Greenburrow - An Alchemist Player Home
46 Kommentare
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TheGreyLight  [Autor] 7. Juni um 18:15 Uhr 
Yeah It can be a bit tricky to find in the dark XD
nywolfspirit05 23. Apr. um 12:21 Uhr 
Really nice job, it's beautiful in a rustic kind of way. It's right where you said it is but I must have ran around it for 20 minutes, because fast travel is so slow so it was dark when I got there.
TheGreyLight  [Autor] 22. Apr. um 22:08 Uhr 
@emberlight Thanks! This was the first house mod I ever made so Im glad you like it!

@541n7x Haha thanks!
Alone 15. Apr. um 19:23 Uhr 
Beautiful mod, Greylight! I love to see mod makers go for quality over quantity, and this is just that. It's great for sightseeing, you can navigate almost perfectly, and I don't see as many ruin player homes.

Overall, great work, Greylight.
541n7x 6. Feb. um 3:58 Uhr 
THIS IS THE MOST BEAUTIFUL PLAYER-HOUSE I HAVE SEEN!!!!
TheGreyLight  [Autor] 25. Dez. 2013 um 4:10 Uhr 
True! Like in oblivion, depending on what things you have done people reacted to you differently. You finish the main quest, everyone worships you as the Champion! You kill a few people and everyone hates you!
enysoft 25. Dez. 2013 um 0:01 Uhr 
If you are a mod-maker I would have only one advice for you. Maybe you should create a mode based on respect from others.To be honest, I don't like the atitude of most people of Skyrim. We are Dragonborns. We have changed the world by finishing the war, killing Alduin, and becoming the chiefs of most guilds.We deserve respect from others. I'm refering to the leader of the imperials(Tullius)/stormcloaks(Ulfric), the soldiers, the simple people... you know what I'm refering to. If you have any ideeas to create such thing , I would gladly help you with some advice. Oh, almost forgot, this is a cool mod.
TheGreyLight  [Autor] 13. Okt. 2013 um 15:28 Uhr 
Near the alchemy table
Tyler 13. Okt. 2013 um 13:55 Uhr 
Where's the Jarrin Root plant|?
TheGreyLight  [Autor] 12. Okt. 2013 um 4:04 Uhr 
We seem to have something in common then ;) Thanks mate!
Koalafication 12. Okt. 2013 um 3:54 Uhr 
"Ever thought to yourself, ''I would really enjoy living in a ruined house inside a cave"

....yes, actually. All the time.
Thanks a lot man. You do fantastic work.
TheGreyLight  [Autor] 6. Sep. 2013 um 17:48 Uhr 
Haha thanks man :)
Zharsa 6. Sep. 2013 um 13:32 Uhr 
I keep forgeting to like your mods once I subscribe. Now I gotta go back and like all the ones I forgot. *cough* Anyways, wunderbar work, many rounds of zee applause.
MK 29. Aug. 2013 um 4:40 Uhr 
thank u
TheGreyLight  [Autor] 29. Aug. 2013 um 1:53 Uhr 
Yes, at the regular rate. How often that is I am not certian.
MK 28. Aug. 2013 um 9:21 Uhr 
Do the plants respawn
Jonathan 13. Aug. 2013 um 2:58 Uhr 
Jarrin root!
Jonathan 13. Aug. 2013 um 2:57 Uhr 
LOL You just answered my two, only questions...
TheGreyLight  [Autor] 9. Aug. 2013 um 4:51 Uhr 
Oh yeah sorry. The plants are respawnable, they take as much time to respawn as all the other plants in skyrim (I don't know exactly how long that is). And also no the chests are not labeled XD
talkinrock 9. Aug. 2013 um 4:12 Uhr 
Sorry for all the posts, but I did have a question that you forgot to answer (it probably mixed in with all my other comments), but are the plants/ingredients respawnable?
talkinrock 9. Aug. 2013 um 4:11 Uhr 
What would also really be cool is to have a "vampire/werewolf lair" where you have people chained up to feed upon, and those bodies would reset and be replenished every so often... I mean, the house is, of course, set inside a cave. What do you think lives in caves, Altmer? lol
talkinrock 9. Aug. 2013 um 4:07 Uhr 
And as a modder myself, I'll just let you know that multi-level homes are just as easy (hard?) to do as one-story homes, except you just have to line up the staircases for navmeshing, plus do a bit more navmeshing (meaning not harder navmeshing, just more, as if you were putting another one-story home on top...)

