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Leadwerks Game Engine
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145 commenti
Mr.D 23 ago, ore 7:48 
not have chinese
RPGMunster 25 mar 2015, ore 10:45 
looks good
Leadwerks Software  [autore] 21 giu 2014, ore 17:58 
Support for Steam Workshop is here, and it's totally awesome:
Leadwerks Software  [autore] 6 apr 2014, ore 13:21 
It isn't Hammer, although that obviously one of the influences in the design. :)
Lučko 2 mar 2014, ore 11:59 
fake!! cuz lok at valve hammer editor for cs 1.6 all equally... -.-
Leadwerks Software  [autore] 31 gen 2014, ore 21:17 
Thanks everyone. You can get it on Steam now here:
ChristianH 31 gen 2014, ore 7:54 
thats wow man! Wow thats cool!
xd 6 gen 2014, ore 14:33 
I really like the fact that the it makes game development kinda easier, the gameplay looks pretty good, I just can't wait to have this... Also, the world editor seems to be kinda like Hammer, so I hope it's that easy to use.
nicoper 6 gen 2014, ore 13:02 
Gratz on getting Leadwerks out on Steam!
Leadwerks Software  [autore] 6 gen 2014, ore 12:42 
Linux and Mac are coming. If you click on the Kickstarter badge on the right of this page you can read all the bloody details as we finish this up.
ErixComix 6 gen 2014, ore 12:19 
Where's Mac and Linux Compatibility? D:
CloudExSolider 6 gen 2014, ore 11:47 
Thats funny, I was just about to vote for your guys and it just poped up as available ;D Now time to find some money lol
Leadwerks Software  [autore] 6 gen 2014, ore 11:20 
Leadwerks is now available on Steam. Thank you everyone who voted for us!:
ArcTic 3 gen 2014, ore 19:34 
Totally awesome!
c_a_mcgregor 1 gen 2014, ore 20:47 
I am very excited for this program and can't wait till it comes out. I love the fact that you are trying to make an affordable, easy to use program, so that anyone can make games. I also love that you are making this with linux in mind. I hope it all works well. It looks extremely prommissing and I am definately going to buy it when it comes out.
Leadwerks Software  [autore] 31 dic 2013, ore 14:01 
@c_a_mcgregor, we import FBX files, which Blender exports, but one of our Kickstarter campaign goals is actually a native Blender exporter. So yes, it's coming.

@ErikComix, I happen to be a huge Hammer fan, and would love to work on a modern cross-platform equivalent. If it's economically viable, I am certainly interested in something like that.
ErixComix 31 dic 2013, ore 13:44 
Will you release a sort of 'cross platform Hammer editor' for free? Like a lite version with limited features? Because I really want to make Source maps on my Mac! I'd even pay like $15, but $99 is to much for what I'm going to use Leadwerks for.
c_a_mcgregor 31 dic 2013, ore 6:42 
Can you import assets from Blender?
Leadwerks Software  [autore] 24 dic 2013, ore 14:20 
@McCloud Jr. the price is $99.
Leadwerks Software  [autore] 24 dic 2013, ore 14:10 
The license is you make your game and do whatever you want with it, No royalties, no splash screen required, no additional fees.
Base Defender 20 dic 2013, ore 19:19 
What kind of licensing will this have in terms of distributing and/or selling games?
Sanger 16 dic 2013, ore 21:49 
I WILL BUY THIS FOR SURE! (Your Fans From Asia)
Leadwerks Software  [autore] 16 dic 2013, ore 20:09 
January 6th is the official release date.
marten 16 dic 2013, ore 10:55 
almost cannot wait anymore ;-)
Leadwerks Software  [autore] 2 dic 2013, ore 9:54 
We're working on tutorials now. It will be out soon!
Leadwerks Software  [autore] 11 nov 2013, ore 22:56 
McCloud Jr 11 nov 2013, ore 22:21 
just one question....

Whats the Price Tag?
Shemich 5 nov 2013, ore 0:37 
nice engine
SaloDar 28 set 2013, ore 23:00 
Meteoman 27 set 2013, ore 19:56 
thanks because I have Windows xp and I'm always making sure that the things I get are compatible with it
Leadwerks Software  [autore] 27 set 2013, ore 17:47 
Windows XP, Vista, 7, 8, OSX, Linux, SteamOS, Android, and iOS.
nicoper 27 set 2013, ore 8:15 
@Meteoman Linux...
Meteoman 25 set 2013, ore 18:55 
do you know what os would be able to use the software (i.e windows XP,Vista,7,8)
Leadwerks Software  [autore] 23 set 2013, ore 14:06 
Leadwerks will be ready to build games for SteamOS as soon as possible.
Leadwerks Software  [autore] 17 set 2013, ore 21:07 
Leadwerks is compiling on Ubuntu 13.04, though all I get at this point is a blue screen. -_-

Funny, isn't that how Windows dies?
uksa 9 set 2013, ore 2:34 
Team Please 2 set 2013, ore 14:22 
that looks really cool.
brickmanat9876 8 ago 2013, ore 15:17 
can not wait for it to come to steam
AndreJaded 1 ago 2013, ore 18:35 
I CAN'T believe that I discovered this project/Kickstarter the day after it ends!

Been wanting to make the jump to Linux full-time for ideological reasons, and was always upset that Unity3D or UDK IDEs weren't available. I've never made a game before but have been looking into it for ages and your engine/IDE/Steam hooks seem to be PERFECT for my uses!

It would be great if we could get the iOS/Android export options in the Steam edition! Obviously we can't steal Valve assets for those games - but it would be really great to build a gorgeous multiplatform game in Linux. It would be a dream come true!

Great job - after just watching John Carmack's keynote at QuakeCon and seeing that you're also looking at Megatextures this put a huge smile on my face!

Leadwerks Software  [autore] 31 lug 2013, ore 1:18 
Kickstarter campaign now just 11 hours to go. We're about $5000 away from the Visual GUI Designer stretch goal:
Leadwerks Software  [autore] 26 lug 2013, ore 14:55 
The official trailer for "Death Statue" has been released:
[BMS] redmotion 24 lug 2013, ore 12:11 
Congrats to Leadwerks for making it's Linux funding goal! I think this engine is a really good value option for Indie developers. Especially ones who want to work exclusively on the Linux Platform. There are many 3d game engines knocking about that can export to Linux, but not many working natively in Linux itself, and even less (if any) offering the kind of graphical fidelity Leadwerks 3 is offering. Definitely worth supporting for a Steam release too!
Zimica 18 lug 2013, ore 4:03 
How much will it cost ?
Leadwerks Software  [autore] 17 lug 2013, ore 17:35 
Full stretch goals for our Kickstarter campaign are revealed:
Leadwerks Software  [autore] 2 lug 2013, ore 10:55 
That was my fault. A section of one video was added at the last minute and we forgot to notify the author. It's removed.
AsgerDK 1 lug 2013, ore 12:33 
What is this DMCA takedown notice? Keep us updated!
cheetahboy1999 1 lug 2013, ore 8:51 
say 3d coat supports the team fortress 2 workshop and tell 2k games wheres civ 5 sdk
cheetahboy1999 30 giu 2013, ore 15:38 
sure thing sir
Leadwerks Software  [autore] 30 giu 2013, ore 13:40 
We don't have any information on this DMCA takedown notice and believe it to be fraudulent. Will resolve this with Valve as soon as possible.
Psychoschuetze 30 giu 2013, ore 13:04 
Windows will be there, Linux is just an addition