Greenburrow - An Alchemist Player Home
46 Comments
< >
TheGreyLight  [author] Jun 7 @ 6:15pm 
Yeah It can be a bit tricky to find in the dark XD
nywolfspirit05 Apr 23 @ 12:21pm 
Really nice job, it's beautiful in a rustic kind of way. It's right where you said it is but I must have ran around it for 20 minutes, because fast travel is so slow so it was dark when I got there.
TheGreyLight  [author] Apr 22 @ 10:08pm 
@emberlight Thanks! This was the first house mod I ever made so Im glad you like it!

@541n7x Haha thanks!
Alone Apr 15 @ 7:23pm 
Beautiful mod, Greylight! I love to see mod makers go for quality over quantity, and this is just that. It's great for sightseeing, you can navigate almost perfectly, and I don't see as many ruin player homes.

Overall, great work, Greylight.
541n7x Feb 6 @ 3:58am 
THIS IS THE MOST BEAUTIFUL PLAYER-HOUSE I HAVE SEEN!!!!
TheGreyLight  [author] Dec 25, 2013 @ 4:10am 
True! Like in oblivion, depending on what things you have done people reacted to you differently. You finish the main quest, everyone worships you as the Champion! You kill a few people and everyone hates you!
enysoft Dec 25, 2013 @ 12:01am 
If you are a mod-maker I would have only one advice for you. Maybe you should create a mode based on respect from others.To be honest, I don't like the atitude of most people of Skyrim. We are Dragonborns. We have changed the world by finishing the war, killing Alduin, and becoming the chiefs of most guilds.We deserve respect from others. I'm refering to the leader of the imperials(Tullius)/stormcloaks(Ulfric), the soldiers, the simple people... you know what I'm refering to. If you have any ideeas to create such thing , I would gladly help you with some advice. Oh, almost forgot, this is a cool mod.
TheGreyLight  [author] Oct 13, 2013 @ 3:28pm 
Near the alchemy table
Tyler Oct 13, 2013 @ 1:55pm 
Where's the Jarrin Root plant|?
TheGreyLight  [author] Oct 12, 2013 @ 4:04am 
We seem to have something in common then ;) Thanks mate!
Koalafication Oct 12, 2013 @ 3:54am 
"Ever thought to yourself, ''I would really enjoy living in a ruined house inside a cave"

....yes, actually. All the time.
Thanks a lot man. You do fantastic work.
TheGreyLight  [author] Sep 6, 2013 @ 5:48pm 
Haha thanks man :)
Zharsa Sep 6, 2013 @ 1:32pm 
I keep forgeting to like your mods once I subscribe. Now I gotta go back and like all the ones I forgot. *cough* Anyways, wunderbar work, many rounds of zee applause.
MK Aug 29, 2013 @ 4:40am 
thank u
TheGreyLight  [author] Aug 29, 2013 @ 1:53am 
Yes, at the regular rate. How often that is I am not certian.
MK Aug 28, 2013 @ 9:21am 
Do the plants respawn
Jonathan Aug 13, 2013 @ 2:58am 
Jarrin root!
Jonathan Aug 13, 2013 @ 2:57am 
LOL You just answered my two, only questions...
TheGreyLight  [author] Aug 9, 2013 @ 4:51am 
Oh yeah sorry. The plants are respawnable, they take as much time to respawn as all the other plants in skyrim (I don't know exactly how long that is). And also no the chests are not labeled XD
talkinrock Aug 9, 2013 @ 4:12am 
Sorry for all the posts, but I did have a question that you forgot to answer (it probably mixed in with all my other comments), but are the plants/ingredients respawnable?
talkinrock Aug 9, 2013 @ 4:11am 
What would also really be cool is to have a "vampire/werewolf lair" where you have people chained up to feed upon, and those bodies would reset and be replenished every so often... I mean, the house is, of course, set inside a cave. What do you think lives in caves, Altmer? lol
talkinrock Aug 9, 2013 @ 4:07am 
And as a modder myself, I'll just let you know that multi-level homes are just as easy (hard?) to do as one-story homes, except you just have to line up the staircases for navmeshing, plus do a bit more navmeshing (meaning not harder navmeshing, just more, as if you were putting another one-story home on top...)

