Portal 2

Portal 2

Portal Era : The End
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89 Comments
zeo1337 Mar 27 @ 5:04pm 
The lasers were a challenge to get all three. Beat all parts without touching, moving, or blowing up any turrets. =D

Found out that wood boxed can be painted orange and exploded by lasers :D
Petutski Feb 23 @ 10:00am 
Played this again after a couple of years. This time I got set "free", but I expected I would at least make it to the nearest highway, or a cake store. Great work!
fantasychica37 Feb 17 @ 10:02am 
You've got to be kidding! I played this whole series hoping for a cool escape outside sequence! Wait a minute... I was wondering why there were test elements that seemed out of place in parts that were supposed to be not test chambers... you mean this whole supposed escape was one giant test?
Muscar [137] Feb 9 @ 6:45am 
I can't get the lasers to work. I have them in the right positions but the one that needs to have the cube on an angle pointed at it is above the laser receptor no matter what I do. Been trying for over an hour now.
danne11man Nov 3, 2016 @ 5:00pm 
This was a really good map, makes you think outside the box 9/10
cochetmichel49 Sep 28, 2016 @ 10:45am 
Quel monde vous avez créé là !
Merci mille fois pour cette expérience !
3Dhugo Jun 1, 2016 @ 9:24am 
the song "Bubble Blast" is also known as "Laure" in youtube
SPAMM 14WAVE Dec 17, 2015 @ 1:00am 
ive seen a odd bug: if you support the laser redirection cubes with a weighted companion cube, and a laser is going through the redirection cube, you can pull the weighted cube out from under it, and the redirection cube will float in midair directing the laser, it cant be pushed, and will only move if you pick it up out of midair, or block the laser beam going through it.
christian_saw Dec 15, 2015 @ 6:49pm 
excellent like all the others, the hardest trophy was the one in the lasers, tried all day and got it real quick tonight! I don't know if there are muiltiple ways to do that. I'm gonna play all your earlier maps from now on so one last thing... THANKS FOR ALL OF YOUR WORK, IT'S PERFECT!!!

(just need to fix the exit door with the message: "You need more trophies to enter this DOO" yes that's how it's written there!)
The Inquisitor Nov 21, 2015 @ 8:31pm 
Hello this responce is kinda privet and has nothing to do with the game, please respect that Hi I know it has been a long time since I have been on that is probibly why you removed me from Your friend list,understandible. However, I really felt it the need to send my condolances to you and your family in this hard time you are dealing with
Master_64 Aug 24, 2015 @ 7:06am 
This map is beautiful and doesn't crash! Great Job!
ArrowFlint22 Aug 2, 2015 @ 10:18am 
SO FREAKING BUETIFULL!!! MADE ME WANNA CRY!!! GREAT WORK!!! GREAT WORK!!! GREAT WORK!!!
Mikelend Jul 25, 2015 @ 9:54am 
I know a way to freely explore the outdoors! I don't know how to explane it, but in order to do it, you need 2 chairs!
Mikelend Jul 25, 2015 @ 9:51am 
where's the 3rd trophie? I've got trophie 1, 2, and 4, but where's trophie 3?
forschungstorte Jul 16, 2015 @ 7:47am 
Thank you for the crazy ass puzzles, awsome maps and amazing music <3
clutterArranger Jul 8, 2015 @ 7:57pm 
Cool! Awesome! Keep it up really! Ill check your musics now.
Exumple Jun 1, 2015 @ 10:37am 
COOL COOL COOL COOL
otahitie May 21, 2015 @ 12:42am 
Petite Magicienne
I've just finished with all trophies.
It's strange, for room 3 lasers, I managed with a prism in levitation ( Bug ? )
SPOIL :
Otherwise, to the end, I would have liked a more interesting bonus.
Nevertheless, for me, it's a huge nice job with a great pleasure to play.
I'm fan of exploration and adventure games and don't forget your signature also, will be faithful to your productions.
A very big thank you.
otahitie May 19, 2015 @ 9:03pm 
Nice map, I just finished without all trophies and start again to try to success all trophies.
That's the challenge and that's I appreciate in a game : possibility to continue the adventure.
I think also this map is the hardiest for the end, it's good.
I've played and finished the 4 parts of your " above Aperture ".
They are GREAT too but I think in these four maps the difficulty is lower.

I play a lot and a lot of maps and I take the opportunity here to give a very BIG THAN YOU
to all of the people of the community who, like you ,Magicienne, give us an outstanding work to enable us to continue this wonderful game.
Thanks a lot !
Rx Feb 8, 2015 @ 2:59am 
Very good, loved the music
Johannes-im-Dampf Jan 25, 2015 @ 6:21am 
Good finisher. Great job!
skeletorXVI Dec 2, 2014 @ 10:49am 
Nice story and map but i the end it's buggy. Firstly i played the map it's how to end but when i secondly played the map it didn't end so i walk over a cliff edge and was under the map. It's really funny :D
Malfaction Nov 21, 2014 @ 2:36pm 
I am free! Thumbs up!!!
dire.fcs Nov 17, 2014 @ 6:03pm 
Great set of puzzles and excellent sequel! Excellent design work.
A picture of a solution of this map tri-laser puzzle: http://steamcommunity.com/sharedfiles/filedetails/?id=343409852
Lachy Nov 17, 2014 @ 11:16am 
I just discovered that it's possible to make the laser cubes float in mid air, which I happily exploited to solve the trophy #4 challenge. Stack one cube on top of another. If the laser is shining through the top one, you can remove the lower one without it falling. It will stay up until the laser is removed.
Zamrenom Oct 28, 2014 @ 9:52pm 
It would have been nice to know there were only FOUR trophies...but still, excellent job!
heideuwe Oct 24, 2014 @ 9:01am 
Thank you very much for this awesome collection. I love it.
{TTKOTN}Nightmare_Knight Sep 21, 2014 @ 7:28am 
why are these maps sooooooo HUGE?!
Ice Boston Aug 20, 2014 @ 8:39pm 
Good ending to a fantastic (if sometimes frustrating) piece of work. Love the "aura" of all your levels - very unsettling.
MЯ. FДБЦГФSiTY Aug 2, 2014 @ 1:54pm 
Kool! :3
La Petite Magicienne  [author] Aug 2, 2014 @ 4:53am 
You was cloned, and then you wake up XD. I'm actually making "Above Aperture" and it will be what happen when you escape
MЯ. FДБЦГФSiTY Aug 1, 2014 @ 11:22am 
(prelude means what happened before)
La Petite Magicienne  [author] Aug 1, 2014 @ 10:58am 
What do you mean ?
MЯ. FДБЦГФSiTY Aug 1, 2014 @ 10:36am 
Make portal era prelude!
La Petite Magicienne  [author] Jul 6, 2014 @ 12:36pm 
It's coming ! watch my screenshots: http://steamcommunity.com/id/lapetitemagicienne/screenshots/?appid=620