Also, as for the functioning decorations like faucets and such, those assets are already out there (like on the Nexus), so it shouldn't be too difficult to add them to your mod.

Just sayin'... lol ;)
talkinrock 9. Aug. 2013 um 4:01 Uhr 
Sorry about that... I read "chests" and thought that they were just any old chests, but I didn't know if they were specifically labelled for "light armor", "heavy armor", "weapons", etc. etc...

Are they?
TheGreyLight  [Autor] 9. Aug. 2013 um 3:35 Uhr 
Dude there is like three chests! Didn't you read the description? ;) Haha.
Yeah sounds like a good idea, ill get around to adding manequins and stuff eventually.
TheGreyLight  [Autor] 9. Aug. 2013 um 3:34 Uhr 
@talkinrock Haha that sounds pretty good but to be honest with you it was a struggle for me just to make this small home! I dont think I have the skill for a multi-leveled large home.
talkinrock 9. Aug. 2013 um 3:33 Uhr 
Also maybe some mannequins and storage areas for weapons, armor, ingredients, and such...
talkinrock 9. Aug. 2013 um 3:32 Uhr 
I just suggest making this mod a bit more complex and feature-rich because it really is a great and unique idea for a home mod (meaning in terms of it being in a cave).
talkinrock 9. Aug. 2013 um 3:31 Uhr 
Haha, I don't know, maybe making it into one of those "advanced" player homes with multiple/underground levels like other really complex home mods do? Also, with multiple rooms and functional decorations (such as, but not exactly like the functioning faucets and organ piano in "The Hill House" ) mod...

Also, I had a another question: In this mod, do the ingredient plants respawn? Because if they don't, they should.
TheGreyLight  [Autor] 9. Aug. 2013 um 2:17 Uhr 
@The99thshadow Yes, thanks.
TheGreyLight  [Autor] 9. Aug. 2013 um 2:16 Uhr 
@talkinrock Probbably not, but what did you have in mind?
talkinrock 9. Aug. 2013 um 1:52 Uhr 
Is this house going to be updated with new features soon?
nightingale 6. Aug. 2013 um 14:57 Uhr 
falkreath
enysoft 1. Juli 2013 um 8:10 Uhr 
thank you!
TheGreyLight  [Autor] 1. Juli 2013 um 5:29 Uhr 
Extremely clost to the Falcreath fast travel point. Its tucked behind a rock, so its a little bit out of sight, but im pretty sure that you will find it okay.
enysoft 1. Juli 2013 um 5:03 Uhr 
where is it?
-{HS}- Balduir 30. Juni 2013 um 3:07 Uhr 
This mod is great.
blckruc47 20. Mai 2013 um 16:15 Uhr 
Now You are talking my language. I love alchemy really love alchemy. Thanks for this mod.
Cody Cottontail 19. Mai 2013 um 8:27 Uhr 
Thank you so much! I found it n.n
killobeam 19. Mai 2013 um 6:40 Uhr 
Add a few spells in there like increased potion strengh 1 game hour a spell like that would be cool
[TIM] Vernerl 19. Mai 2013 um 1:45 Uhr 
and... make more playerhome!
[TIM] Vernerl 19. Mai 2013 um 1:44 Uhr 
great idea i was thinking of this myself!
TheGreyLight  [Autor] 18. Mai 2013 um 21:11 Uhr 
Just fast travel there.
Go right up and stand near where the bridge thing is in front of you, but dont go under it!
Turn right, you should see a door in the rocks. If you dont, then check your load list and make sure the mod is actually loaded ^-^
Cody Cottontail 18. Mai 2013 um 20:16 Uhr 
Okay, I feel really dumb asking this. Could someone maybe give me better directions? I can't find it and Ive been wandering around the area near Falkreath for like an our ;n;
White Rabbit 17. Mai 2013 um 9:55 Uhr 
If you have heartfire, can you make a big greenhouse? I'd do it myself, but my CK wont load hearthfire, dawngaurd, OR dragonborn. .___. Just a really cool idea I had for a mod.
TheGreyLight  [Autor] 16. Mai 2013 um 23:14 Uhr 
Thanks! Im glad you think so :)
SoulLess 16. Mai 2013 um 15:49 Uhr 
Looks good GOOD JOB MAN!!!!