Also, as for the functioning decorations like faucets and such, those assets are already out there (like on the Nexus), so it shouldn't be too difficult to add them to your mod.

Just sayin'... lol ;)
talkinrock Aug 9, 2013 @ 4:01am 
Sorry about that... I read "chests" and thought that they were just any old chests, but I didn't know if they were specifically labelled for "light armor", "heavy armor", "weapons", etc. etc...

Are they?
TheGreyLight  [author] Aug 9, 2013 @ 3:35am 
Dude there is like three chests! Didn't you read the description? ;) Haha.
Yeah sounds like a good idea, ill get around to adding manequins and stuff eventually.
TheGreyLight  [author] Aug 9, 2013 @ 3:34am 
@talkinrock Haha that sounds pretty good but to be honest with you it was a struggle for me just to make this small home! I dont think I have the skill for a multi-leveled large home.
talkinrock Aug 9, 2013 @ 3:33am 
Also maybe some mannequins and storage areas for weapons, armor, ingredients, and such...
talkinrock Aug 9, 2013 @ 3:32am 
I just suggest making this mod a bit more complex and feature-rich because it really is a great and unique idea for a home mod (meaning in terms of it being in a cave).
talkinrock Aug 9, 2013 @ 3:31am 
Haha, I don't know, maybe making it into one of those "advanced" player homes with multiple/underground levels like other really complex home mods do? Also, with multiple rooms and functional decorations (such as, but not exactly like the functioning faucets and organ piano in "The Hill House" ) mod...

Also, I had a another question: In this mod, do the ingredient plants respawn? Because if they don't, they should.
TheGreyLight  [author] Aug 9, 2013 @ 2:17am 
@The99thshadow Yes, thanks.
TheGreyLight  [author] Aug 9, 2013 @ 2:16am 
@talkinrock Probbably not, but what did you have in mind?
talkinrock Aug 9, 2013 @ 1:52am 
Is this house going to be updated with new features soon?
nightingale Aug 6, 2013 @ 2:57pm 
falkreath
enysoft Jul 1, 2013 @ 8:10am 
thank you!
TheGreyLight  [author] Jul 1, 2013 @ 5:29am 
Extremely clost to the Falcreath fast travel point. Its tucked behind a rock, so its a little bit out of sight, but im pretty sure that you will find it okay.
enysoft Jul 1, 2013 @ 5:03am 
where is it?
-{HS}- Balduir Jun 30, 2013 @ 3:07am 
This mod is great.
blckruc47 May 20, 2013 @ 4:15pm 
Now You are talking my language. I love alchemy really love alchemy. Thanks for this mod.
Cody Cottontail May 19, 2013 @ 8:27am 
Thank you so much! I found it n.n
killobeam May 19, 2013 @ 6:40am 
Add a few spells in there like increased potion strengh 1 game hour a spell like that would be cool
[TIM] Vernerl May 19, 2013 @ 1:45am 
and... make more playerhome!
[TIM] Vernerl May 19, 2013 @ 1:44am 
great idea i was thinking of this myself!
TheGreyLight  [author] May 18, 2013 @ 9:11pm 
Just fast travel there.
Go right up and stand near where the bridge thing is in front of you, but dont go under it!
Turn right, you should see a door in the rocks. If you dont, then check your load list and make sure the mod is actually loaded ^-^
Cody Cottontail May 18, 2013 @ 8:16pm 
Okay, I feel really dumb asking this. Could someone maybe give me better directions? I can't find it and Ive been wandering around the area near Falkreath for like an our ;n;
White Rabbit May 17, 2013 @ 9:55am 
If you have heartfire, can you make a big greenhouse? I'd do it myself, but my CK wont load hearthfire, dawngaurd, OR dragonborn. .___. Just a really cool idea I had for a mod.
TheGreyLight  [author] May 16, 2013 @ 11:14pm 
Thanks! Im glad you think so :)
SoulLess May 16, 2013 @ 3:49pm 
Looks good GOOD JOB MAN!!!!