25, 2013 @ 5:53pm 
This chamber is pure art xD
BrunoGottlieb May 25, 2013 @ 11:19am 
I can't play Portal 2 cooperative :/ I'll play soon
But if you want to try one of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=147450733
lume.katsuoki May 24, 2013 @ 3:36pm 
loving it