Thanks for testing ;)
r1nzl3r Jul 6, 2014 @ 12:24pm 
One of the best collections on the Workshop! Played enjoying, definitely would play more from you. A lot of work obviously was put into designing. And music only in last part - great but not enough :D
Petutski May 15, 2014 @ 11:24am 
Wonderful adventure! Thanks!
Yavie May 6, 2014 @ 10:49pm 
Whew... finished the series (: Didn't get all the trophies/music. Maybe another day!
Sahar Apr 23, 2014 @ 12:52am 
о, нет, все пройдено((( хочу ещё. La Petite Magicienne не подведи, будем ждать.
La Petite Magicienne  [author] Mar 21, 2014 @ 6:18am 
Thank YOU for testing ! ^^ I'm actually working on a mod. It will be on Steam Greenlight soon ;)
Mokelmeier Mar 18, 2014 @ 7:46am 
Your maps are awesome! I absolutely enjoyed the whole series. Thank you very much for making them.
La Petite Magicienne  [author] Jan 11, 2014 @ 4:09pm 
Portal2 official skyboxes are shit^^
Have a look here : http://css.gamebanana.com/textures/2170
I'm actually making a remake of "portal era : part 1"
Hope you'll enjoy
Apex Motorsport Jan 11, 2014 @ 3:08pm 
Skybox texture please? :D Or is it custom?
grim1 Jan 11, 2014 @ 2:24am 
wonderful adventure map! : )
❄ Aurore Sep 16, 2013 @ 11:41am 
Sinon, bonnes idées avec les lasers et le reste, à un détail près : sur l'énigme du gel rouge et du pont de lumière, on peut ne pas enlever les caisses de devant la grille, aller en bas, se mettre sur le bord du portail, et, d'ici, faire apparaître le pont sous nos pieds, au lieu de tomber si il n'y en avait pas eu ! Grosse décéption sur la fin des trophées, j'imaginais un ending correct, avec une escapade de 10 min dans la nature, et, pour finir, aller très haut en haut d'une tour, en passant par la passerelle du gel rouge, et voir toute la map du dessus ! Et quoi à la place ? Rien ! Un ending pourri de 15 sec avaec vue sur la fougère d'en face :'(
❄ Aurore Sep 16, 2013 @ 11:39am 
Portal Era The End : Là, je suis partagé... Je vais le faire dans l'ordre du niveau pour la compréhension de tous. La première énigme est très bonne, mais il y aurait du y a voir une meilleur introduction qu'une simple salle bien éclairée, avant ! Très bonne idée, le coup des trophées requierant des énigmes, mais là première fois, j'ai tracé sans m'en soucier, ce qui m'a arracher un vote négatif... Mais bon, après une seconde fois avaec les trophées, le vote positif s'impose ^^ ! Le "Bubble Dash", enfin son énigme, est bien, mais j'ai fais une totale autre solution que prévue : je lançais la boule et reculais très vite avant que le panneau ne se referme, et ensuite prenait le cube tranquillement de l'autre côté, et ça marche très bien ^^.
❄ Aurore Sep 16, 2013 @ 11:39am 
Portal Era 4 : Excellente carte, mais au début, il y aurait pu y a voir un trophée en haut de la partie de droite, au dessus du niveau où on saute. Le coup du cube au dessus du fizzler est une bonne idée, mais, comme je te l'ai déjà dit, je ne me suis pas servi du pont de lumière, dans la partie du funnel... A corriger ! Je pense que c'est la meilleur des maps, car il y a un bon lien entre les parties et que l'on passe vraiment par tous les endroits !

❄ Aurore Sep 16, 2013 @ 11:39am 
Portal Era 3 : Malheureusement, j'ai commencé par cette map dans la série, ce qui fait que j'en ai attendu trop des deux premières, qui m'ont du coup déçus... Beau concepte, la map en extérieur, mais il y aurait peut'être du y avoir une phase d'exploration, pour compléter le tout, et un meilleur début... Donc, très bonne carte, que je recommande volontiers, et qui est ma préférée dans la série jsute avant la 4.

❄ Aurore Sep 16, 2013 @ 11:39am 
-Portal Era 2 : C'est bien, mais peut'être un peu osé, le coup du cube réflechissant à choper... On se perd un peu dans la map, elle est de la bonne taille, mais il y a un manque de cohérence entre les éléments : le cube réflechissant n'a rien a faire là, le laser non plus ... Il y a des idées que tu aurais pu exploiter, comme les plateformes à 45°, où des trophées à droite à gauche... En conclusion, aussi bonne que la 1, ni mieux ni moins bonne.