The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Greenburrow - An Alchemist Player Home
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51 commentaires
Unamused Vault Boy 28 mai 2016 à 15h36 
4KINGS - Mance  [créateur] 20 sept 2015 à 21h54 
Cheers ;)
Ferret Lord 20 sept 2015 à 16h46 
I love this house, I just wish there was more storage, especially near the forge area. ;-;
Other then that, though. It's gorgeous!
ProfessorDoctorMisterWhiskers 22 déc 2014 à 18h47 
I can't find the enterance for the life of me... I gave spent the past 45 minutes looking for it.
ProfessorDoctorMisterWhiskers 22 déc 2014 à 17h01 
If you could, it would be extremely helpful to put a picture of the entrance to the cave on the slide. Thanks, Im going to try the mod out right now! xD
4KINGS - Mance  [créateur] 7 juin 2014 à 18h15 
Yeah It can be a bit tricky to find in the dark XD
nywolfspirit05 23 avr 2014 à 12h21 
Really nice job, it's beautiful in a rustic kind of way. It's right where you said it is but I must have ran around it for 20 minutes, because fast travel is so slow so it was dark when I got there.
4KINGS - Mance  [créateur] 22 avr 2014 à 22h08 
@emberlight Thanks! This was the first house mod I ever made so Im glad you like it!

@541n7x Haha thanks!
Alone 15 avr 2014 à 19h23 
Beautiful mod, Greylight! I love to see mod makers go for quality over quantity, and this is just that. It's great for sightseeing, you can navigate almost perfectly, and I don't see as many ruin player homes.

Overall, great work, Greylight.
541N7x 6 fév 2014 à 3h58 
4KINGS - Mance  [créateur] 25 déc 2013 à 4h10 
True! Like in oblivion, depending on what things you have done people reacted to you differently. You finish the main quest, everyone worships you as the Champion! You kill a few people and everyone hates you!
enysoft 25 déc 2013 à 0h01 
If you are a mod-maker I would have only one advice for you. Maybe you should create a mode based on respect from others.To be honest, I don't like the atitude of most people of Skyrim. We are Dragonborns. We have changed the world by finishing the war, killing Alduin, and becoming the chiefs of most guilds.We deserve respect from others. I'm refering to the leader of the imperials(Tullius)/stormcloaks(Ulfric), the soldiers, the simple people... you know what I'm refering to. If you have any ideeas to create such thing , I would gladly help you with some advice. Oh, almost forgot, this is a cool mod.
4KINGS - Mance  [créateur] 13 oct 2013 à 15h28 
Near the alchemy table
The Crimson Fucker 13 oct 2013 à 13h55 
Where's the Jarrin Root plant|?
4KINGS - Mance  [créateur] 12 oct 2013 à 4h04 
We seem to have something in common then ;) Thanks mate!
Syncytium 12 oct 2013 à 3h54 
"Ever thought to yourself, ''I would really enjoy living in a ruined house inside a cave"

....yes, actually. All the time.
Thanks a lot man. You do fantastic work.
4KINGS - Mance  [créateur] 6 sept 2013 à 17h48 
Haha thanks man :)
Walhart™ 6 sept 2013 à 13h32 
I keep forgeting to like your mods once I subscribe. Now I gotta go back and like all the ones I forgot. *cough* Anyways, wunderbar work, many rounds of zee applause.
Mactoco 29 août 2013 à 4h40 
thank u
4KINGS - Mance  [créateur] 29 août 2013 à 1h53 
Yes, at the regular rate. How often that is I am not certian.
Mactoco 28 août 2013 à 9h21 
Do the plants respawn
Jonathan 13 août 2013 à 2h58 
Jarrin root!
Jonathan 13 août 2013 à 2h57 
LOL You just answered my two, only questions...
4KINGS - Mance  [créateur] 9 août 2013 à 4h51 
Oh yeah sorry. The plants are respawnable, they take as much time to respawn as all the other plants in skyrim (I don't know exactly how long that is). And also no the chests are not labeled XD
talkinrock 9 août 2013 à 4h12 
Sorry for all the posts, but I did have a question that you forgot to answer (it probably mixed in with all my other comments), but are the plants/ingredients respawnable?
talkinrock 9 août 2013 à 4h11 
What would also really be cool is to have a "vampire/werewolf lair" where you have people chained up to feed upon, and those bodies would reset and be replenished every so often... I mean, the house is, of course, set inside a cave. What do you think lives in caves, Altmer? lol
talkinrock 9 août 2013 à 4h07 
And as a modder myself, I'll just let you know that multi-level homes are just as easy (hard?) to do as one-story homes, except you just have to line up the staircases for navmeshing, plus do a bit more navmeshing (meaning not harder navmeshing, just more, as if you were putting another one-story home on top...)

Also, as for the functioning decorations like faucets and such, those assets are already out there (like on the Nexus), so it shouldn't be too difficult to add them to your mod.

Just sayin'... lol ;)
talkinrock 9 août 2013 à 4h01 
Sorry about that... I read "chests" and thought that they were just any old chests, but I didn't know if they were specifically labelled for "light armor", "heavy armor", "weapons", etc. etc...

Are they?
4KINGS - Mance  [créateur] 9 août 2013 à 3h35 
Dude there is like three chests! Didn't you read the description? ;) Haha.
Yeah sounds like a good idea, ill get around to adding manequins and stuff eventually.
4KINGS - Mance  [créateur] 9 août 2013 à 3h34 
@talkinrock Haha that sounds pretty good but to be honest with you it was a struggle for me just to make this small home! I dont think I have the skill for a multi-leveled large home.
talkinrock 9 août 2013 à 3h33 
Also maybe some mannequins and storage areas for weapons, armor, ingredients, and such...
talkinrock 9 août 2013 à 3h32 
I just suggest making this mod a bit more complex and feature-rich because it really is a great and unique idea for a home mod (meaning in terms of it being in a cave).
talkinrock 9 août 2013 à 3h31 
Haha, I don't know, maybe making it into one of those "advanced" player homes with multiple/underground levels like other really complex home mods do? Also, with multiple rooms and functional decorations (such as, but not exactly like the functioning faucets and organ piano in "The Hill House" ) mod...

Also, I had a another question: In this mod, do the ingredient plants respawn? Because if they don't, they should.
4KINGS - Mance  [créateur] 9 août 2013 à 2h17 
@The99thshadow Yes, thanks.
4KINGS - Mance  [créateur] 9 août 2013 à 2h16 
@talkinrock Probbably not, but what did you have in mind?
talkinrock 9 août 2013 à 1h52 
Is this house going to be updated with new features soon?
The Vault's chosen 6 août 2013 à 14h57 
enysoft 1 juil 2013 à 8h10 
thank you!
4KINGS - Mance  [créateur] 1 juil 2013 à 5h29 
Extremely clost to the Falcreath fast travel point. Its tucked behind a rock, so its a little bit out of sight, but im pretty sure that you will find it okay.
enysoft 1 juil 2013 à 5h03 
where is it?
Balduir 30 juin 2013 à 3h07 
This mod is great.
DeathClaw 20 mai 2013 à 16h15 
Now You are talking my language. I love alchemy really love alchemy. Thanks for this mod.
Michael Cera's Cactus 19 mai 2013 à 8h27 
Thank you so much! I found it n.n
killobeam 19 mai 2013 à 6h40 
Add a few spells in there like increased potion strengh 1 game hour a spell like that would be cool
Vernerl 19 mai 2013 à 1h45 
and... make more playerhome!
Vernerl 19 mai 2013 à 1h44 
great idea i was thinking of this myself!
4KINGS - Mance  [créateur] 18 mai 2013 à 21h11 
Just fast travel there.
Go right up and stand near where the bridge thing is in front of you, but dont go under it!
Turn right, you should see a door in the rocks. If you dont, then check your load list and make sure the mod is actually loaded ^-^
Michael Cera's Cactus 18 mai 2013 à 20h16 
Okay, I feel really dumb asking this. Could someone maybe give me better directions? I can't find it and Ive been wandering around the area near Falkreath for like an our ;n;
White Rabbit 17 mai 2013 à 9h55 
If you have heartfire, can you make a big greenhouse? I'd do it myself, but my CK wont load hearthfire, dawngaurd, OR dragonborn. .___. Just a really cool idea I had for a mod.
4KINGS - Mance  [créateur] 16 mai 2013 à 23h14 
Thanks! Im glad you think so :)